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Madden NFL 12 Hands-On Impressions (LeagueManager)

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Old 05-21-2011, 02:20 PM   #121
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Re: Madden NFL 12 Hands-On Impressions (LeagueManager)

Quote:
Originally Posted by Bfreecloud
"I'm also leary of reviews that seem to love everything."
agreed, we get this "i loved everything" review every year.
sorry but this isnt a review. Its touches on parts of the game that I thought were vey well done. The game is not a finished product yet so therefore giving a review would be pointless.
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Old 05-21-2011, 02:27 PM   #122
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Re: Madden NFL 12 Hands-On Impressions (LeagueManager)

Let's get this thread back on track. If you want find out more about the impressions, feel free to post.

Be respectful (EVERYONE) and we'll be fine.
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Old 05-21-2011, 02:27 PM   #123
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Re: Madden NFL 12 Hands-On Impressions (LeagueManager)

Quote:
Originally Posted by jmurphy31
Are there more than just QB's in the Intro and are there pop up stat banners in game with players heads on it. Also, are other players besides QB's highlighted in stat banners before halftime..>thanks in advance if you can answer these
Yes, I saw different intros depending on who is the "star" of the team. And i do believe in game pop up banners have players faces.
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Old 05-21-2011, 02:28 PM   #124
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Re: Madden NFL 12 Hands-On Impressions (LeagueManager)

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Originally Posted by Pared
Let's get this thread back on track. If you want find out more about the impressions, feel free to post.

Be respectful (EVERYONE) and we'll be fine.
sorry sir... i have low tolerance sometimes.
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Old 05-21-2011, 02:30 PM   #125
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Re: Madden NFL 12 Hands-On Impressions (LeagueManager)

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Originally Posted by b22gamer
Do we know if we can stick players at ANY position? Last year I was killing to have Brad Smith at QB to run some plays, I actually switched his position to RB at one point, but it was too much of a hassle. Can we confirm this? Maybe the custom playbooks will cure this minor issue, but im not so sure. And for the people being "debbie downers" RELAX. This game is already going to be 400 times better than 11. The Madden team made a promise to the fans and it looks like they are gonna come through this summer. Might be the most complete madden game since 2005.
i believe the only places you can put a player is where his attributes are applicable.
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Old 05-21-2011, 02:33 PM   #126
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Re: Madden NFL 12 Hands-On Impressions (LeagueManager)

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Originally Posted by Thinking Out Loud
Hey Script, if you do get that chance, can you ask them about a multiplayer splitscreen for Free Agent bidding when running a multi-user offline franchise, on the SAME console?
Will do man, maybe your guys wanna see if the mods will post a thread for questions in case they do another event and i am lucky enough to make a return visit. Then myself or one of the others can take a list down of things to look into.
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Old 05-21-2011, 02:38 PM   #127
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Re: Madden NFL 12 Hands-On Impressions (LeagueManager)

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Originally Posted by LorenzoDC
The game isn't even out yet. If it's jacked up when it ships, bash EA, as always.

But to give crap to a guy who got to sample it for what and how he wrote about it, when you yourself have not played it, is assinine. He can write what he wants how he wants.

In the meantime, if you want to argue EA does the crazy hype every year and people get overhyped, fine. I agree. But that applies to other people like the rest of us who can only go by marketing hype and second hand reports to form expectations.

None of that means criticizing a guy who wrote up what he thought after actually playing a pre release.

I'm all for pushing EA hard to improve the game. But the time to criticize the actual game is when you play it. The time to beat up EA over false hype is when it proves to be false. The time to criticize some guy who wrote impressions about a pre release is probably never, except maybe later if it comes out EA bought him off or for some other reason he loses credibility.
I wish they would buy me off lol... I'm tired of my day job. but yes I always push for improvement.
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Old 05-21-2011, 02:40 PM   #128
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Re: Madden NFL 12 Hands-On Impressions (LeagueManager)

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Since I haven't played the game in over a week, and there has probably been 5 or 6 complete updates since I left... I would venture to say I don't know of any. I can say that since all 8 issues I brought to the dev team while I was there got fixed while I was there. Now whether or jot those fixes caused other problems... I am not sure. I will see the next time I go down there. This blog wasn't about the game being flawless, it is about the areas that really impressed me and how the game is head and shoulders above any previous gen version.
Sorry i meant to say CURRENT GEN Versions
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