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Madden NFL 11 Video: Developer Series - All About Gameplay

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Old 06-09-2010, 09:58 AM   #73
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Re: Madden NFL 11 Video: Developer Series - Gameplay Changes Exposed

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Originally Posted by ms24forever
As always, it's the same people complaining and moaning. Nothing ever changes. If you are unhappy with the changes and you do not like what you see, DO NOT BUY THE GAME! That being said, I think the video looks great.
Likewise, as usual, it's the same people praising the game no matter what. It goes both ways buddy.
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Old 06-09-2010, 09:58 AM   #74
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Re: Madden NFL 11 Video: Developer Series - Gameplay Changes Exposed

Not much to see at all in that video. I have the same feeling about Madden 11 that I had about NCAA 10 before it was released. While numerous changes may have been made from last year the lack of innovation in this series is alarming. The game just looks so stale and awkward right now.

I'm looking forward to gameplay videos from E3 but IMHO I don't think anything they release will be earth shattering news.
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Old 06-09-2010, 10:06 AM   #75
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Re: Madden NFL 11 Video: Developer Series - Gameplay Changes Exposed

Quote:
Originally Posted by ms24forever
As always, it's the same people complaining and moaning. Nothing ever changes. If you are unhappy with the changes and you do not like what you see, DO NOT BUY THE GAME! That being said, I think the video looks great.

As always, it's the same people complaining about people because they have a different opinion than them. Nothing ever changes. If you are happy with the changes and you like what you see, you should not have a problem with those that don't feel as you do and you are still free to BUY THE GAME. I thought this was the USA and people were allowed to discuss their views in a civilized manner. That being said, the video is what it is.
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Old 06-09-2010, 10:07 AM   #76
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Re: Madden NFL 11 Video: Developer Series - Gameplay Changes Exposed

E3 is less than a week away. I'll have the demo for NCAA downloaded and will start perusing E3 news and game play videos.

Should be enough information to make an educated guess.
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Old 06-09-2010, 10:17 AM   #77
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Re: Madden NFL 11 Video: Developer Series - Gameplay Changes Exposed

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Originally Posted by DaveDQ
Using trailers to talk about animation changes and flow of the game is a mistake. Madden's engine simply does not have momentum down. Locomotion is trying to address this and the video does show that. In particular though, the animations in Madden that are transitional have always been very difficult to swallow.

They already spoke of addressing the catch animation where the receiver backtracks and there is a loss of yardage. That's a transitional animation from the catch animation to getting in position to run with the ball. The sweep play where blockers don't match up correctly are also transition animations, where we have seen what the one producer mentioned as "jazz hands."

But if you look at the progression of this series in the last two years, many things have been addressed with animations. Take for instance the ugly snap back tackle that happened when a runner was hit at his feet, yet it looked like he got hit in the chest (the way the tackle animated). That has been addressed. The silly leaping over a player animation at the end of a play has been toned down. Before you would see two guys leaping almost on every animation at the end of a play. "Mario-Running" has been dealt with...maybe not 100% but it has been worked on.

Right now we have things like sideline catches and DB interaction that should be addressed. Those are animations that need work on, among others. However, to use trailers, videos designed to show little flaw, is just not going to show any change. I'm still one to say scrap the Madden engine and start new, but I also have to say that the game has seen some things in the animation dept. addressed.

I am inclined to agree with you on this point, except for the fact that when you see the vidz that Afrikan posted of Madden 07 and 08, the transitions, though still wonky, were leaps and bounds better than they are now. I don't know what this points to, but something is responsible for this taking a turn for the worse over the years.

I know that everyone likes to bash the previous regime and praise the new one, but I think it is entirely possible that the old regime didn't do everything wrong, and that the new regime isn't doing everything right.
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Old 06-09-2010, 10:29 AM   #78
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I'm disappointed that Locomotion aka the way players move is being "sold" as a FEATURE.....wow. I'm just saying, is this what NFL games have been reduced to? Oh well, I will hopefully be impressed with E3....
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Old 06-09-2010, 10:34 AM   #79
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Re: Madden NFL 11 Video: Developer Series - Gameplay Changes Exposed

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Originally Posted by Only1LT
I am inclined to agree with you on this point, except for the fact that when you see the vidz that Afrikan posted of Madden 07 and 08, the transitions, though still wonky, were leaps and bounds better than they are now. I don't know what this points to, but something is responsible for this taking a turn for the worse over the years.

I know that everyone likes to bash the previous regime and praise the new one, but I think it is entirely possible that the old regime didn't do everything wrong, and that the new regime isn't doing everything right.
I'd have to say then that it is the inclusion of the positive but with a negative finish. For instance, a blocker may now follow his responsibility (positive), but the animation to get him there looks odd (negative). For EA, maybe it's an "ends justifies the means" type thing.
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Old 06-09-2010, 10:39 AM   #80
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Re: Madden NFL 11 Video: Developer Series - Gameplay Changes Exposed

Quote:
Originally Posted by bigsmallwood
I'm disappointed that Locomotion aka the way players move is being "sold" as a FEATURE.....wow. I'm just saying, is this what NFL games have been reduced to? Oh well, I will hopefully be impressed with E3....
So in a sports game that comes out in a yearly basis, please enlighten us as to what is worthy of being called a feature?

Is it the ability to take an NFL player, take him to the virtual club, pop virtual bottles, and maintain 1-2 baby mamas? LOL is that worthy of being a feature?

It's a sports game! What are they supposed to market? I don't follow the marketing of other sports games in the same way that I do Madden, but I'm sure the NBA 2K's, NHL's, and MLB The Show's tout their fixes as features as well.

NBA Elite is now touting the way players interact and move -- is that not worthy of being called a feature neither?
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