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NCAA 10 updated info

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Old 03-04-2009, 05:37 PM   #1
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NCAA 10 updated info

Following what Adembroksi did with in the Madden Forum(http://www.operationsports.com/forum...fo-thread.html) with the new Madden info, I'm going to try and get this tread updated with NCAA 10 news/Updates.

Game Info
Release Date: July 14
Official Site: NCAA 10
Platforms(Confirmed): Xbox 360, PS3, PS2, and PSP (PS2 and PSP features listed at the bottom of post)
Cover Athletes: Xbox 360 - Michael Crabtree, PS3 - Bryan Johnson , PS2 - Brian Orakpo, PSP - Mark Sanchez
Back of the Box: Xbox 360, PS3, PS2, PSP
Trailers: Sizzle trailer , E3 trailer, Central Gameplay video, Every Game Counts, TeamBuilder
Demo: will be available on 6/18 for the PS3(PS Store) and Xbox 360(Xbox Live Marketplace).
Extras: Xbox 360 Achievements, the PS3 Trophies are said to be the same as the 360's Achievements, no list of of yet(that I know of anyway)

Previews and Early Impressions

NCAA 10 Screenshots
with the flood of new screens coming in, I've decided to just have links to the galleries of the photos instead, to keep the post from stretching out too much. also help those that may not have broadband.

*last updated 5/29* My PhotoBucket Album currently 167 screens
*last updated 6/1* Team Xbox Screens
*last updated 5/13* IGN
*last updated 6/2* Gamespot
*last updated 5/14* Official EA screens/videos
*last updated 6/15* Operation Sports
*last updated 6/25* NCAA 10 Facebook Photots
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Gameplay/Animations changes
- Procedural Awareness - Cosmetically, a system that ensures that each player can realistically follow the ball, using the eyes, head, neck, and shoulders in a realistic manor. OS Thread

- Layered Blending/QB improvements - the blog talked about how it pertains to the QB position, but it's likely to help out other areas as well. this tech will help out in the animation department, allowing animations to "blend" better. this blog also talked about a few enhancements to the QB throws. the new QB ratings from this blog will not be in NCAA 10. OS Thread
*Added 4/29* Layer Animation - IGN Madden video, but this is also in NCAA 10.

- QB Auto-Throw(Coach Mode) - pretty self explanatory, this gives the Human team QB the ability to let the CPU throw the ball for him. there will be an on/off switch and it is off by default. this will help users that enjoy "coach mode" where they call the plays and let the CPU run the plays. this feature also works Online. OS Thread

- WR/DB Interactions - bunch of updates with WR/DBs. improvement to route running, Jostling, Press releases, and Procedural Awareness. the Defensive Assignments/Matchups feature from this blog will not be in NCAA 10. OS Thread

*Added 3/24* - NCAA Football 10: Pocket Protection - improvements to the OL/DL interaction that will improve the line play during passing plays. this real create a "pocket" that you see in real life. OS Thread
*Added 4/29* Blocking -IGN Madden video, don't think the QB evade stuff will be in NCAA, but the blocking part is.
*Added 5/14* A Deeper Look into the pass blocking

*Added 3/26* - Pursuit Angles - blog describing changes done to Pursuit angles of the defense. Videos comparing pursuit angles of '09 to '10 included in blog. *Videos are Work in Progress* OS Thread

*Added 4/10* Adaptive A.I. - Blog talks about Adaptive A.I. and how it can learn what you do and react in a way to combat your strategy. OS Thread 1 OS Thread 2 Russ expands on Adaptive AI Russ Expands some more

*Added 5/14* NCAA Football 10 Game-Play Round Up - Russ Kiniry breaks down some of the game-play changes that will be in NCAA Football 10. Russ adds some more info


*Added 5/14* Catch Steering Catches near the sideline will try and turn you up field3. Confirmed to be in NCAA 10 by Russ.

*Added 5/24* Blocking improvements part 2 - the run game - the blog talks about the new OL/DL interactions and how it pertains to the running game in Madden. this is also in NCAA 10.

