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Old 10-19-2015, 10:19 PM   #10425
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Re: Destiny

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Originally Posted by jwilphl
I, too, recommend Hung Jury. Second favorite scout rifle behind VOC. Although I got a random drop, a Herja-D pulse rifle, that I actually use more. 36-round magazines and precisely stable. Reloads extremely quick when I empty the magazine. That said, part of the reason I use it more is because of its 293 attack rating instead of 280. I need to upgrade the Hung Jury but getting blues >280 is extremely rare for me.

I've completely stagnated on the light level front. At 293/4 now and I can't get it any higher. The grind has just become too overwhelming to get decent blue drops. I'd have to be playing 5+ hours daily, I think, to continue upward. I suppose I have nothing left to do but get through the raid, although since I haven't done it yet, most people don't want someone without experience.

The majority of my drops are in the 260 and 270 range. I'm not sure where people find stuff to infuse to get all their gear above 300 light. I can't get any antiquated runes, either, which is hurting my ability to finish the TOM quest. This doesn't feel all that different from the "forever 29 days." I can only hope I get to raid at some point and it provides the relief I need.
293/4 is a good for the raid. You should have any problems running it. Can't speak for others, but all the people I ran the raid with were cool and willing to teach someone new what to do. Imo light really isn't that important as it was before TTK. The raid is mainly about communication and mechanics. Having a high impact sniper is important. HMG is also nice to have for the Ogres and Echo of Oryx.

It rare getting gear above 295+, but it does feel great when you finally get one. All of my gear that around 295-300 I got from engram. It just that it a real grind to get it, and your just better off running the raid for gear. I would recommend you start on another character, and get then around 290.

The jumping puzzle are what really take up a lot of time in the raid.

Also make sure you don't have the ToM quest where you have to get items from the raid. The items you need counts as drops. Made that mistake when I first ran the raid.

Last edited by TrustedDegree4; 10-19-2015 at 10:25 PM.
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Old 10-19-2015, 10:41 PM   #10426
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Re: Destiny

At 293/294 you're only going to advance much more raiding. I got to 297 before raiding, but that was with a 310 black spindle. Really, you only need to be 295 or so for Oryx himself, and not even that for the rest. And at 293, you're almost certainly going to get something that'll bump you up.

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Old 10-20-2015, 05:26 AM   #10427
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Re: Destiny

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Originally Posted by Solidice
Hung Jury is great. got mine to 310. use that + Black Spindle + raid heavy machine all at 310 as my main raid weapon set.
I switch my weapons a lot for KF than the other raids, just about every phase gets different weapons.

Start: Raid pulse, raid shotty, raize lighter (all taken, all fairly close, pulse has firefly which is great with the eye things acolytes spawn)

Rune door: Raid pulse, 1k yard stare, raize lighter (pulse is still great here, and the shorter ranges make it work better than hung jury IMO, stare for knights and wizards, sword for when a knight needs to get got in a hurry, have 2 sword knights surprise you on the totems and you'll be glad it's there)

Warpriest: Raid pulse, spindle, ruin wake (Still dealing with shorter ranges, usually in middle, pulse is just better for when a knight gets a little too close, spindle because DPS, ruin wake because I haven't had much chance to try raid MG since I just got it today)

Golgoroth: Hung Jury, spindle, ruin wake (Hung Jury does a lot better with sitting back out of range of acolytes and firefly does the rest, spindle for DPS, ruin wake almost never gets used here, mostly just an OH **** weapon for a rogue acolyte)

Daughters/oryx: Touch of malice, raid sniper, ruin wake (Touch of Malice is obvious, sniper I was trying out, probably go back to the stare since it's not any better, ruin wake really only gets used for oryx shades so that will most definitely get replaced by raid MG next run)

This was helpful to type out, need to get hung jury, raid pulse, spindle, raid MG all to 310 and should have the stuff to infuse. That gives all my weapons 310 for hard mode friday. (Close enough to the Carlton, no?)
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Old 10-20-2015, 09:40 AM   #10428
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Re: Destiny

I haven't been getting the love as far as exotics lately. For the past two weeks every engram I got was a duplicate of something I already had, and I haven't gotten any weapon drops. And then last night came. Got an engram to drop from a taken event on Venus, and another from the Dreadnaught. Went back to the tower and put on my all my highest light level stuff to get to 301. Got Monte Carlo...and a 310 Telesto. Happi-ness
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Old 10-20-2015, 09:42 AM   #10429
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Re: Destiny

Quote:
Originally Posted by Burns11
I switch my weapons a lot for KF than the other raids, just about every phase gets different weapons.

Start: Raid pulse, raid shotty, raize lighter (all taken, all fairly close, pulse has firefly which is great with the eye things acolytes spawn)

Rune door: Raid pulse, 1k yard stare, raize lighter (pulse is still great here, and the shorter ranges make it work better than hung jury IMO, stare for knights and wizards, sword for when a knight needs to get got in a hurry, have 2 sword knights surprise you on the totems and you'll be glad it's there)

Warpriest: Raid pulse, spindle, ruin wake (Still dealing with shorter ranges, usually in middle, pulse is just better for when a knight gets a little too close, spindle because DPS, ruin wake because I haven't had much chance to try raid MG since I just got it today)

Golgoroth: Hung Jury, spindle, ruin wake (Hung Jury does a lot better with sitting back out of range of acolytes and firefly does the rest, spindle for DPS, ruin wake almost never gets used here, mostly just an OH **** weapon for a rogue acolyte)

Daughters/oryx: Touch of malice, raid sniper, ruin wake (Touch of Malice is obvious, sniper I was trying out, probably go back to the stare since it's not any better, ruin wake really only gets used for oryx shades so that will most definitely get replaced by raid MG next run)

This was helpful to type out, need to get hung jury, raid pulse, spindle, raid MG all to 310 and should have the stuff to infuse. That gives all my weapons 310 for hard mode friday. (Close enough to the Carlton, no?)

Lol, I only switch from which ever raid primary I am using to touch of malice for the daughters. Most of the time I roll with raid primary, Black Spindle and Qulliems.
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Old 10-20-2015, 12:46 PM   #10430
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Re: Destiny

Today's daily is Paradox, so grab the praedyth ghost if you missed it last time. Its assumed this will be the trigger of the quest for No Time to Explain when Bungie unlocks it.
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Old 10-20-2015, 01:21 PM   #10431
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Re: Destiny

The Cabal Champion on the Dreadnaught seems to drop a lot of exoctics. Got 4th Horseman from him and just got Stag from him last night (although I already had this). I wish they wouldn't keep dropping you things you already have and dropping things for other classes while you are playing with a different one. Like don't drop me a Warlock helmet I already have when I'm playing with my Titan.
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Old 10-20-2015, 01:34 PM   #10432
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Re: Destiny

I was sitting on an exotic engram in the vault. Needed to edge my titan to the next cryptarch level. So I used it. Got a Hawkmoon (290 bleh), but it was fun to use again in PvP. I forgot all about it when I started doing ToO and running with TLW. Easily one of the better year 2 hand cannons.
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