Home

NHL 2K10 Gameplay Video (2KHockey.net)

This is a discussion on NHL 2K10 Gameplay Video (2KHockey.net) within the NHL 2K forums.

Go Back   Operation Sports Forums > Hockey > Other Hockey Games > NHL 2K
Why Player Ratings Change When Starting Dynasty Mode in College Football 25
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
The House Rules Hub for Recruiting in College Football 25 Dynasty Mode
Reply
 
Thread Tools
Old 09-05-2009, 12:20 AM   #105
Rookie
 
OVR: 4
Join Date: Jan 2008
Location: Massachusetts
Re: NHL 2K10 Gameplay Video (2KHockey.net)

Quote:
Originally Posted by Keirik
why was there an empty net goal scored at 1750 of the third period?

wtf?
In 2K, they dont have final minute in real time, so like pulling the goalie in the last minute of EA, its the same as pulling it with 2 mins left in 2k. Just an explanation
Sheabird68 is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-05-2009, 01:26 AM   #106
Banned
 
OVR: 31
Join Date: Sep 2003
Posts: 4,199
Re: NHL 2K10 Gameplay Video (2KHockey.net)

Quote:
Originally Posted by Eddie1967
Another good looking video. I'm so glad that my main issue with game play seems to be fixed and that's the cpu defensemen. They all look to be in pretty good position and not playing catch up all the time like 2k9. The animations are the best to date in any game I have seen. Like seeing the ref flatten himself against the boards to get out of the way. Puck movement is very nice and the CPU seems super aggressive. Very well done.

Also liked seeing the flyers shoot it off the boards. What a thing of beauty watching them cycle the puck before getting a shot off. The more I see, the more I like.
Except there's ZERO neutral zone pressure or standing up at the blue line and the defensive AI once it turns the puck over retreats to the net. I'll agree positioning is improved but its still pretty easy to see 2k10 still leans more to the arcade side of end to end fast hockey rather than actually returning to its 2k-2k3 sim roots.

The way WWTC was playing was pretty suspect to begin with, passing up scoring chances left and right and consistantly taking himself out of position defensively made it almost look like he was trying to give the AI scoring chances for the sake of saying the offensive AI is improved.

On the whole its better than 2k9, unfortunately not by much.
RealmK is offline  
Reply With Quote
Old 09-05-2009, 01:32 AM   #107
Pro
 
OVR: 17
Join Date: Mar 2003
Location: Twin Cities, MN
Blog Entries: 1
Re: NHL 2K10 Gameplay Video (2KHockey.net)

Some nice highlights in that period. I really liked the Briere goal where he carries the puck into the zone while criss-crossing with his teammate. Then he uses the defender as a screen and nets a hard shot. It's very rare if ever that I've seen or noticed a cpu teammate peform a criss-cross at the blue line.

More fantastic cpu cycling.

Lots of incidental contact and collisions, as well as puck/player separation.

I'd really like to know what the slider and gameplay settings were so that we could see how they produced what we saw.

For me, the effectiveness of the sliders will be the biggest determining factor as to whether or not the game will be great.

Kudos to the graphics team (Heather, I think) for really bringing 2k10 up to next-gen standards.

Oh, and still not really digging the goalies.
__________________
http://srgrabowski.blogspot.com
My personal blog about ultramarathoning and other stuff
original6 is offline  
Reply With Quote
Old 09-05-2009, 01:35 AM   #108
Banned
 
OVR: 47
Join Date: Feb 2003
Location: California
Posts: 32,590
Blog Entries: 6
Re: NHL 2K10 Gameplay Video (2KHockey.net)

Quote:
Originally Posted by original6
Some nice highlights in that period. I really liked the Briere goal where he carries the puck into the zone while criss-crossing with his teammate. Then he uses the defender as a screen and nets a hard shot. It's very rare if ever that I've seen or noticed a cpu teammate peform a criss-cross at the blue line.

More fantastic cpu cycling.

Lots of incidental contact and collisions, as well as puck/player separation.

I'd really like to know what the slider and gameplay settings were so that we could see how they produced what we saw.

For me, the effectiveness of the sliders will be the biggest determining factor as to whether or not the game will be great.

Kudos to the graphics team (Heather, I think) for really bringing 2k10 up to next-gen standards.

