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NCAA 14 - OS Community + Playmakers Split Sliders

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Old 07-11-2015, 10:50 PM   #8089
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Re: NCAA 14 - OS Community + Playmakers Split Sliders

Streaming a bit, I'll get the autopass uploaded tomorrow there, Cheda.

http://www.twitch.tv/matt10l
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Old 07-12-2015, 01:40 AM   #8090
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Re: NCAA 14 - OS Community + Playmakers Split Sliders

Quote:
Originally Posted by JeffHCross
Hey guys, can I clarify the Substitution settings in the sliders? You have 85 for users, is that just to replicate sim level subs and statistics, or does that actually have a backdoor type impact on the sliders/difficulty?
Quote:
Originally Posted by Matt10
Josh or Cheda are probably the best guys to have input on it, but I believe it was for 85 for the user and 70 for the CPU. 85 for the User was to get more rotation as personal preference obviously, but the CPU at 70 was so the CPU still played sharp and kept their star players in.

Again, i'd ask Josh or Cheda as I really did not have too much input with subs. I'm not sure if I felt an impact or not compared to the auto-sub settings.
Thanks for the reply, Matt. Also, love the Sporting KC avatar.

Josh, if you don't mind, I'd like a confirmation. I want to tell the other OD users that they are free to change that slider at their leisure, but I don't want anybody to get an easier game as a result.
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Old 07-12-2015, 07:44 AM   #8091
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Re: NCAA 14 - OS Community + Playmakers Split Sliders

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Originally Posted by JeffHCross
Thanks for the reply, Matt. Also, love the Sporting KC avatar.

Josh, if you don't mind, I'd like a confirmation. I want to tell the other OD users that they are free to change that slider at their leisure, but I don't want anybody to get an easier game as a result.
I still recommend setting the user sub frequency to 85. Setting it higher than the CPU was a mechanism to prevent the CPU from getting soft in the second half (and honestly, I think it has worked terrific).

Even with a tough slider set, I still think that is a valuable rule. It WILL affect the ease of games, so I think you will need to set some sort of hard-and-fast rule in your league for this.
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Old 07-12-2015, 09:38 PM   #8092
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Re: NCAA 14 - OS Community + Playmakers Split Sliders

Has anyone found a way to get the sim stats more realistic? Specifically offensive numbers? Just simmed a season and the #1 offense had like 6000 yards. Oregon had 8200 last year...
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Old 07-12-2015, 10:13 PM   #8093
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Re: NCAA 14 - OS Community + Playmakers Split Sliders

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Originally Posted by Miles Perry
Has anyone found a way to get the sim stats more realistic? Specifically offensive numbers? Just simmed a season and the #1 offense had like 6000 yards. Oregon had 8200 last year...
Ive always just took 2 weeks where i either play then games for every team or just super sim in game to get teams stats, (especially teams passing stats) up there a bit more
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Old 07-13-2015, 07:42 AM   #8094
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Re: NCAA 14 - OS Community + Playmakers Split Sliders

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Originally Posted by JoshC1977
I still recommend setting the user sub frequency to 85. Setting it higher than the CPU was a mechanism to prevent the CPU from getting soft in the second half (and honestly, I think it has worked terrific).

Even with a tough slider set, I still think that is a valuable rule. It WILL affect the ease of games, so I think you will need to set some sort of hard-and-fast rule in your league for this.
This is very true, it has been a long time since I was able to come back from a large deficit in the second half.
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Old 07-13-2015, 11:43 AM   #8095
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Re: NCAA 14 - OS Community + Playmakers Split Sliders

Well my 1 year old 42" LGTV decided to crap the bed out of no where last night. So Yea. Gotta go and get a new one somehow
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Old 07-13-2015, 11:44 AM   #8096
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Re: NCAA 14 - OS Community + Playmakers Split Sliders

Matt did u post the auto pass stuff
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