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Originally Posted by arichzona |
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Since my previous post I have left the house and rented the game.
maybe I was expecting more since I really, really trust this site to get all my info but I was kind of let down... maybe my expectations were too high.
There are surely parts of this game that are very, very well done. A very fine effort by EA as I have not picked up an EA bball game in 4-5 yrs.
Granted, in two hours of play with minimal adjustments and figuring in "un"learning the 2k button layout I cannot fairly bash the game. I do feel that I can fairly say that it does not feel good enough to warrant me dropping $60 when I have a game that plays wonderfully in 2k8. I know that if I dumped $60 for this thing, I would be wondering what else I could have spent it on.
Visually, it is a nice game. IMO it does look sharper than 2k8. Does it make 2k8 look "last-gen" as I have seen posted? No. I am liking the arenas, player models are good, and IMO the unis in this blow 2k8 away.
Ball movement is well done once you get the hang of how the game flows. Is it light years better than 2k8? I dont think it is. Is it nice that the cpu does not run the same handful of plays each time up the court like in 2k? Hell yes!!!
There may be a fix for all the incorrect charging calls but as of right now I have not seen or read it - but this is awful.
Shooting motions seem very jerky to me, simply not smooth enough and those wacked out shots in the paint (learning curve on my end but I see the cpu do them as well) just look bad. Once I better learn take-off points, etc I am sure it will get better. I do very much like the smart cuts that I see guys making which is not in 2k8.
Too many pump fakes end up as real shots (again, probably learning curve)
Hate. HATE, the way crossovers/dribble moves are handled. Makes me miss the isomotion method that I thought I disliked.
Too many "all net" shots. It seems as if the net supplies no resistance to the ball and reminds me of playing on an old court with no net. Did that go in?
This game is very nice graphically and as our only "new" option I really, really want someone to let me know of adjustments that can be made to fix what I have listed because I can see a ton of potential here. Potential gets people fired though.
I really do not want to sound like I ma bashing the game. I want to like it but I seriously had more fun with 2k6,7, and 8.
Nice shiny paint on a junky car is still a junky car. If I must go back to sub-par graphics, I will.......... but I want the shiny car that runs like it should. Does this game seem like junk, no. But $60? I don't think so (now).
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That was a good honest and fair "initial impression" arichzona. I agree with some of the things you said...I bolded what I disagree on.
-As for the charging, there is an abundance of charging calls, but this has alot to do with learning the game (controls) and getting the 2k way of thinking out of your head. We are all so used to just backing down our man in the post until the CPU will not just let us back down anymore. Hell, at first, I kept backing down with the LT while pushing the L-stick towards the basket wondering why I always had a guy come and try to set a pick! It took me a while to get used to using the R-stick for all my post moves. You have to control your agression when it comes to backing someone down in the post. Sliders also help with this. Max out the Charge/Blocking foul frequency slider and you will not get as many charging calls (you will get more blocking calls). The only real problem I am having is when I am called for a charge when my guy collides with the defender IN THE AIR. I don't see why I am being called for a charge when both of us are in the air.
-The pump fakes.....again, as you said this has everything to do with getting used to the controls of the game. I never have this problem.
-The Crossover dribble moves....here is where I totally disagree, but everyone has their own preferences when it comes to this. I love the quickstrike control much better than the isomotion. It just flows much smoother to me. It does take some time to get used to after using isomotion for years....but I have always HATED isomotion (it was just too complicated for my simple mind).
I really think that this is NOT a game that will WOW anybody...nobody is going to get blown away after their first COUPLE of games (especially against the CPU). This, I think, is a game that takes time to get used to. Once you master Dynamic Post Control, once you get used to the shooting motion, and the play-calling system (which is great btw), it is a really fine game. This is a game that will have to grow on you, so for some , that means that it requires more patience than what we are used to (from 2k). Me personally, I am having a blast with this game (but it should be said that I just love college basketball period)....
I agree with you that the potential is there and that is what has alot of people excited about this game. Sometimes we see potential because a game has all the little extras (like CH did) and if they could just tweak this or that with the gameplay, it would be a great game. Well, with NCAA 09, its almost the opposite. The core gameplay is really good, but we are missing all if the little extras.....which seems like an easy fix for next year.....or atleast you would think so