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NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Old 08-10-2012, 09:57 AM   #49
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

R-stick for dribbling
Shading on defense


Two of my biggest gripes with the series seem to have been addressed!
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Old 08-10-2012, 09:57 AM   #50
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Originally Posted by iLLosophy
Adding the stances is genius. Defenders (particular PG's) are always trying to veer you in a direction where they know help defense is waiting.
wasnt that in 2k10? where we had teh meters with three blocks and could shade left to right depending on moving the RT
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Old 08-10-2012, 09:58 AM   #51
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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According to Jones, "there's about a 30-degree difference" between the direction in which most players thought they aimed and the truth. But thanks to those improvements, plus a new control option for user-initiated bounce passes (holding the left trigger and pressing the pass button), NBA 2K13 will let players better direct the flow of the game through passing.


Welcome back, bounce passing, welcome back.
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Old 08-10-2012, 10:00 AM   #52
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

i read that the hopstep button has returned hope they fixed collisions in the paint when that move is initiated
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Old 08-10-2012, 10:00 AM   #53
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And im officially ready for Oct 2nd!
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Old 08-10-2012, 10:01 AM   #54
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Originally Posted by chandlerbang
but getting the shot release correct when lagging is easier when you only have one button to push as opposed to the LT+RS+ release.
According to this article you can still have the shotstick exclusively by going through the options menu...

from NYpost review
Quote:
While previous installments have also allowed for players to shoot using the right thumbstick, 2K13 now utilizes the joystick for dribbling, allowing for more fluid, complex moves to be pulled off while driving to the basket. Should players wish to continue to use the thumbstick, a simple pull of the left trigger button or change in settings will allow them to do so.

Read more: http://www.nypost.com/p/blogs/gamere...#ixzz239SexUth
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Old 08-10-2012, 10:01 AM   #55
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

Heard the word "physics" excited about that!

It does look so much more smoother and a whole lot less "suction" involved in the interaction between dribbler and defender(which was my biggest pet peeve with video game hoops).

Also wouldn't be hurt if the killed off shot stick for more intuitive dribbling. Never use the shot stick anyways and kind of always felt it was a waste to have multi ways to perform the same function.
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Old 08-10-2012, 10:02 AM   #56
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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Heard the word "physics" excited about that!
I just hope it's not just with collisions but everywhere. Lot of areas where momentum needs to be fixed.
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