Amazing just saw a loose ball foul with rondo trying to go through fisher on a pick. LMAO this is awesome. Rondo just knocked fisher onto the floor and they both fell over.
okay well im off to bed, so far, my impressions on this game is that its just great. I am not going to sugar coat anything. Yea things happened that i saw that i didnt like, but they were very rare, and absolutely did not take away from my experience with the game. Its still gonna take some time before i feel comfortable with the controls, but in the end it will be worth it.
this is the only time i can say that i was happy the celtics scored on the lakers. i was trying to take a charge with fisher on the fastbreak and ray allen did a quick bounce pass to paul pierce for the dunk. it made me smile.
Momentum jumpers are a beast..lol. It seems like they have different releases and it takes some time to get used to, but man I am glad we can take different jumpers whenever we want and not just leaners.
okay im confused. what are momentum jumpers?
are they like runner leaners and step backs? and if so, why are they different from 2k10? and how come they are so effective?
and can you do them form a stand still (saw czar do one in a vid)
i was just expecting easier to execute leaners and runners, but it seems there is something more im missing on this subject.
i really want to know what this is all about before i get the demo tonight so would appreciate a breakdown.
The player speed and acceleration is so on point. Reach on Rondo with Fish and you'll be off the screen in seconds.
And Defense is fun in this game. Ray Allen had a fastbreak hip-to-hip with Kobe. I used the RS to hedge him off from a direct line to the basket and then sent his weak stuff home when he tried to go through Kobe. Too nice.
CPU subbed in Garnett for Pierce and ran a Rondo/Wafer/Garnett/Baby/JO lineup. Yeah.
are they like runner leaners and step backs? and if so, why are they different from 2k10? and how come they are so effective?
and can you do them form a stand still (saw czar do one in a vid)
i was just expecting easier to execute leaners and runners, but it seems there is something more im missing on this subject.
i really want to know what this is all about before i get the demo tonight so would appreciate a breakdown.
you'll be amazed at how easy they are to pull of(with Kobe). essentially, any time you hold the left stick in a direction while your shooting, you'll pull an off balance jumper
This is from the Controls Insight which i am trying to reference every 2 minutes or so.
omentum jumpers also got some love. Like last year’s drifters, these play when you’re driving across the basket and are useful for creating space against the onball defender. These shots are also interruptible. So you can trigger the shot animation and neutral out the Shot Stick before your player gets off the ground for a pumpfake. I love doing this against overzealous defenders looking for a highlight block. Hit the brakes and they fly right by:
● Shot Stick with momentum = Drifter
● Shot Stick away from rim = Stepback jumper
● Shot Stick opposite your momentum = Spin jumper (Lebron uses this all the time IRL)
Control is indeed a lot smoother. 2nd possession of the demo I caught it with Kobe on the perimeter, used a triple threat move to set up a runner across the FT line for 2.
I guess we can only use LA though? Or am I missing something?
Overall just leaves me counting down more and more towards Oct 5.
Control is indeed a lot smoother. 2nd possession of the demo I caught it with Kobe on the perimeter, used a triple threat move to set up a runner across the FT line for 2.
I guess we can only use LA though? Or am I missing something?
Overall just leaves me counting down more and more towards Oct 5.
This game is sooo fluid and responsive! Does anyone know how to euro step?
I like it so far. I don't play with the lakers, but by the second game I was killing it from outside with Fisher. The final score was 14-5 with a chance at 16 on a fast break as time was running down. I wasn't cheesing or anything, just open and some contested shots.
The pace seems good and the controls were right. I just couldn't post with Gasol when I wanted to. I had to keep kicking it back out because he would face the defense with the ball exposed. Time and practice with the demo will fix that and I can't wait until the game is released.
Seems better than the last few versions but the demo "quality" is poor. One 4 min Qtr with no option to choose the Celtics, no commentary, no play running. You cant really get a good indication of the game with the demo because its so short.
Madden 11's demo was excellent where you got everything you'll see in a full game whilst getting the chance to play a full game.... sort it out 2k