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C0883R ALL PRO M24 (REALISM)

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Old 07-20-2024, 01:14 AM   #1
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C0883R ALL PRO M24 (REALISM)

LAST UPDATED 8/18/2024
ADDED VERSION 5.1
FIXED PLAYER RECEIVING FROM 47 TO 43
FIXED CPU RECEIVING FROM 72 TO 68










Last edited by C0883R; 08-18-2024 at 05:12 PM. Reason: V5.1 ADDED PLAY OFF SPEED RED. USE BLUE FOR REGULAR SEASONS
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Old 07-20-2024, 04:32 PM   #2
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Re: C0883R ALL PRO M24 (REALISM)

2023 GAME SEASON STATS VS REAL LIFE

Last edited by C0883R; 08-18-2024 at 04:33 PM. Reason: 2023 GAME SEASON STATS VS REAL LIFE
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Old 07-21-2024, 03:26 AM   #3
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Re: C0883R ALL PRO M24 (REALISM)

Latest Update 7/21/2024 1:26 AM

Updated PG 1 Post 1 with fixed slider picture on the auto subs
Updated PG 1 Post 1 with Playlist of my Franchise
Updated PG 1 Post 2 with Stat comparison to real life 2023 season.
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Old 07-23-2024, 05:56 AM   #4
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Re: C0883R ALL PRO M24 (REALISM)

I updated PG 1 Post 1 with the new sliders. I changed a bunch of things so, look over the new slider picture to see whats different.


main reason for v3 was because i felt like i was getting to many sacks with a 69 OVR team when facing weak teams. In V3 it is harder to get a tackle for loss now especially a sack.


The CPU should be inclined to run it more now.
The CPU is better at passing and running.
The CPU can still sack you.


I am working on a player speed of 78. This will be the next update
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Old 07-24-2024, 07:10 PM   #5
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Re: C0883R ALL PRO M24 (REALISM)

here are some changes i am currently testing. I find the defense on both sides to be better when the cpu and player has the same values on defense sliders. maybe its just the numbers i have i don't know.

I am testing a new final player speed @71. right now I am currently testing what slider values I want. so far I have settled on one of these

FOR FRANCHISE

RTP 45 ALL OTHERS @65 AND ON (I AM LEANING MORE TOWARDS THIS ONE. I LIKE THE IND RUNNING GAME ON THESE ALONG WITH THE REDUCED TFLS ON BOTH SIDES OF THE BALL.)

RTP 43 ALL OTHERS @67 AND ON (HAVE NOT DECIDED)

RTP 46 ALL OTHERS @66 AND ON (HAVE NOT DECIDED)


IF YOU WANT TO USE THESE IN PLAY NOW THEN RTP 45 ALL OTHERS 55 AND ON.



GAME OPTIONS MAIN MENU
GAME TYPE SIMULATION
DIFFICULTY ALL PRO
10 MINUTESS QUARTERS
MINIMUM PLAY CLOCK TIME 20 SECONDS
PASSING CLASSIC
AUTO FLIP DEFENSIVE PLAY CALL ON
DEFENSIVE BALL HAWK ON
INJURIES 13

FATIGUE 55
PLAYER SPEED 71

CAREER SETTING
QUARTER LENGTH 10
ACCELERATED CLOCK ON
MINIMUM PLAY CLOCK TIME 20
HOME FIELD ADVANTAGE OFF

TEAM SETTING OVERRIDES
BALL HAWK ON

COMMISIONER SETTINGS
PROGRESSIVE FATIGUE ON

DEV TRAIT MANAGEMENT
BREAKOUT SCENARIOS ON
DEVELOPMENT TRAIT RWGRESSION ON
DESIRED X-FACTOR DEV PLAYERS 35
DESIRED SUPERSTAR DEV PLAYERS 65
DESIRED STAR DEV PLAYERS 320
SUPERSTAR ABILITIES ON

