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RPM/Player motion tech

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Old 05-26-2018, 12:25 PM   #1
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RPM/Player motion tech

Here is an example on FIFA 18 comparison on signature running motion. What do every think it will be like in madden. It looks pretty good in FIFA. Do you think we will be able to assign certain running or trait animation to players?

https://youtu.be/H083QEjhDUw
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Old 05-26-2018, 03:34 PM   #2
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Re: RPM/Player motion tech

Quote:
Originally Posted by drlw322
Here is an example on FIFA 18 comparison on signature running motion. What do every think it will be like in madden. It looks pretty good in FIFA. Do you think we will be able to assign certain running or trait animation to players?

https://youtu.be/H083QEjhDUw
It'll definitely be better than what we have, but idk it didn't blow me away. Something about all EA games animations. It's like they're puppets or something. There's a stiffness in their games. Still looking forward to seeing Madden 19 in motion.
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Old 05-26-2018, 04:17 PM   #3
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Re: RPM/Player motion tech

Quote:
Originally Posted by SageInfinite
It'll definitely be better than what we have, but idk it didn't blow me away. Something about all EA games animations. It's like they're puppets or something. There's a stiffness in their games. Still looking forward to seeing Madden 19 in motion.
Sage you play FIFA 18 right? How did it feel compare to 17 did it feel more fluid
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Old 05-26-2018, 04:38 PM   #4
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Re: RPM/Player motion tech

i has Fifa 18 on PS4 Pro.. running motion look fluid and realistic to me than PES 2018.. i like signature style on Messi, Ronaldo in Fifa 18 so i hope NFL superstars has signature styles like Fifa 18
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Old 05-26-2018, 06:32 PM   #5
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Re: RPM/Player motion tech

Quote:
Originally Posted by SageInfinite
It'll definitely be better than what we have, but idk it didn't blow me away. Something about all EA games animations. It's like they're puppets or something. There's a stiffness in their games. Still looking forward to seeing Madden 19 in motion.
I wish they didn't show most of it in slow motion where you can see the jerkeyness, the ones they show in normal motion look way better, especially the running without the ball.

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Old 05-26-2018, 08:42 PM   #6
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Re: RPM/Player motion tech

Quote:
Originally Posted by drlw322
Sage you play FIFA 18 right? How did it feel compare to 17 did it feel more fluid
I've only played the demos so I honestly can't speak on them fairly. I think the last Fifa I had was 14 or 15.
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Old 05-27-2018, 04:44 AM   #7
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Re: RPM/Player motion tech

Quote:
Originally Posted by drlw322
Here is an example on FIFA 18 comparison on signature running motion. What do every think it will be like in madden. It looks pretty good in FIFA. Do you think we will be able to assign certain running or trait animation to players?

https://youtu.be/H083QEjhDUw
Hope it is a major improvement from Madden 18.
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Old 05-27-2018, 09:40 AM   #8
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Re: RPM/Player motion tech

So after watching this video, what position group do you think will have the biggest impact? I definitely see corner and defensive backs benefiting from different strafe animations..

I'm curious if they can get route running down since I seen torso and arm positioning was modified. .. I think they will have generic templates to give to different caliber players that really don't resemble them or only like 5-10 players in the league will actually utilize rpm.


Qb dropvacks should change as well

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