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Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

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Old 01-05-2013, 01:01 PM   #1
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Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

Hi Guys,

In keeping with the common theme of the other threads please put all your questions pertaining to Gameplay in this thread. Please arrange your questions in an organized fashion and if you post a question and have another later on, just keep updating your original post.

Thanks!
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Old 01-05-2013, 02:45 PM   #2
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

Do we finally get a one-pitch mode or generated count option this year?
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Old 01-05-2013, 02:53 PM   #3
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

(1) If there is any way to check if the pitcher confidence has been tweaked to be less fickle and more realistic. Nothing is more frustrating than facing Robot Cy Young from their #5 guy after one bad first or second inning where you K or go down in order. All downhill from there. Similarly the opposite effect for the User. Unrealistic to see Verlander crumble and unravel after a mistake pitch to Macier Izturis leads to an inning where the CPU doesn't let off until it scores 3 runs.

(2) Any improvements to balls hit (physics?) In the gaps? It felt like the field was too small and balls would be run down by the CPU too easily; where they casually would run down a gapper that stayed in air too long, or perfectly play the bounces making it hard to hit doubles or triples. CPU outfielders feel to smooth.

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Old 01-05-2013, 03:09 PM   #4
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

Is the trampoline ball bounce off home plate on foul balls gone?
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Old 01-05-2013, 04:59 PM   #5
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

Can we Fast Forward per batter now instead of by 1/2 inning.
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Old 01-05-2013, 06:29 PM   #6
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

- Can we do in-game save and resume fully? ... meaning no confidence reset, no lost game log, no lost replays, etc.

- Is swing timing faster especially with the Analog interface?

- Is CPU smarter in handling relievers and player substitutions late in the game?

- In that sportscast-type game screen (see the post by nemesis04 below), is the game engine the one used for simming or one used in the regular gameplay?

More to come...
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Old 01-05-2013, 06:35 PM   #7
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

Quote:
Originally Posted by jr86
Can we Fast Forward per batter now instead of by 1/2 inning.
Judging by that screen we saw in the reveal trailer, it looks like you can do this as everything plays out in front of you in a Game-cast type view.

Posted by rudyjuly:
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Old 01-05-2013, 06:55 PM   #8
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries

Quote:
Originally Posted by nemesis04
Judging by that screen we saw in the reveal trailer, it looks like you can do this as everything plays out in front of you in a Game-cast type view.

Posted by rudyjuly:
OMG....did they finally get tired of me(and others) complaining about the CPU replacing my pitchers in the fast sim to inning?

M.K.
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