ROSTER PROTECTION
MINIMUM ROSTER SIZE 53

CAMERAS
OFFENSE CAMERA SETTINGS ALL-22
DEFENSE CAMERA SETTINGS BROADCAST

SLIDERS

PLAYER
PASSING
QB ACCURACY 43
PASS BLOCKING 48
WR CATCHING 55

RUSHING
RUN BLOCKING 38
BALL SECURITY 45

PASS DEFENSE
REACTION TIME 75
INTERCEPTIONS 34
PASS COVERAGE 76

RUSH DEFENSE
TACKLING 66

CPU

PASSING
QB ACCURACY 64
PASS BLOCKING 72
WR CATCHING 83

RUSHING
RUN BLOCKING 57
BALL SECURITY 43

PASS DEFENSE
REACTION TIME 75
INTERCEPTIONS 34
PASS COVERAGE 76

RUSH DEFENSE
TACKLING 66

SP TEAMS FG POWER 46
FG ACCURACY 44
PUNT POWER 37
PUNT ACCURACY 74
KICK OFF POWER 49


FRANCHISE PENALTIES

PENALTIESFALSE START 65
OFFSIDES 65
FACEMASK 65
OFFENSIVE HOLDING 65
ILLEGAL MAN IN THE BACK 65
ROUGHING THE PASSER 45
DEFENSIVE PASS INTERFERENCE 65
ALL PENALTIES ON


AUTO SUBS

OFFENSE
QUARTERBACK SUB OUT 68
QUARTERBACK SUB IN 94
RUNNING BACKS SUB OUT 68
RUNNING BACKS SUB IN 94
WIDE RECEIVERS SUB OUT 68
WIDE RECEIVERS SUB IN 94
FULLBACKS & TIGHT ENDS SUB OUT 68
FULLBACKS & TIGHT ENDS SUB IN 94
OFFENSIVE LINEMEN SUB OUT 68
OFFENSIVE LINEMEN SUB IN 94

DEFENSE
DEFENSIVE TACKLES SUB OUT 68
DEFENSIVE TACKLES SUB IN 94
DEFENSIVE ENDS SUB OUT 68
DEFENSIVE ENDS SUB IN 94
LINEBACKERS SUB OUT 68
LINEBACKERS SUB IN 94
CORNERBACKS SUB OUT 68
CORNERBACKS SUB IN 94
SAFTIES SUB OUT 68
SAFTIES SUB IN 94
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Old 07-25-2024, 06:58 PM   #6
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Re: C0883R ALL PRO M24 (REALISM)

Quote:
Originally Posted by C0883R
here are some changes i am currently testing. I find the defense on both sides to be better when the cpu and player has the same values on defense sliders. maybe its just the numbers i have i don't know.

I am testing a new final player speed @71. right now I am currently testing what slider values I want. so far I have settled on one of these

FOR FRANCHISE

RTP 45 ALL OTHERS @65 AND ON (I AM LEANING MORE TOWARDS THIS ONE. I LIKE THE IND RUNNING GAME ON THESE ALONG WITH THE REDUCED TFLS ON BOTH SIDES OF THE BALL.)

RTP 43 ALL OTHERS @67 AND ON (HAVE NOT DECIDED)

RTP 46 ALL OTHERS @66 AND ON (HAVE NOT DECIDED)


IF YOU WANT TO USE THESE IN PLAY NOW THEN RTP 45 ALL OTHERS 55 AND ON.



GAME OPTIONS MAIN MENU
GAME TYPE SIMULATION
DIFFICULTY ALL PRO
10 MINUTESS QUARTERS
MINIMUM PLAY CLOCK TIME 20 SECONDS
PASSING CLASSIC
AUTO FLIP DEFENSIVE PLAY CALL ON
DEFENSIVE BALL HAWK ON
INJURIES 13

FATIGUE 55
PLAYER SPEED 71

CAREER SETTING
QUARTER LENGTH 10
ACCELERATED CLOCK ON
MINIMUM PLAY CLOCK TIME 20
HOME FIELD ADVANTAGE OFF

TEAM SETTING OVERRIDES
BALL HAWK ON

COMMISIONER SETTINGS
PROGRESSIVE FATIGUE ON

DEV TRAIT MANAGEMENT
BREAKOUT SCENARIOS ON
DEVELOPMENT TRAIT RWGRESSION ON
DESIRED X-FACTOR DEV PLAYERS 35
DESIRED SUPERSTAR DEV PLAYERS 65
DESIRED STAR DEV PLAYERS 320
SUPERSTAR ABILITIES ON