*Added 5/28* Gameplanning - This feature is all about determining how aggressive, conservative, or balanced you want your team to play during certain situations. There are six defensive situations and five offensive situations you can adjust at any point during the game, based on your preferred strategy for that moment.
picture of Game-planning Another pic part of this video talked about gameplannning

Offensive options
Get Open
Holding Blocks
Impact Blocks
Catching
Big Run

Defensive options
Big Hits
Strip Ball
Zone Coverage
Defensive Line
Pass Defense
Option Defense

*Added 5/28*
Defensive Keys - you'll be able to "guess" if the play will a run middle, left, right, or a pass. this also gives you an ability to "spotlight" or key a specific WR to help defend them. was briefly talked about in This video(around the 1:25 mark) Picture of Defensive Keys parts of this video
Pic of Defensive Keys options

*Added 5/28* Set-up Plays - This feature allows you to run one play successfully in order to "setup" a variation of a similar play. this doesn't mean it'll work 100% of the time, just more likely chance that the defense will "bite" on the play. parts of this video talked about it
pic before "set-up"
Pic after "Set-up"



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Non-Gameplay Changes/Updates
- Camera Flashes, Field Goal Nets, Wind Socks, and Swappable Bowl Endzones - added camera flashes, field goal nets, and wind sock to the stadiums. the bigger the game the more camera flashes there will be. also with new tech that has been added, the ability to have team specific end zones for bowl games/championship games. OS Thread

- Super Sim Updates
- ESPN Article About the Super Sim Updates - the Super Sim results are now display on the field directly(see pictures below), CPU clock management has been improved, and a new "skip play" feature added to Campus Legend. OS Thread

*Added 3/19* - Gamplay Camera Changes - Changes to gameplay camera. now all WRs will be on-screen as much as possible, WR icons will disappear if the further back you drop, and camera during kickoffs have been tweaks to get a better veiw of the ball. this new tech will imable them to do something that has been requested numerous time by the community, however, they wont release that info till a later date. OS Thread *Added 4/17* ESPN Article on Camera Changes

*Added 3/25* - Depth of Field - the first part of this Madden blog explains how the new Depth of Field works in Madden 10 and NCAA 10. refs will not be in NCAA. Towels and chain gang are unknown but likely not in NCAA either. OS thread

*Added 4/2* - Player Lock and Defensive Assist - Player Lock allows you to only control a specific player. on defense, Player lock can alter the camera angle so the defenders back is toward the camera(like if you played a defensive player in Campus Legend). Player Lock will not work online. Defensive Assist can help you help if your not sure what the player your controlling is suppose to be doing. Defensive Assist will take the players rating in account for what happens when you use the feature. OS Thread More Info 1 More Info 2 *Added 4/9* ESPN Article

*Added 4/15* - Erin Andrews Gets In The Game! - "Erin Andrews is the newest addition to the NCAA Football 10 broadcast team, joining Kirk Herbstreit, Brad Nessler and Lee Corso in a game that envelopes the excitement and pageantry of college football at its best. Including Andrews as part of the NCAA Football 10 broadcast team complements the franchise commitment to offer the most authentic college football experience available on any gaming platform. Andrews has served as a sideline reporter for ESPN's College Football Saturdays since 2004." Direct Link to the video OS Thread

*Added 5/27* Band on the Field - hasn't been "Officially" announced yet, but have been videos and screenshots of them. OS Thread

EA started a "Band of the Day" Feature at the NCAA 10 site, so far these schools have been featured:
Ohio State
Texas
Houston
UCLA
Oklahoma State
Ohio
Boston College
Western Michigan
Middle Tennessee State
Georgia Tech
Virginia
Wake Forest
Iowa
Troy
Vanderbilt
Missouri
UL-Monroe
Indiana
Northern Illinois
Syracuse
Colorado
Arkansas

other info on the Bands:
quote from OMT(Adam Thompson) - ?I'd just like to point out that the band formations are not covered in our licensing agreement and we have to acquire the rights directly from the band to include the formation in the game. Not every school gave us permission, so unfortunately not every school will have authentic formations."

"These band formations should be pretty accurate. All the band directors use a software program called Pyware to design these formations. We were able to get this technology into the game code, so in order to add a formation to the game we just need the band director to send us their files.

