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Run and Pass Commit

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Old 07-29-2008, 04:59 PM   #1
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Run and Pass Commit

I know they said it doesn't pop up on screen when you use it, but I can't seem to get it to work period. Anyone else have trouble with it?

I also can't really see a difference when you shift the offensive line either.
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Old 07-29-2008, 05:01 PM   #2
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Re: Run and Pass Commit

I try it every so often and one time I did the run commit all my D players got a blue circle under them for the duration of the play. Don't know if that had anything to do with the commit stuff or not.
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Old 07-29-2008, 05:05 PM   #3
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Re: Run and Pass Commit

Quote:
Originally Posted by DookieMowf
I know they said it doesn't pop up on screen when you use it, but I can't seem to get it to work period. Anyone else have trouble with it?

I also can't really see a difference when you shift the offensive line either.
It works. What generally happens is all of your defenders will get highlighted with a circle under them. For the Oline protections, I think they are pretty decent. But, I would not use the slide right or left unless you are adding a backside blocker. Doing so, without adding that backside blocker tends to open the flood gates as at least one backside defender will come in untouched - normal Dline, but if another blitzer is on that backside you have a huge problem as two guys will come in clean. So if you are going to use right or left be sure to always have a backside blocker in a TE or HB/FB. Also use Aggressive for the short passes like Quick Slants.
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Old 07-29-2008, 05:09 PM   #4
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Re: Run and Pass Commit

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Originally Posted by LBzrule
It works. What generally happens is all of your defenders will get highlighted with a circle under them. For the Oline protections, I think they are pretty decent. But, I would not use the slide right or left unless you are adding a backside blocker. Doing so, without adding that backside blocker tends to open the flood gates as at least one backside defender will come in untouched - normal Dline, but if another blitzer is on that backside you have a huge problem as two guys will come in clean. So if you are going to use right or left be sure to always have a backside blocker in a TE or HB/FB. Also use Aggressive for the short passes like Quick Slants.
I ready from another site that if all your guys are highlighted that means you guess wrong. I guess thats not true..
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Old 07-29-2008, 05:11 PM   #5
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Re: Run and Pass Commit

I use it alot, and i do see my guys drop back or move forward, but i NEVER get the circles under all of them.......weird
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Old 07-29-2008, 05:24 PM   #6
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Re: Run and Pass Commit

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Originally Posted by mvb34
I ready from another site that if all your guys are highlighted that means you guess wrong. I guess thats not true..
Hmmm, I'm not sure now lol. I don't use run/pass commit much anyways, but when I did use it a few times this is what happened. Although I do remember using it and this not happening too.
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Old 07-29-2008, 06:39 PM   #7
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Re: Run and Pass Commit

Not to sound like a total noob, but how do you commit?
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Old 07-29-2008, 06:48 PM   #8
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Re: Run and Pass Commit

Quote:
Originally Posted by mvb34
I ready from another site that if all your guys are highlighted that means you guess wrong. I guess thats not true..
I think it might be right. I use it against the CPU and never see any highlights. I went to play a friend online and we both saw the circles on occasion, but I only recall it happening on playaction when I guessed wrong.
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