ROSTER PROTECTION
MINIMUM ROSTER SIZE 53

CAMERAS
OFFENSE CAMERA SETTINGS ALL-22
DEFENSE CAMERA SETTINGS BROADCAST

SLIDERS

PLAYER
PASSING
QB ACCURACY 43
PASS BLOCKING 48
WR CATCHING 55

RUSHING
RUN BLOCKING 38
BALL SECURITY 45

PASS DEFENSE
REACTION TIME 75
INTERCEPTIONS 34
PASS COVERAGE 76

RUSH DEFENSE
TACKLING 66

CPU

PASSING
QB ACCURACY 64
PASS BLOCKING 72
WR CATCHING 83

RUSHING
RUN BLOCKING 57
BALL SECURITY 43

PASS DEFENSE
REACTION TIME 75
INTERCEPTIONS 34
PASS COVERAGE 76

RUSH DEFENSE
TACKLING 66

SP TEAMS FG POWER 46
FG ACCURACY 44
PUNT POWER 37
PUNT ACCURACY 74
KICK OFF POWER 49


FRANCHISE PENALTIES

PENALTIESFALSE START 65
OFFSIDES 65
FACEMASK 65
OFFENSIVE HOLDING 65
ILLEGAL MAN IN THE BACK 65
ROUGHING THE PASSER 45
DEFENSIVE PASS INTERFERENCE 65
ALL PENALTIES ON


AUTO SUBS

OFFENSE
QUARTERBACK SUB OUT 68
QUARTERBACK SUB IN 94
RUNNING BACKS SUB OUT 68
RUNNING BACKS SUB IN 94
WIDE RECEIVERS SUB OUT 68
WIDE RECEIVERS SUB IN 94
FULLBACKS & TIGHT ENDS SUB OUT 68
FULLBACKS & TIGHT ENDS SUB IN 94
OFFENSIVE LINEMEN SUB OUT 68
OFFENSIVE LINEMEN SUB IN 94

DEFENSE
DEFENSIVE TACKLES SUB OUT 68
DEFENSIVE TACKLES SUB IN 94
DEFENSIVE ENDS SUB OUT 68
DEFENSIVE ENDS SUB IN 94
LINEBACKERS SUB OUT 68
LINEBACKERS SUB IN 94
CORNERBACKS SUB OUT 68
CORNERBACKS SUB IN 94
SAFTIES SUB OUT 68
SAFTIES SUB IN 94

I am getting very close to a final release.

I have settled on the game play sliders above they are not changing.
I have settled on Injuries @13 Fatigue @55 Player Speed @71

What I have not settled on and I am very close to deciding between 1 of these 3 is

RTP @46 ALL OTHERS @64 AND ON
RTP @45 ALL OTHERS @63 AND ON
RTP @46 ALL OTHERS @63 AND ON

ALL 3 OF THESE WILL MAKE THE CPU RUN MORE. ESPECIALLY TEAMS WITH BOTH A GOOD HB AND A QB SCRAMBLER WE ARE TALKING ABOUT AROUND 50% RUN SOME GAMES.

PROBLEM WITH THEM IS I AM NOT SURE WHICH ONE PRODUCES THE LEST AMOUNT OF TFLS ON THE PLAYERS SIDE. I AM STILL TESTING THIS OUT ONCE I MAKE A FINAL DECISION ONE OF THESE 3 WILL BE THE FINAL
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Old 07-25-2024, 09:01 PM   #7
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Re: C0883R ALL PRO M24 (REALISM)

Wanted to pop in and show some appreciation for the hard work you’re putting in. Looking forward to trying out the latest once you dial in on the RTP values. Appreciate you, bro!
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Old 07-25-2024, 10:38 PM   #8
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Re: C0883R ALL PRO M24 (REALISM)

I have had some great games with these sliders. Played with the Cardinals and turned off Live playbooks. Missed the playoffs. Had a 9-8 record. What I do is play week 3 6 9,12,15,18 and playoffs. You find out alot about a Team. I also use coach suggestions with no Audibles.on offense and defense. It makes the game very competitive. Thank you for the sliders
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