Home
Reply
 
Thread Tools
Old 02-06-2015, 10:15 PM   #9
Pro
 
OVR: 2
Join Date: Jun 2004
Re: player body type ?

Well I decided to try this out and it totally works. Thanks to the guys who posted the guides and the techno genius types who cracked and designed the editors.

Any suggestions as to a global edit approach?
mcavner is offline  
Reply With Quote
Old 02-06-2015, 11:03 PM   #10
Pro
 
OVR: 2
Join Date: Jun 2004
Re: player body type ?

When you export the file from the Dynasty Editor to Excel you lose the headings. Anyone take note as to which columns are the arm definition and size columns?
mcavner is offline  
Reply With Quote
Old 02-08-2015, 07:59 PM   #11
Pro
 
OVR: 2
Join Date: Jun 2004
Re: player body type ?

Just used the Dynasty Editor mass edits button... duh. No need to export at all. Added +3 to arm size for everyone at that seems to have done the trick for the most part. Maybe there's somebody in my NCAA somewhere with silly skinny arms, but I haven't seen him yet.

And just as a note, as to those suggestions above, pretty spot on. That said, I do find size 21 a little small for DTs and interior linemen - for them if you want the guy to look jacked I'd go with 21. Size 21, to my eye, is the real 'big arm' setting. I actually really like 6 defintion and 21 size.

Defintion/Size
7 and 4 decent for qb
8 and 0... actually looks ok for safety/wr (but I go minimum 3 for size)
7 and 5 = decent midsized arm for 210ish lbs (nice for FS, big WR)
7 and 8 = decent RB arm
8 and 5 good for fs, big cb
7 and 15 good for TE and LB and jacked RB/FB
10 and 24 - decent for lb, rb, fb, smallish de (but I find too small for bigger OL and DT and big DE)
10 and 21 = big arms (good for DT and OL)
6 and 21 looks really big, like it
mcavner is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-08-2015, 08:03 PM   #12
Pro
 
OVR: 2
Join Date: Jun 2004
Re: player body type ?

Quote:
Originally Posted by return.specialist
You would need to perform the operation on each new recruiting class.
And it takes, literally, two minutes. Well worth it - it's so nice recruiting knowing whoever you sign will look decent. It had been a decade of worrying that I'm going to have to recruit two in each position and then keeping the better build, or finding workarounds like recruiting seven defensive tackles and changing their positions and ratings so you don't have a team of noodle-armed players.
mcavner is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football > NCAA Football > NCAA Football Rosters »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 01:26 AM.
Top -