So if what we have doesn't match exactly real life, then the real life band isn't following directions! "
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Dynasty Changes/Additions
- Custom Conferences
- ESPN Article About Custom Conferences - now you have the ability to swap any team from one conference with any team in another conference. OS Thread

*Added 4/9* Online/Offline dynasty updates - video showing some improvements that has been done to dynasty mode. OS Thread

*Added 4/30* NCAA Football 10: Dynasty Details - blog detailing some changes in dynasty mode. OS Thread

*Added 5/29* What's new in Dynasty(ESPN Article)

*last updated 5/14* some new/changed general dynasty info

General Changes
- new menus

- Sim Stats have been tuned

- player's "picture" have been changed pic

- WKU appears to be out of the Independent conference and in the Sunbelt like they should be for the 2009 season.

- still not able to be fired/hired in Online Dynasty. Source

*Added 5/14* - no conference invites in Online Dynasties. Source

- Poll logic has been improved. Source

- We revisited some of the simulation logic and now less teams are going undefeated. Source

Schedules Changes
- Additional Rotations for conferences that do not a true rotation (Pac-10 for example) now games will not be on the same date every year. For example Stanford - Cal will always be the last game of Pac-10 schedule but Stanford - Oregon will be different dates in future years of Dynasty.. Source 1 Source 2 Source 3

- all known future non-conference will be scheduled in the game. Source

- Big 12 schedule is now on a two year cycle. You play everyone in your division and then you play 3 teams from the other division for two years. In those two years you alternate between home and away. In years 3 and 4 it will switch to the other 3 teams in the other division (home and away). Source

- Big 10 will not have night games in November. This was a new rule put in this year. Source

- Arizona State always played Cal & Oregon State on the road in NCAA 09, this has been fixed. Source

- Big East Champ no longer tied to the Orange Bowl. Previously if you won the Big East you were forced to play in the Orange Bowl (unless playing for a National Title). Source

- BC and Georgia have been added as rivals for Clemson. FSU will remain as a rival as well to Clemson. Source

Recruiting/Player Changes
- player promises and players leaving bugs are fixed

- the call recruit screen has changed pic

- some recruits wont be available till off-season Russ explains

- you now can see how much interest is gained from each
"pitch"

- you can now recruit against another school, to lower the recruits interest in that school pic

- AI after filling all their needs will begin to target a specific position. In years past they would always go after QB's and FB's now in NCAA Football 10 the CPU will select different positions to attempt to add depth. Source

- CPU will be able to change players position when needed. example: if the backup RT is better than the starting LT, the CPU will change that RT backup to LT so he can start. the CPU posistion changes happens at the end of the off-season Source 1 Source 2

- Recruits will not come in as highly rated. Overall all recruits have been lowered in how high their Overall rating will be when they are created. Source Source 2 Source 3

- Recruits will take the quality of the school more into account when they are created. Location was too important when recruits were created in NCAA 09, going forward the quality of the school will be the most important factor. This also helps to slow down the growth of smaller schools when under CPU control. Source

- 40 times are more realistic - you will not see any recruits come in with a 4.19 time. Source

- work has been done to spread the recruits out between the varius positions. in '09 there were too many "skilled" position recruits Source

- ATH will now have more ratings to play different positions; the ratings have been redone to include attributes to make them true athletes. For example you'll find some ATH with Route Running and Man Coverage ratings that will allow you to place them at either WR or CB. Source

Progression
- With players coming in lower some stats will now progress faster. This also means ratings that did not progress in years past will now go up; for example Speed. Source

- Team Prestige is now a much bigger factor in Progression; the quality of your team will influence how fast your players gain attributes. Source

- Position Changes will no longer cause athletic attributes to go down (SPD, STR, ACC, etc.). When you move a player from WR to CB you will no longer see his speed drop. Source Source 2
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TeamBuilder
*this feature is still a work in progress, so these thing could changed or more things added*

*Added 6/1* TeamBuilder is now live TeamBuilder Beta is now open to the public. find any problems with the site, report it here

*Added 4/23* - TeamBuilder - last paragraph, "an all-new, online create-a-school feature that will enhance the user's ability to produce personalized content. With the capability to upload logos and numerous customization options for uniforms, fields, rosters, and much more, TeamBuilder gives users the opportunity to design completely original teams with infinite possibilities. Plus, preloaded logos for several Football Championship Subdivision schools will help users create authentic teams for NCAA Football 10. With its intuitively designed online database that is searchable across several fields, TeamBuilder allows users to share content with ease. A football fan's dream, TeamBuilder will enable users to experience the excitement and pageantry of college football, defined by their own personalized creations." OS Thread

