Home

Why Not Having 85 Man Rosters Severely Hinders the Realism of NCAA Football

This is a discussion on Why Not Having 85 Man Rosters Severely Hinders the Realism of NCAA Football within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
View Poll Results: How Important are 85 Man Rosters to the Realism of NCAA Football?
Extremely Important 90 58.44%
Somewhat Important 40 25.97%
Undecided 3 1.95%
Somewhat Unimportant 13 8.44%
Extremely Unimportant 8 5.19%
Voters: 154. You may not vote on this poll

Reply
 
Thread Tools
Old 03-16-2012, 04:49 PM   #1
Pro
 
hurricanefootball4's Arena
 
OVR: 3
Join Date: Jul 2008
Why Not Having 85 Man Rosters Severely Hinders the Realism of NCAA Football

In real life teams are allowed 85 scholarship players. In NCAA Football you are only allowed to have 70 on your roster. So, from an obvious standpoint, the game depicts 15 less scholarship players (we're not going to include walk-ons for the sake of simplicity) than there are in real life. That's obvious.

What might not be so obvious is how that severely hinders the realism of college football and why it hurts the realism of a year in, year out dynasty in NCAA Football:

It gives a HUGE advantage to the 5 and 6 star schools.

Naturally, the higher prestige schools get more of the higher prestige recruits. Aside from some outliers, this isn't indifferent from how things are in real life.

Higher rated recruits tend to be more "game-ready" than their 2 and 3 star counterparts, and this is reflected in NCAA Football. 4, 5, and 6 star schools are able to cycle out an early-entry junior or departing senior for a 5 star kid who is ready to play as a true freshman.

But what about those teams that aren't able to haul in those game-ready freshman recruits, the teams hauling in 1-3 star recruits, how do they stay competitive? Because in real life, many of them do still stay competitive. The answer is simple, they redshirt players and develop them for 4-5 years.

Let's take a look at the Boise State roster as an example (Paired up by the class they would have come in):

Redshirt Freshman: 21
True Sophomores: 7


Redshirt Sophomores: 9
True Juniors: 1


Redshirt Juniors: 18
True Seniors: 4


Redshirt Seniors: 22

So on their existing roster (not including their incoming class):
70 players have redshirted
12 players have not redshirted


Boise State has an entire lineup (22 players) of guys who have gone through a full 4 years of college development already. A successful 1-3 star school does a great job of building depth and development at each position.

Obviously, this isn't possible in NCAA Football. Why? Because you have to choose whether or not to keep that game-ready RS JR who is a 76 or the incoming Freshman who is a 68 to keep your roster 70 or under. In real life, they would play the JR because he gives you the best chance of winning now and redshirt the freshman, knowing that in 4 years that freshman would ultimately be better than the JR is right now.

Expanding rosters to 85 players is essential for a college football sim. Without it, higher prestige schools will always have a large advantage in NCAA Football. Having 2-3 star teams staying competitive with the right depth and the right class is what creates those magical upsets that make college football so great.

What do you think, how important are 85 man rosters to creating a realistic college football game?

Last edited by hurricanefootball4; 03-16-2012 at 06:27 PM. Reason: Typo
hurricanefootball4 is offline  
Reply With Quote
Advertisements - Register to remove
Old 03-16-2012, 07:55 PM   #2
MVP
 
PowerofRed25's Arena
 
OVR: 13
Join Date: Jul 2011
Re: Why Not Having 85 Man Rosters Severely Hinders the Realism of NCAA Football

Until depth charts are updated to more properly reflect the offense and defense you use and until there is more variety in individual player ratings, 85 man rosters are not necessary. It is hard enough to get 2nd and 3rd string guys in the game, especially at defense.

What good will being able to have a couple more WR's and a couple more LB's/DB's do when the depth chart is designed in a way that you just can't get these guys in. Not only that but when there is no variety in recruits and player skill set, what's the point? Maybe if height/weight mattered or certain skill sets were more useful in certain formations/game situations, having 85 guys would be nice. But right now, I already have more guys than I use and end up with people buried in the depth chart for years.

What would be nice though is being able to offer certain recruits a preferred walk on role that doesn't apply to the 70 scholarship limit. So if you are a 6* school but see a 3* guy that you might want on your team but don't want to waste an offer/scholarship limit on you could offer him a preferred walk on spot to him.
PowerofRed25 is offline  
Reply With Quote
Old 03-16-2012, 08:26 PM   #3
MVP
 
OVR: 20
Join Date: Jul 2008
Re: Why Not Having 85 Man Rosters Severely Hinders the Realism of NCAA Football

