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NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Old 09-24-2010, 03:03 AM   #1097
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

The ball tracking on shot blocks in this game is crazy. Even though the defender jumps a lil too high, it's cool watching their hand track the ball then swat it off the backboard.
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Old 09-24-2010, 03:07 AM   #1098
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by poseidon44
I'm calling bluff on that one dude who claims that he went 13/13 with Paul Pierce from 3-point range. C'mon now.
Hehe, believe me, I wish I was making it up . I never could get Ray's release down perfectly. But Pierce's is just easier to get a feel for and repeat IMO. But like another poster said, if you raise the difficulty then crazy stuff like 13/13 for 3 won't happen. When Pierce was going crazy it was on default settings.

Give it a try, release with Paul just a tad earlier than you think you should, and it's going in every time on the default difficulty.

Once I raised it to Superstar I had to work the ball into Garnett to score consistently, so that's a good sign. Although I managed to take a backwards (his head was looking towards half court) running hook with Jermaine- and made it.

As much as the graphics / animations need work, and zero basketball IQ is required, I've got to admit, the demo is fun in a NBA Jam "I'm going to pretend to forget that I usually play sim" sort of way.

Although, when Czar coined the phrase "Don't play video games, play basketball" I think he might have been looking into the future and speaking about Elite 11 demo .
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Old 09-24-2010, 04:11 AM   #1099
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by Bornindamecca
This game is worse than I thought. After really learning the controls, you can just Euro step through everything because the physics are so bad. Rebounding is like something out of a basketball acid induced nightmare. You have these strange skeletal figures bursting out of the ground and clasping the ball with their boney hands.

That LTrigger/L2 gather function is a cheeser's wet dream. It should be called the Matrix button, because you press it and your player moves like an Agent. Don't even bother playing the game. Just pick random spots on the court to press the L2 and push up on the right stick. Awful.

I don't know if there is even the core of a good game to build on here. Right now, there are clearly people in the process over at EA that don't get it.

Yeah, I mentioned before Born that the moment you master the controls = the moment you realise how bad the game is.

The EA dev guys keep saying "you need to master the controls"...but for what purpose? So you can expose how brutally bad the CPU AI is?

I honestly don't think this game was made with ANY intention of USER v CPU games..................
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Old 09-24-2010, 04:52 AM   #1100
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by Bornindamecca
This game is worse than I thought. After really learning the controls, you can just Euro step through everything because the physics are so bad. Rebounding is like something out of a basketball acid induced nightmare. You have these strange skeletal figures bursting out of the ground and clasping the ball with their boney hands.

That LTrigger/L2 gather function is a cheeser's wet dream. It should be called the Matrix button, because you press it and your player moves like an Agent. Don't even bother playing the game. Just pick random spots on the court to press the L2 and push up on the right stick. Awful.

I don't know if there is even the core of a good game to build on here. Right now, there are clearly people in the process over at EA that don't get it.
I literally

Quote:
Originally Posted by bigeastbumrush
Wow...been busy with work so I just got around tonight to play the demo.

I see what EA is trying to do here. But it's not working.

I'm sure everything has already been said here.

In my opinion, this is not a next generation videogame, let alone basketball. This seems like a first effort at making a game.

Absolutely no disrespect intended towards the Development team. I know you guys are well equipped, educated, hard working people. And I salute reAnimator for sticking around and addressing everything for so long.

That being said, this was a "team" effort by EA's executives to make this change. And it was a change for the worse.

As soon as I popped it in, it was actually "fun". Fun like when you first started playing videogames. 10-Yard Fight kinda fun where no one had names and you just played the game.

But we're in 2010.

This demo is a piss-poor effort to have been released and simply does not represent a next generation videogame.

For spending the entire Spring talking about Controls, Controls is the main aspect that kills this game.

There is NO control.

I see what you guys are trying to do. But as our oh-so-knowlegeable Czar stated, what works in one genre is not guaranteed to work in the other.

Full analog control is a great idea. But you removed too much contextual animations.

Basketball is free-flowing.

A 3 inch (guessing) analog stick is not going to represent:
-fingers
-wrists
-elbows
-knees

Basically all the things which you are trying it to represent.

Because a hockey stick is, for the most part, a straight, unbending "tool". You pull it back, and swing it forward. You may twist your wrist to put spin on it. Same with soccer. Your leg for the most part is straight. Yes you turn and twist it to pass, shoot, etc.

Basketball involves more than straight fingers, wrists, elbows and knees.

You simply cannot represent ABSOLUTELY EVERY BASKETBALL movement with a shot stick.

By removing contextual animations, this is the 'control' that you get. It's anarchy.

I'm not an engineer, videogame developer or whatever. I don't know if that can be achieved with the technology that is out there. If it can, then there was no way you would get those results within less than a year.

I like the effort.

But there is no way I'm buying NBA Elite. Not even sure if I'll play the demo again.

I'll browse the Elite threads but won't be commenting much.

You guys had released the best NBA videogame I've ever enjoyed- NBA Live 2005. I've been an avid supporter of the NBA Live series. I didn't like Live 10 but I liked the direction it was heading.

I'm going back to the better basketball series now.

FIFA rocks! So I know you guys know how to make, not good, but GREAT videogames.

Call me when you guys have figured out b-ball, if you ever do.

And BTW, I hope they let this development team finish your 3-year cycle.

Cheers
This was a very very well thought out post and I think everyone has hit the nail on the demo.
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Old 09-24-2010, 05:02 AM   #1101
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by Court_vision
Yeah, I mentioned before Born that the moment you master the controls = the moment you realise how bad the game is.

The EA dev guys keep saying "you need to master the controls"...but for what purpose? So you can expose how brutally bad the CPU AI is?

I honestly don't think this game was made with ANY intention of USER v CPU games..................
I honestly dont believe this game was made with any intention of representing the game of basketball. Thats my beef right now. Whats "more" important in EA's case is making a videogame, even if it goes against the principles of what you can do physically on the court. And i say honestly again, do people actually see the way the game of basketball is supposed to be played in Elite?
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Old 09-24-2010, 05:43 AM   #1102
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

personally, I'm enjoying how Breen's announcing sounds.
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Old 09-24-2010, 07:15 AM   #1103
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Here's another Demo Game I played, with some audio commentary.

User Control Is getting good, but the CPU Offensive AI, went nutso.

On the flip side, I think the CPU Defense is excellent.




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Old 09-24-2010, 09:53 AM   #1104
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

What do you guys mean by “don’t play video games, play basketball”?

Part of the reason I stopped playing video game basketball is because all of the franchises basically turned into run and gun dunk fests. No strategy, just how fast can I throw the outlet pass and dunk in transition. I could own people without ever running a single set. Well, I see the exact same thing in this game and I saw the same thing the 2K demo. So in my mind nothing much has changed. I can dunk on people in traffic, I’m always looking for the fast break. EA has toned down the run and gun by removing the sprint button (bad decision IMO).

My issue with the crossovers and spin moves etc. is that none of them are explosive moves. When I crossover in real life I do it with velocity and POWER. You don’t just step in front of me when I crossover because 1. You will get there late and 2. You will knocked the **** over.
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