*Added 4/24* NCAA Football 10: TeamBuilder Reveal - IGN.com Article explaining a few things about TeamBuilder.
*Added 4/24* IGN TeamBuilder video 1 - Russ goes through and explains a few things about Teambuilder
*Added 4/24* IGN TeamBuilder video 2 - Ben then shows how a created team from Teambuilder could look in-game.
*Added 4/27* NCAA Strategies TeamBuilder interview with Ben Haumiller.
*Added 4/27* Gamespot article on TeamBuilder - article and video about TeamBuilder.
*Added 4/27* NCAA Football 10: What is Team Builder? - EA video about TeamBuilder
*Added 4/27*NCAA Football 10: TeamBuilder (Press Release)
*Added 5/21* Exposed: NCAA Football 10 TeamBuilder

*Added 5/29* Lists of names that have audio

*last updated 5/14*some features of TeamBuilder

*website not currently active to us yet, likely will be available a few weeks before the release of the game*

Some General Info From Adam

- a web-based Create-a-school applet

- it can be worked on and updated even after the game is "final" Source

- some general things that you can edit for your school are: School Name, Nickname, School Short Name, City, State, Coach Name, Stadium Name, School Type, Era, and School Prestige.

- all FBS team logos will be available, some FCS logos are included, and there will be generic ones as well.(the feature is still work-in-progress and art is/can still be added)

- you will be able to upload Logos into Teambuilder, a primary logo(256x256) and a secondary logo(128x128) can be used. Custom Logo Sizes Limit

- when selecting your logos for your team, you can choose you team colors, either by manually choosing or by using the colors on your logo. you can also flip the logos.

- all stadiums that are in the game can be used for your team in TeamBuilder, including Bowl game stadiums, other team's stadiums, and generic ones(including the high school and practice stadiums).

- you can design the field to your liking. you can edit the endzones, the field type(turf, blue turf, etc..), the center logo, and the logo at the 20/25/30/etc.. yard line.

- uniforms have over 200 different stripes and patterns. you can design the helmet, jersey, pants, socks, and shoes.

- you will be able to create alternate uniforms for you created team, even alternate helmets.

- you'll be able to edit/set the schools recruiting pitches(academic prestige, campus lifestyle, etc..), their offensive and defensive playbook and style, as well as run/pass, aggressiveness, and substitutions levels.

- you can edit the entire roster on the web-based applet as well, you can use a "real" roster from an existing team as a template, or use one of the generic ones. you can edit all their attributes and their player info(name, hieght, weight, etc..)

- teams from TeamBuilder can be shared between all users, no matter what system they are on Source

- created teams from TeamBuilder can be used offline and online(including online dynasty) Source
*Added 5/14* - the commissioner would need to download all of the participants created schools when he creates the Online Dynasty. after it is created, he does not need them on the hard drive anymore, and the other participants do not need all the team on their drive either. once a created team is put into a dynasty(on or offline), they become part of that dynasty file. Source

- there are over 2,400 nicknames names that can be pronounced by the broadcast crew. Source

- currently 12 is the max number of team you can have on your system at one time. you can create more than that on the web applet. this was do to a memory(not disc space) limit. Source 1 Source 2 - an update - if you pre-order with Gamestop, you'll be able to get an additional 13 slots for created teams, for a total of 25 teams on your system.

- when you create a team with TeamBuilder, a generic set of team records will be made(like most career TD passes, etc..) Source

- TeamBuilder does not use the EA Locker featuer, instead it uses the EA Sports World database system. Source

- as of right now, xbox 360 user will only need a silver(free) account to download schools. EA hopes it can stay that way, but Microsoft could make them change that. Source

- You can not replace the generic FCS teams with a created teams. Source

- you might be able to Mix-n-Match uniforms for TeamBuilder teams. Source

- you wont be able to choose your team's rivals. you will take whatever rivals the team you replace had. Source
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Road To Glory
*Added 6/29* Road to Glory Video - video from EA that describes what Road to Glory basically is.

