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Old 08-13-2008, 01:16 PM   #9
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Re: Calais Campbell

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Originally Posted by juk34man
the OP mention that in the game his 40 time is 4.8 but his speed and acc rating is both 90+
No...he was saying that his ACTUAL 40 is 4.8 but for some reason the devs saw fit to make him into two Devin Hesters glued together. The problem isn't the low correlation between combine scores generated in the game and actual player ratings - its the vast disparity between rookie and veteran player ratings.
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Old 08-13-2008, 01:25 PM   #10
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Re: Calais Campbell

thats would be a problem if the GENERATED players was like this
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Old 08-13-2008, 01:33 PM   #11
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Re: Calais Campbell

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Originally Posted by juk34man
thats would be a problem if the GENERATED players was like this
Why is that the only problem? The game allows you to redraft 2008 rookies - considering that essentially all of the fastest among them dwarf the speediest veterans, there's an inherent imbalance in any team that overweights 2008 rookies on its roster.

And it's just plain unrealistic to have 300 pound guys running around like they're Chris Johnson. Realism is kinda important for a simulation.
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Old 08-13-2008, 01:39 PM   #12
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Re: Calais Campbell

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Originally Posted by Shinywalrus
Why is that the only problem? The game allows you to redraft 2008 rookies - considering that essentially all of the fastest among them dwarf the speediest veterans, there's an inherent imbalance in any team that overweights 2008 rookies on its roster.

And it's just plain unrealistic to have 300 pound guys running around like they're Chris Johnson. Realism is kinda important for a simulation.
yeah, since 23 year olds in general are slower than 30 year old and you actually get faster in your mid 20s. These kids are young and fresh. Plus, Gore isn't exactly the fastest back.
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Old 08-13-2008, 01:53 PM   #13
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Re: Calais Campbell

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Originally Posted by Shinywalrus
Why is that the only problem? The game allows you to redraft 2008 rookies - considering that essentially all of the fastest among them dwarf the speediest veterans, there's an inherent imbalance in any team that overweights 2008 rookies on its roster.

And it's just plain unrealistic to have 300 pound guys running around like they're Chris Johnson. Realism is kinda important for a simulation.
Becuz Josh could Easily fix that in a roster update...just address it to him............
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Old 08-13-2008, 01:58 PM   #14
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Re: Calais Campbell

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Originally Posted by juk34man
Becuz Josh could Easily fix that in a roster update...just address it to him............
Dude, that's what these threads are for. So why are you arguing with every point anyone makes about it?

It's a problem, and we're asking that it be looked at. Not rocket science.
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Old 08-13-2008, 02:19 PM   #15
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Re: Calais Campbell

I was under the impression that speed, like most stats in the game, is relative for the position. I haven't looked yet, but could these DEs just be fast compared to other DEs?
I'm definitely going to lookat this when I get off work.
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Old 08-13-2008, 02:19 PM   #16
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Re: Calais Campbell

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Originally Posted by adembroski
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He runs a 4.8, and he's the fastest defensive end in the game.

There are zero running backs in the NFL that don't run faster than 4.8
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