Oh, and still not really digging the goalies.
What is amazing about it to me is every period it played different. It felt like real hockey for that reason. Some times the other teams dominated one period and the other period is dominated by the other team. I am going to play this game Friday, I will see if I can to see if sliders really work well this year.
Scottdau is offline  
Reply With Quote
Old 09-05-2009, 01:41 AM   #109
Pro
 
OVR: 17
Join Date: Mar 2003
Location: Twin Cities, MN
Blog Entries: 1
Re: NHL 2K10 Gameplay Video (2KHockey.net)

Quote:
Originally Posted by Scottdau
What is amazing about it to me is every period it played different. It felt like real hockey for that reason. Some times the other teams dominated one period and the other period is dominated by the other team. I am going to play this game Friday, I will see if I can to see if sliders really work well this year.
Really looking forward to some feedback about your hands-on experience!
__________________
http://srgrabowski.blogspot.com
My personal blog about ultramarathoning and other stuff
original6 is offline  
Reply With Quote
Old 09-05-2009, 01:45 AM   #110
Banned
 
OVR: 47
Join Date: Feb 2003
Location: California
Posts: 32,590
Blog Entries: 6
Re: NHL 2K10 Gameplay Video (2KHockey.net)

Quote:
Originally Posted by original6
Really looking forward to some feedback about your hands-on experience!
Yeah me too. I don't know how much they will let me touch the sliders. But I am hoping for Realm you can fix the D guy playing back. Also, I want to see what the goalies play like. But I like this game. I don't know why, but I just do. I like EA a lot too. But the presentation is what make this the game for me. hope if you get this game you come up with some sliders. I love your sliders over any ones that I have played with. Though I would love to see real stats for 20 minutes periods. They said you should be able to do that this year.
Scottdau is offline  
Reply With Quote
Old 09-05-2009, 10:57 AM   #111
Pro
 
OVR: 17
Join Date: Mar 2003
Location: Twin Cities, MN
Blog Entries: 1
Re: NHL 2K10 Gameplay Video (2KHockey.net)

Quote:
Originally Posted by Scottdau
Yeah me too. I don't know how much they will let me touch the sliders. But I am hoping for Realm you can fix the D guy playing back. Also, I want to see what the goalies play like. But I like this game. I don't know why, but I just do. I like EA a lot too. But the presentation is what make this the game for me. hope if you get this game you come up with some sliders. I love your sliders over any ones that I have played with. Though I would love to see real stats for 20 minutes periods. They said you should be able to do that this year.
From what I've seen so far, along with the listed sliders, I really do think the game could be tweaked for realistic 20 minute periods.

I too am very interested to find out how the goalies and defense can be adjusted through sliders. Hopefully you'll get the chance to do some tweaking.

Definitely interested in more about the presentation, especially the team-specific intros. I'm surprised that we have seen anything yet, considering how much ballyhooing has been going on about them. I'd like to know if they actually do mimic the real intros, like Minnesota's kid skating to center ice with a flag on a hockey stick and planting it on the faceoff dot. Stuff like that we be awesome to see in a game.

Overall, still very much on the fence with this game. I see a ton of potential for a great offline experience, despite some of the same awkward animations. Without the demo, it's impossible to get a feel for the controls to determine how skating and shooting respond, which really is discounting it as a release-day purchase right now. 2k really should set up something here in Minnesota at the Mall of America. Considering the huge interest in hockey here, I think it would go over big.
__________________
http://srgrabowski.blogspot.com
My personal blog about ultramarathoning and other stuff
original6 is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-05-2009, 11:22 AM   #112
MVP
 
CarryTheWeight's Arena
 
OVR: 30
Join Date: Jul 2002
Location: Orchard Park, NY
Blog Entries: 13
Re: NHL 2K10 Gameplay Video (2KHockey.net)

Quote:
Originally Posted by Sheabird68
In 2K, they dont have final minute in real time, so like pulling the goalie in the last minute of EA, its the same as pulling it with 2 mins left in 2k. Just an explanation
Wasn't there a "Last Minute Real Time" slider once upon a time? Or did that disappear in 2K8? I don't remember seeing it in 2K9 so maybe they removed it from the series entirely once VC took over...
__________________
Owner of URWL CAW WRESTLING: http://www.rantboard.net/
CarryTheWeight is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Hockey > Other Hockey Games > NHL 2K »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:25 PM.
Top -