 |
Quote: |
 |
|
|
 |
Originally Posted by Sgt_Ludby |
 |
|
|
|
|
|
|
|
M25 was my first time playing MUT an I ended up winning a couple Super Bowls and having a record of somewhere around 60-30.
Here's my strategy, which I'm also employing in M15:
1) Don't buy anything. I just don't like the idea of "pay-to-win" games and I feel like MUT comes close to being a pay-to-win game. I also take pride in having a better team than some people who paid for theirs =P This is largely personal preference, though. If you don't buy packs, it'll just take longer to develop your team. However, regardless of whether you end up buying packs with real money or not, NEVER BUY PACKS WITH COINS. Never. 7500 coins can go a very long way getting you players with the team styles and positions that you know you need.
2) Build your team on Team Styles, not your favorite players. The stat bonuses can go a long way to helping you win. You could have an 80 OVR team with your favorite players, but that can easily be beaten by an 80 OVR team that benefits from a 70+ Team Style. While those numbers are arbitrary, I think it illustrates my point.
3) Play plenty of solo challenges. You may not have to do this is you buy packs and sell some of those players, but this is the main way to accumulate coins for the auction house. Once you've beaten your favorite team's entire regular season challenge, move on and play any other team's challenge. Without the coins earned from Solo challenges (you can get 3000+ vs ~1500 for H2H matches) it'd be hard to build your team.
That's all I have. I know I'm not the best but I'm definitely proud of the M25 team I built last year and I hope this year is just as fun! Good luck!!
|
|
 |
|
 |
|
1) i totally get that. i poured money into fifa - it became an addicting trap. but it gave me cards i could then sell. once i realized that i just needed to build up coins for players i really wanted, i got stronger.
2) can you change your team style, once you've selected in during the inital setup? i chose ground and pound, because i like to run the ball. is this acceptable long term? i feel like everyone throws much more online.
3) so just keep doing solo challenges? that was my first instinct, but i didn't want to be blowing contracts if that wasn't a good long term idea. thanks for the heads up!
and thanks for ALL of the comments - i appreciate them!