*Added 6/29* Road to Glory Press Release - "The new Road to Glory mode allows you to choose a position, embark on a college career and then reflect on your greatest moments through video presentations presented by Andrews. For the first time ever, your actual in-game highlights will be featured in these broadcast-style presentations. Plus, an all-new, completely redesigned 3-D dorm room prominently displays triumphant moments through photos, trophies, NCAA Football news and more. New online leaderboards allow you to compare your legend versus every other legend across the nation. The comparison of each position can be sorted by everyone who is playing that particular position with the same team, the same conference or can be compared across all NCAA teams."

revamped Campus Legend mode renamed to Road to Glory, some of the new things that weren't in previous version of Campus Legend:

- After you have signed with a College, you'll see one of the new things added in which Erin Andrew host a "show" that will track your progress throughout your Legend career
- a 3-D Dorm Room will serve as your interface when your not practicing or playing games
- weekly shows featuring in-game highlights in a TV-style presentation will show you how you are doing in your Legend career
- Kirk Herbstreit will also be featured in Road to Glory with analysis on how you are performing
- Online Leaderboard so you can compare your legend to others. the Leaderboard can be filtered by position, team, conference or entire NCAA.



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Season Showdown
*Added 3/18* - Season Showdown - "In this new mode, every game counts as fans declare their loyalty to a favorite school and give the ultimate show of support in a nationwide competition. All college football fans will have an opportunity to participate in Season Showdown, as credits not only accumulate in-game but players can also earn credits for their school via new web-based games. Millions of college football fans around the country will be on a mission to prove their school is number one with NCAA Football 10’s Season Showdown." this is selectable from the main menu
*Added 4/27* Pasta Padre Season Showdown interview - about half way through the article, Pasta talks to Ben about season showdown. a video also available.
*Added 4/27* NCAA Strategies Season Showdown info
*Added 4/27* Season Showdown Setup
*Added 4/27* Season Showdown: Taking The Field
*Added 4/27* Season Showdown End-Game

*Added5/14* NCAA Football 10: Season Showdown blog that breaks down Season Showdown. direct link to video
*Added5/22* Season Showdown: Show your skills - blog breaks down the "skills" portion of Season Showdown. Direct link to video
*Added 5/28* Season Showdown: Strategy - breaks down the strategy part of SS and more info on game-planning and defensive keys. direct link to video
*Added 6/4* Season Showdown: Sportsmanship - breaks down the sportsmanship part of SS. Video
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Playbook changes/updates
*Added5/8* - The Rebirth of the Flexbone Offense in NCAA Football 10 - blog about the major upgrade to the Flexbone offense.OS Thread
- Flexbone Playbook and Shotgun Run Plays - no detailed info has been released, just that we should expect a big update for them.
- Florida Playbook updates - "We have the Florida/OU Shotgun Counter working and we also have the Tim Tebow Rocker Step play in. It's the play he steps forward and then steps back to throw."
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New Uniforms that will be in NCAA 10
(any new uniforms, either alternate or just a new set of main uniforms, also uniforms that have been corrected)

*Added 4/14* - now when selecting uniforms, there will be a preview model to show a visual representation of the specific uniform you have selected, similar to what the previous NCAA games on previous generation of consoles.

*Added 5/29* Mix-n-Match - this interview confirmed that NCAA 10 will have the ability to Mix and Match the uniforms. the helmet, jersey, pants, socks, and shoes are separate and can be change independently. Teams will still have preset uniform combos that are based on what the team wore or are supposed to wear with their current uniform set/design.

*Added 6/1* - I made a list that list all of the individual pieces(helmet/jersey/pants) on the team's uniform, it is attached to this post and can be found at the bottom of post.

