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NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Old 09-06-2014, 01:39 PM   #233
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

This is some good stuff coming from the devs, not sure which mode to play (and this is a very good thing) I'm thinking MyGM for my favorite team and MyLeague to mess around with the other teams I enjoy watching. But who knows the possibilities r endless
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Old 09-06-2014, 04:04 PM   #234
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

Will players be able to develop signature skills?
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Old 09-06-2014, 04:27 PM   #235
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Originally Posted by yung_nipz
Will players be able to develop signature skills?
They already are able.
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Old 09-06-2014, 05:19 PM   #236
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

Any news on online leagues? We able to upload updated rosters?
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Old 09-06-2014, 09:09 PM   #237
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

http://www.nba2k.org/2014/09/nba-2k1...e-details.html
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Old 09-07-2014, 01:02 AM   #238
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

So do anyone knw what all will make it into the 360 versión?
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Old 09-07-2014, 01:31 AM   #239
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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Originally Posted by Boilerbuzz
No disrespect to you and I know it's OT, but it's naive to think that getting foot planting to be true to life would lead to BETTER control. However, "better" is up for interpretation. If better means more realistic and such, then yes. If it means more responsive in terms of twitch ( which many people consider optimal ), then no.
Better control in terms of more realistic control.

If people want to be able to stop physics in its track, magically recover even if real physics/momentum has been mathematically calculated and do unrealistic things, they should not use the word simulation.

If you push the analog stick to the left on defense, and the offensive ball handler moves to the right to drive the paint, the defender realistically needs to plant his foot, push off that same foot to reverse momentum. I want to see real footplant accounted for, not sliding to recover by omitting a physics based weighted forceful footplant.

The problem with some of 2k's animation is that they're unrealistically slow. Floaty jumps in the paint, swiping at the ball and you are slow to recover, defensive footplant or lack thereof, etc. In real life, when you execute these particular moves, you're not really that slow. 2k's defenders do footplant but every so often, you would see defenders try to defend the ball handler (or even none ball handler) by sliding.

Bottom line, I want to see realistic footplant better implemented on the defensive side of the ball. Better control meaning more realistic control.
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Old 09-07-2014, 02:09 AM   #240
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Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

Quote:
Originally Posted by strawberryshortcake
Better control in terms of more realistic control.

If people want to be able to stop physics in its track, magically recover even if real physics/momentum has been mathematically calculated and do unrealistic things, they should not use the word simulation.

If you push the analog stick to the left on defense, and the offensive ball handler moves to the right to drive the paint, the defender realistically needs to plant his foot, push off that same foot to reverse momentum. I want to see real footplant accounted for, not sliding to recover by omitting a physics based weighted forceful footplant.

The problem with some of 2k's animation is that they're unrealistically slow. Floaty jumps in the paint, swiping at the ball and you are slow to recover, defensive footplant or lack thereof, etc. In real life, when you execute these particular moves, you're not really that slow. 2k's defenders do footplant but every so often, you would see defenders try to defend the ball handler (or even none ball handler) by sliding.

Bottom line, I want to see realistic footplant better implemented on the defensive side of the ball. Better control meaning more realistic control.
Thanks for clarifying that, sir. I agree.
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