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JoeMimic's Pass O Rama Test Thread

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Old 08-24-2008, 06:03 PM   #1
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JoeMimic's Possible Passing Game Fix.

Okay like I said I had some ideas that came to me while I was at work (Yeah I work hard! ;-)). My thoughts centered about the
coaches special skills. There is a skill you can get for just about every coach that makes the players that report to that
coach on gameday perform better. I set out to see if this could be why the 49ers play so well. If you're getting a boost from all of your coaches plus on top of that you've got up to 5 levels of that performance boost with your HC skills combine that with the already strong 49er passing playbook it might just be what is causing the problem. Is it possible that those skills/special skills don't come into play when you straight sim and that's why it produces such good numbers? I can't say that for sure only a developer could.

I started out by starting a new coaching career. I made a coach and didn't give him any skills/special skills. I then went through the preseason and didn't gameplan at all. I rested every single chance and simmed the games. First regular season game. I still didn't gameplan at all coming into the game. I didn't boost a single coach skill or stat and my head coach still has 0 skills/special skills. My sliders are all default except for some Special Teams and INTs for both CPU and Human at 65.

3 Games With 0 Skills/0 Special Skills Head Coach With Martz And Original Offensive Coaches.
=========================================

1st Game Vs Cardinals (Calling All Offense/Coach Calling Defense)

Halftime Stats - Cards lead at half 20-7
Final Stats - Cards win 30-14
Alex Smith - 5/10 50% 151yards (74 of the yards on a long run and catch TD to Delanie Walker) 1td
Final Stats - 15/26 285yards 1td
Gore - 11 carries 3 yards 0.2avg 1 fumble. Yuck.
Final Stats - 17 carries 16 yards....Cough
Vernon Davis has the only drop
Final Stats - Team ended up with 3 drops.
Justin Smith and M-M-M *DJ Scratch* Manny-Fresh Lawson each with 2 sacks. 4 hurries for the team 2 deflections and 2 FF
Final Stats - Smith ends up with 2 sacks 6 TFL. Willis has 8 tacks 4 delections and team had 3 FF

Warner - 11/18 61% 207yds 2tds
Final Stats - 21/38 55% 313yards 2tds
Edge - 8 carries 8 yards
Final Stats - 20 carries 56yards 1 td
Dansby 7 tackles 5 TFL!
Final Stats - 8 tackles 6 TFL 2 sacks
Their defense has 4 deflections 3 forced fumbles and 2 hurries
Final Stats - 7 deflections 4 forced fumbles and 8 hurries.

2nd Game Vs Seahawks -

Halftime stats - Seahawks up 21-0
Final Stats - Seahawks win 28-7
Alex Smith - 5/10 50% 68yards 0td 1 int
Final Stats - 20/27 74% 265yds 1 td 1 int
Gore - 11 attempts -2yards 5long 2btks
Final Stats - 17 carries 17 yards
WRs - 2 drops
Final Stats - 2 drops
D - 4 sacks 3 def 7hur
Final Stats - 5 sacks 6 def 10 hur

Hasselbeck - 17/27 62% 252yards 3 tds
Final Stats - 22/34 64% 316yds 4tds 0 ints
Morris - 4 att 7 yards
Final Stats/With Julius Jones - 15 car 39yds
WRs - 2 drops
Final Stats - 2 drops
D - 1 sack 1 int 1 def 1ff 4hur
Final Stats - 3 sacks 1int 2 def 1ff 11 hur

3rd game Vs Lions


Halftime stats - 49ers up 14-3
49ers Win 24-20!
Alex Smith - 9/15 109yds 0td 1int
Final Stats - 21/36 58% 270yards 1td 2ints
Gore - 13 carries 108yards 1 td (Left with an injury out for the game
Foster - 5 carries 9 yards 1 td
Final Stats - Foster finished with 16 carries for 38 yards and a td

WRs - No Drops
Final Stats - 2 drops
Defense - 2 sacks 1ints 2defs 4hur
Final Stats - 3 sacks 1int 3 defs 5hur

Kitna - 7/11 63% 122yds 0tds 1int
Final Stats - 11/19 57% 168yds 1td 1int
Bell - 9 carries 47yds
Final Stats - 20 carries 90 yards
WRs - 1 drop
Final Stats - 1 drop
D - No Sacks 1int 1def 1ff 4hur
Final Stats - 1 sack 2ints 3defs 2ff 7hur


Alex Smith (3 games) - 56/89 62% 820yards 3tds 3 ints

Gore -47 carries 141yards 1td

P Will has 25 tackles with 10 for loss in 3 games...Beast. Lawson has 4 sacks!



I really think I'm onto something. I need some people to test this out. Could a developer answer my question about the skills/special skills coming into play when using super sim/simming. Are they active and playing a role in those modes or just regular gameplay mode? I still think having Martz as OC might still be too much. I'm not sure.

Last edited by JoeMimic; 08-24-2008 at 07:30 PM.
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