*last updated 5/22* , * = updated in last update

Army - Camo
California - all-blue, all-white
Clemson - Orange/Orange, purple/white, white/white, purple/orange
Georgia Tech - the new uniforms they wore last season are in the game
Iowa - Home uniform has been corrected
Iowa State - uniforms have been updated/corrected
Miami - "storm troopers" uniforms(all-white)
Mississippi State - their new uniforms are in the game
Navy - Enforcer
New Mexico State - their new helmet are in the game
Oklahoma State - away pants are now orange
Oregon - green top/green pants - also rumored to have over 15 combos in the game
Southern Miss - Gold uniform
TCU - they will have 2 alternates
Texas Tech -
white/black, white/red
USF - their white helmets are in the game
Vanderbilt - Black/white*
Virginia Tech - new Away uniform from last season, also their home and at least 1 alternate.
Washington - new uniforms are in the game and possibly at least 1 alternate
Washington State - new uniforms, also at least 1 alternate.
Wisconsin - white/red
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Stadiums
*Added 4/16* - Stadium Updates - Blog listing some of the stadiums that has been added or updated for NCAA 10. OS Thread
*Added 4/21* ESPN Article
New Stadiums added for NCAA 10
Mackay Stadium (Nevada)
H.A. Chapman Stadium (Tulsa)
UB Stadium (Buffalo)
Kelly/Shorts Stadium (Central Michigan)
Peden Stadium(Ohio)
Doyt Perry Stadium (Bowling Green)
Romney Stadium(Utah State)
Movie Gallery Stadium(Troy)
Alamodome(Alamo Bowl game site)

Updated Stadiums
Memorial Stadium (Illinois) - For the last 3 years or so, the University of Illinois has been giving this stadium what they call the “Illinois Renaissance.” pic
BB&T Field - The Deacon Tower is the centerpiece of Wake Forest’s ongoing six phase stadium renovation. pic
Gaylord Family - Oklahoma Memorial Stadium - More and more stadiums are installing LED video scoreboards these days. pic
Bronco Stadium - Famous for the blue turf, Bronco Stadium now has a state of the art pressbox. pic
Bobby Bowden Field at Doak Campbell Stadium - Another member of the LED scoreboard club is the home stadium for the FSU Seminoles. pic
California Memorial Stadium - Berkley already has one of the most scenic campuses in the country, so we touched up the backgrounds in addition to removing the stadium tarps and adding flags. pic
Autzen Stadium - DuckVision is the largest video board in the PAC-10. pic
Papa John's Cardinal Stadium - Another stadium debuts their new LED video board pic
Davis Wade Stadium – New scoreboard
Carter-Finley Stadium – New scoreboard, player entrance
Nebraska Memorial Stadium – Additional video boards. How many they have now?!
Boone Pickens Stadium – New video board
Vaught-Hemingway Stadium – New video board and player entrance area
Reser Stadium – New endzone seating, new scoreboard
Ross-Ade Stadium – Updated edgewalls
Amon G. Carter Stadium - Added athletic center to the endzone
Neyland Stadium – Update edgewalls
Darrell K Royal-Texas Memorial Stadium – New endzone seatings
Legion Field – Removed upper deck from East side
Malone Stadium – Added tarps to seating sections
Mountaineer Field – Updated endzone seating
Tiger Stadium - Video Board has been added
Cajun Field - added the new ProGrass artificial turf they added

Generic Stadiums in NCAA 10
San Jose State
Rice
Miami(OH)
Minnesota
Western Kentucky
Kent State
PetroSun Independence Bowl - Shrevport, LA
GMAC Bowl - Mobile, AL
International Bowl - Toronto, Canada
Emerald Bowl - San Francisco, CA
St. Petersburg Bowl - St. Petersburg, Florida
EagleBank Bowl - Washington D.C.
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Other Confirmed Things
(not from blogs or official announcements)
*Added 4/25* Block in the back animation change - "Yes we found that animation... sadly it was missing the flag that made it be called a penalty. On the plus side NCAA 10 will have it updated correctly."
*Added 4/25* "Greased Pig Animation - "Actually it was one of the first animations I asked to be removed from the game when I came over to NCAA 10"
*Added 5/1* Progressive lighting is back - in this interview, Ben confirms that NCAA 10 will have Progressive lighting.
*Added 5/13* Stadium Sounds will still be there
*Added 5/13* Roster sharing via EA locker will still there
*Added 5/13* Injury Choice(not the real name) - when a player get injured, it seems that you'll be able to choose to play them anyway, or let them stay out of the game. obviously keeping them in will be a big risk of a more serious injury. it was very briefly mentioned in this article.
*Added 6/2* weather effects(with players) that I've noticed - NCAA 10 will have the foot prints in the snow like Madden '09 had, also players can slip in rain games.
*Added 6/4* Chew Clock(AKA Accelerated clock - there is now an option to use an accelerated clock. This feature allows you to speed up the game and play clock to 12 seconds left on the play clock.
-----------------------------------------------------------------------------
Developer Quotes
*Added 4/25* Quote from Greg Heddlesten "The pregame was updated some this year, but that is all I can say. I hope you like the new addition when we announce it." Source

