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Old 10-22-2010, 03:49 PM   #25
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Re: League Manager

It worked, thanks a bunch
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Old 10-22-2010, 04:32 PM   #26
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Re: League Manager

I logged in fine, but the only thing I don't like about the site is the contract lengths; mainly how they're generated. From the perspective of being an owner of a team in the league, if I want to sign a guy to a long-term contract, there's a reason for it; and visa versa.

I kind of agree with what was said earlier: the system we had before was fine. It gave us the freedom of choice and there were also stipulations set in place to give the proper kind of randomness and made it fit our league seeing that we only get in 4 seasons a year. So a long-term deal would be a 4 year contract.

I can understand why the move was made, but I don't see it being as necessary. Mainly cause, once you get used to making the moves on your own sheet and everything, it's not that big of a deal.

Now the stat tracker, I can understand.
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Old 10-24-2010, 02:14 PM   #27
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Re: League Manager

Having trouble signing in as the Lions.

My gamertag is:

wEEman33 BSD
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Old 10-24-2010, 07:30 PM   #28
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Re: League Manager

Quote:
Originally Posted by HeavyHitter55
I logged in fine, but the only thing I don't like about the site is the contract lengths; mainly how they're generated. From the perspective of being an owner of a team in the league, if I want to sign a guy to a long-term contract, there's a reason for it; and visa versa.

I kind of agree with what was said earlier: the system we had before was fine. It gave us the freedom of choice and there were also stipulations set in place to give the proper kind of randomness and made it fit our league seeing that we only get in 4 seasons a year. So a long-term deal would be a 4 year contract.

I can understand why the move was made, but I don't see it being as necessary. Mainly cause, once you get used to making the moves on your own sheet and everything, it's not that big of a deal.

Now the stat tracker, I can understand.
I agree 100% here.
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Old 10-24-2010, 09:31 PM   #29
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Re: League Manager

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Originally Posted by tazdevil20
I agree 100% here.
Yeah, good points both of you.

The reason we did the move was because keeping that doc up was a lot of work, especially for CK, who handled the macros and had to constantly come up with formulas/systems for our various scenarios.

Making all that automated really allows for us to just focus on the games and enjoy them more than the nitty gritty numbers stuff.

We can work out something for the rookies with expiring contracts pretty easily--we can just customize those to 3 year deals.

The system also does things for us that our old system couldn't do, like incorporate holdouts.

It also auto-generates the season awards, which is a really cool feature.
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Old 10-26-2010, 03:36 PM   #30
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Re: League Manager

Hey, ACQB'ers. Quick question, are the league stats for ya'll off, we're in Week 4, and our stats look like end of the year stats, not to mention EOTY awards are currently showing up as well.

Did all the syching etc. but this is just weird, still waiting on reply from the site admin, but no response and was wondering if ya'll experienced this and possibly had an answer. Thanks.
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Old 10-26-2010, 04:41 PM   #31
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Re: League Manager

Quote:
Originally Posted by s38s38s
Hey, ACQB'ers. Quick question, are the league stats for ya'll off, we're in Week 4, and our stats look like end of the year stats, not to mention EOTY awards are currently showing up as well.

Did all the syching etc. but this is just weird, still waiting on reply from the site admin, but no response and was wondering if ya'll experienced this and possibly had an answer. Thanks.
Well I havent noticed anything, but we are also still in season 1 so I am not sure if that makes a difference.
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Old 10-26-2010, 11:22 PM   #32
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Re: League Manager

I got feedback, it's a bug which should be fixed in the patch they release tonight, per his twitter feed.
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