After playing Skyrim, I'm not buying the "lack of disc space" excuse.
Potatoes002 is offline  
Reply With Quote
Old 03-16-2012, 08:43 PM   #4
Banned
 
raquelraul12's Arena
 
OVR: 0
Join Date: Mar 2012
Re: Why Not Having 85 Man Rosters Severely Hinders the Realism of NCAA Football

depends if they say that if they put this in it will effect something else then am of course against it, but i would like a 75 or 80 roster.
raquelraul12 is offline  
Reply With Quote
Old 03-18-2012, 04:24 PM   #5
Rookie
 
RColemanVT's Arena
 
OVR: 2
Join Date: Aug 2010
Re: Why Not Having 85 Man Rosters Severely Hinders the Realism of NCAA Football

Until they fix recruiting to where users don't dominate CPU teams they should not up roster size. It is bad enough having four 90 overall QBs every year
RColemanVT is offline  
Reply With Quote
Advertisements - Register to remove
Old 03-19-2012, 12:07 AM   #6
Go Pack Go!!
 
NateDogPack12's Arena
 
OVR: 0
Join Date: Jul 2011
Posts: 1,277
Quote:
Originally Posted by PowerofRed25
Until depth charts are updated to more properly reflect the offense and defense you use and until there is more variety in individual player ratings, 85 man rosters are not necessary. It is hard enough to get 2nd and 3rd string guys in the game, especially at defense.

What good will being able to have a couple more WR's and a couple more LB's/DB's do when the depth chart is designed in a way that you just can't get these guys in. Not only that but when there is no variety in recruits and player skill set, what's the point? Maybe if height/weight mattered or certain skill sets were more useful in certain formations/game situations, having 85 guys would be nice. But right now, I already have more guys than I use and end up with people buried in the depth chart for years.

What would be nice though is being able to offer certain recruits a preferred walk on role that doesn't apply to the 70 scholarship limit. So if you are a 6* school but see a 3* guy that you might want on your team but don't want to waste an offer/scholarship limit on you could offer him a preferred walk on spot to him.
OP isn't saying he wants to use all 85 players. Quite the contrary, he's saying he wants to develop them for future use.

No real college football team would call upon the 4th string OLB or 8th string WR on a weekly basis with the exception of a possible special-teams job, in which case there are formation subs to sim this in the game for those who would go to such great detail but the point is the players should be there so they can be developed for future use. You don't want to have to dump that 68 OVR true freshman knowing when he's a redshirt junior or senior, he'll be your starter.
__________________
XBOX Series X Gamer Tag: Alsbron
NateDogPack12 is offline  
Reply With Quote
Old 03-19-2012, 08:50 AM   #7
Rookie
 
OVR: 6
Join Date: Dec 2006
Re: Why Not Having 85 Man Rosters Severely Hinders the Realism of NCAA Football

85 man rosters are essential for realism. So is fixing the recruiting so 1 school doesn't get the top 4 players at a particular position. Depth charts and in-game substitutions (esp. Def Line) also need to be fixed. This game really needs a massive upgrade in the CPU player management area.
BigDuke is offline  
Reply With Quote
Old 03-19-2012, 09:48 PM   #8
MVP
 
PowerofRed25's Arena
 
OVR: 13
Join Date: Jul 2011
Re: Why Not Having 85 Man Rosters Severely Hinders the Realism of NCAA Football

Quote:
Originally Posted by NateDogPack12
OP isn't saying he wants to use all 85 players. Quite the contrary, he's saying he wants to develop them for future use.

No real college football team would call upon the 4th string OLB or 8th string WR on a weekly basis with the exception of a possible special-teams job, in which case there are formation subs to sim this in the game for those who would go to such great detail but the point is the players should be there so they can be developed for future use. You don't want to have to dump that 68 OVR true freshman knowing when he's a redshirt junior or senior, he'll be your starter.
Except I don't necessarily find that to be the case. In OD's where I am building up, by the time that 68 rated true freshman is game ready, I am recruiting well enough where a younger guy is more capable to replace him. This year especially, I've had very few players develop from a mediocre freshman into a capable starter a few years later.

With 70 player rosters, I have never felt compelled to cut players I knew would make a difference. Either I'm not a good enough team to overrecruit to the point where I have to cut or I'm a good enough team to reload every year and not worry about developing a high 60's type guy into a starter because I'll recruit a low 80's guy one of those years to replace him.

Using my last season at Clemson as an example, which was 2015 and I developed them from a 3* starting 2012 (I took over end of 2011 when they had already gone 5-7). I eventually got them up to a 6* team and some of the guys I recruited those first two years ended up getting passed over by younger recruits. I ended up with FR and SO at all the key positions. The only recruit that I actually built up to become a starter was my QB, who came in at 68 and started as a JR over a better rated SO because he fit the offense better.

I think the only way 85 man rosters make sense is if there is some sort of competition between experienced players and incoming youth. Or something that allows one player's skill set to stand out over another. That just doesn't exist now.
PowerofRed25 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 12:24 PM.
Top -