*Added 4/25* Changes made to "Greatness" Score. Source

*Added 4/25* Quote from Russ Kiniry "I've talked with Ian about the Run/Pass
commit, I think NCAA has a pretty good solution (that I can't get into yet )" Source

*Added 4/25* Russ Kiniry noted a few goals they had for the line play(OL/DL) See them here

*Added 4/25* Russ Kiniry noted a few things about coverage and CPU passing Logic. Read it here

*Added 4/25* Quote from Adam Thompson when clearing up some info on alternate uniforms. "Yep. Its gonna be a banner year for alternate uniforms. Stay tuned to the blogs!" Source

*Added 4/25* Quote from Adam Thompson when asked if there will be a uniform "preview" model when selecting which uniform you want to where - "He should be making his return when choosing uniforms this year." Source
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Community Leader's thoughts on when they played the game
*they can only talk about things once they have been released to the public

CDJ (NCAAStrategies.com)
*Added 3/26* pursuit angles/depth of field
*Added 3/26* pursuit angles 2
*Added 3/26* New Gameplay camera
*Added 4/2* Player Lock
*Added 4/10* Adaptive AI
*Added 4/11* Adaptive AI 2

JBHuskers (NCAAStrategies.com, BackNineBlog.net)
*Added 3/26* New Gameplay Camera
*Added 3/26* Pursuit Angles
*Added 4/2* Player Lock

MaddenMatrix.com
*Added 5/30* NCAA 10 Community Day Reflection: Why NCAA 10 Rocks!
*Added 5/30* NCAA 10 Community Day Reflection: Terps vs Terps!
*Added 5/30* NCAA 10 Community Day Thoughts: Player Lock and Defensive Assist
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Things Confirmed to not be in NCAA 10
- In-Game Saves
- updating logos - NCAA '10 will not have updated conference field logos if you move from one conference to another.
*Added 3/24* - No Refs on field during gameplay(likely still there during cutscenes)
*Added 3/27* - No Player Discipline in Dynasty Mode
*Added 3/27* - Helmets wont come of from big hits
*Added 4/2* - Minnesota Gopher's new Stadium(TCF Bank Stadium) will not be in NCAA 10, as it will not be completed before the release of the game. can't find exact source, but it has been mentioned multiple times by EA devs.
*Added 4/2* - no uniform DLC
*Added 4/6* - no Dreads
*Added 4/9* - no player DNA or updating rosters
*Added 4/10* - will not be able to recruit HS juniors
*Added 4/10* - no auto save - no auto save, but there still is a quick save if you click the left thumb stick down.
*Added 4/15* - wont be able to use downloaded roster for Campus Legend - in previous version, there was a workaround that you could do to get them to work, but not sure if it will be possible in NCAA 10 yet.
*Added 4/20* - no Spring Game in dynasties
*Added 5/1* - will not be able to convert OD from '09 to 10 - confirmed that we will not be able to convert Online Dynasties from '09 to 10.
*Added 5/14* no hire/fire in Online Dynasty, no job offers
*Added 5/14* no conference invites in Online Dynasties
*Added 5/22* Formation Subs
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- NCAA Football 10 Community Day: A new approach
*Added 3/18* - NCAA Football 10 Community Day: Who will be there?
*Added 3/19* - NCAA Football 10 Community Day: Our thoughts heading into the event
*Added 3/20* - NCAA Football Community Day: Arriving @ Tiburon
*Added 3/20*- NCAA Football 10 Community Day: Producer Dave Ross
*Added 3/20* - NCAA Football 10 Community Day: Tune in to EA SPORTS Live
*Added 3/20* - NCAA Football 10 Community Day: Shopmaster's thoughts
*Added 3/20* - NCAA Football 10 Community Day: EA SPORTS Live podcast
*Added 3/20* - NCAA Football 10 Community Day: The day in review
*Added 3/20* - NCAA Football 10 Community Day: Late night gaming
*Added 3/19* - EA Sports Live - "We invite you to tune in weekdays at 3:00pm Eastern as we broadcast live from the Tiburon Studios of EA SPORTS in Orlando, Florida. This streaming audio programming is designed to bring EA SPORTS insight and entertainment to you daily."
*Added 4/23* NCAA Football 10: Draft Night Premiere Welcome
*Added 4/23* Erin Andrews introduces the NCAA Football 10 cover athletes
*Added 4/23* Erin Andrews at the NCAA Football 10 Draft Premiere
*Added 4/23* Aaron Curry at the NCAA Football 10 Draft Premiere
*Added 4/23* NCAA Football 10 cover athlete Brian Johnson at the Draft Premiere
*Added 4/24* NCAA Football 10 Draft Premiere: It's a wrap!
*Added 4/28* IGN interview with athletes
NCAA Football 10 Video Feature 1


----------------------------------------------------------------------------------
PS2 Features
*Added 5/4* - New Super Sim - Take full control of the pace of a game and play when you want to play. Simulate the action at any point, then cut in and take the reins when the game is on the line. Simulate a single play, quarter, half, or more.

*Added 5/4* - See Your Name in Lights - Track your progress towards winning the Heisman Trophy and compare your school to the Top 25 teams in the country on an all-new NCAA Football 10 leaderboard.

*Added 5/4* - Fun, Accessible Freshman Mode - Anybody can dominate like an All-American with Freshman mode, featuring an easy-to-use playcalling system with simplified game controls and playbooks.
PSP Features
EA site
*Added 5/4* - All-New Mini-Games - Get up to speed quicker by participating in a number of minigames that help you improve your overall skills. Each mini-game zeroes in on specific aspects of gameplay, including passing, running, tackling, and more.

*Added 5/4*
- New Super Sim - Take full control of the pace of a game and play when you want to play. Simulate the action at any point, then cut in and take the reins when the game is on the line. Simulate a single play, quarter, half, or more.

*Added 5/4* - See Your Name in Lights - Track your progress towards winning the Heisman Trophy and compare your school to the Top 25 teams in the country on an all-new NCAA Football 10 leaderboard.

*Added 5/4* - Fun, Accessible Freshman Mode - Fun, Accessible Freshman Mode - Anybody can dominate like an All-American with Freshman mode, featuring an easy-to-use playcalling system with simplified game controls and playbooks.
Attached Files
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Last edited by Solidice; 07-01-2009 at 07:45 PM.
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Old 03-04-2009, 06:41 PM   #2
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Re: NCAA 10 updated info

Great idea. Now we don't have to search all over the boards to see if an update was posted.
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Old 03-04-2009, 07:07 PM   #3
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Solidice. You rock. That is all.
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Old 03-04-2009, 07:33 PM   #4
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Re: NCAA 10 updated info

Thanks solidice. This will be so much easier to find out the features.
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Old 03-04-2009, 07:59 PM   #5
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Re: NCAA 10 updated info

Jeez, I did this two months ago.

JK, I know it has been mentioned before. But the Ohio State pictures are obviously at two different times. So I guess we have progressive lighting? They wouldn't play two differnt games with the same two teams would they? For two pictures....

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Old 03-04-2009, 08:11 PM   #6
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Re: NCAA 10 updated info

Quote:
Originally Posted by canes21
Jeez, I did this two months ago.
what NCAA 10 news was released 2 months ago?
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Old 03-04-2009, 09:04 PM   #7
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Re: NCAA 10 updated info

Quote:
- Layered Blending - the new QB ratings will not be in NCAA 10.

- WR/DB interaction - the Defensive Assignments/Matchups feature will not be in NCAA 10.
Pathetic. Little bro NCAA still cant play with the big boys.

Its so dumb that these are not included.
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Old 03-04-2009, 11:18 PM   #8
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Re: NCAA 10 updated info

Can we lock this thread so that only the threadstarter can post updates? No need for people to come in here to argue when there will be plenty of other places for that.
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