Home
NASCAR The Game 2011 News Post


I received the game this morning at 9 AM. Please keep in mind, I have only raced 4 times so far and practiced at another.

I am going to answer as many questions as I can that have already been asked, then will keep posting impressions and answer as many questions as I can. I have my PS3 in my office hooked up to the same monitor as my PC, so I have to switch over, so If I don't immediately respond to something, it's because I am on the PS3.

On to the questions, from the other topic.

I wanna know how are the Graphics compared to NASCAR 09? I really can't get a good grasp from the videos. Thanks.

IMO the graphics are a bit better than NASCAR 09. NASCAR 09 was a nice looking game, but I think NTG11 does a better job here. There is a very natural, organic look to it, almost like MLB The Show has. The color palate is there, but it's not too crisp, or overdone.

The car models are nicely executed, and tracks look beautiful.

1. I think we are all wondering about the difficulty of the game and if what we saw in the videos was on some easier level. Is the game more realistic than what the videos may have lead us to believe?

2. Is there a true career mode, or is it just a season, and how does that work?

3. Do you get the sense that you are at 30+ different tracks, or does it feel like most of the tracks run about the same?


1. I set the difficulty for the AI on the highest at Tally, Daytona, and Texas. They were very competitive at Tally and Daytona, and Texas were just better than me....flat out! What I really like so far about the AI, is that they are aggressive, but not cheap. They understand that you are also on the track, and try to be cautious of their surroundings. They did bump draft with me at Tally and Daytona, and I could do the same with them...and there was no sign of them being disturbed by it.

2. Have not jumped into career mode as of yet, but will give it a run as the day progresses.

3. There was a nice difference in the feel from Atlanta, Texas, Daytona and Tally. They didn't feel that same at all, and based off early impressions, they did a nice job trying to individualize and realistically replicate each track.


Pre-race presentation-Is there a full pace lap with the driver/grid position rundown like EA did a few years back? Very tv-style touch that was very nice. Also, any featured drivers pre-race?

Wreck/caution-how long is it between the wreck, caution and going into the pace lap? Time enough to 'go thru' the wreck if it happened up in front and you're in the back of the pack, or just 'there's a wreck' and then two seconds later in the caution lap?


Keep in mind, I have not done season or career, but in "race now" option, there was no pre-race or any presentation. It literally took you to the race about 100 yards away from the start finish line.

In regards to wrecking, you get to watch the whole wreck. It doesn't take you away to a cut scene instantly. I was in one at Tally, and it seemed like it lasted 20 seconds, and I was in one at Texas, and it only lasted about 10 seconds. Then it gives you the option to pit under caution...if you choose no, it takes to a few seconds before the green flag drops again.


I am very curious about the realism of the track surface. For example, Are there bumps in on the lowside of turns 1 and 2 at Las Vegas? Do the bumps upset the car and make you create a setup that can handle those bumps?

That leads to my other question. How much does messing with the setup actually change the feel of the car? When the track rubbers up, does the car get tighter?


From what I have seen, the bumps feel like they are barely noticeable. I felt a little bit at Daytona in turns 3 going into 4(keep in mind its still Daytona 10 on my copy) but nothing that really forced me to white knuckle the wheel at all. When an AI car gets into you, you notice that a lot more than any bumps on the track surface. If you're hoping to really feel the surface bumps and have it effect the car....probably not going to be real happy.

I will say the the driving model is really well done though, and you truly feel connected to the track surface.

Ok, going to go test some more, and try to get some photos, but videos may be very difficult. I am trying to find a way to do it right now. I will be back in a few to answer some more questions and give some solid impressions.

Game: NASCAR The Game 2011Reader Score: 4/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 15 - View All
NASCAR The Game 2011 Videos
Member Comments
# 861 BabaGahNush @ 03/28/11 09:57 PM
Quote:
Originally Posted by fool
My Live subscription just ended. I don't really enjoy playing online. Is there a way I can get the patch by plugging my internet cord into the 360 WITHOUT having Live? How important is the patch for the game? I am on the fence about picking it up, but if it needs the patch badly and I can't get it due to no Live, I may be SOL.
You don't have to be a Gold member to get game updates. You can get them with the free Silver membership on Live. If you had a Gold membership that expired, it's still a Silver account and can download the update.
 
# 862 stlcaridnals1522 @ 03/28/11 10:00 PM
blue is online on PS3 fixed with the patch? are all the problems listed by someone not a factor?
 
# 863 chapmac24 @ 03/28/11 10:01 PM
Off topic-

Anyone know of a serious ps3 league? I didn't see anything around here about leagues..
 
# 864 bluengold34_OS @ 03/28/11 10:01 PM
Chicagoland on very hard for AI

http://
 
# 865 BabaGahNush @ 03/28/11 10:07 PM
So much for AI being too easy.... haha. That looked tough and that was the rear of the field.
 
# 866 bluengold34_OS @ 03/28/11 10:09 PM
Quote:
Originally Posted by BabaGahNush
So much for AI being too easy.... haha. That looked tough and that was the rear of the field.
yeah, if you notice, there were a couple of time's, I could have dive-bombed the AI, but that just leads to bigger problems. You just have to patient, and race like you would in real life.....and it's very enjoyable.
 
# 867 Hibs06 @ 03/28/11 10:11 PM
Quote:
Originally Posted by bluengold34_OS
Chicagoland on very hard for AI

http://
This looked very good. I want to have to work on my car in order to win.
 
# 868 seasprite @ 03/28/11 10:13 PM
I am seeing other users custom paints on xbox live fwiw. Didn't know it anyone had said that yet


Sent from my iPhone using Tapatalk
 
# 869 Senor Nascar @ 03/28/11 10:14 PM
Quote:
Originally Posted by Claymaker52
blue, are there pit road speeding penalties? For instance, do you have to slow down before you enter the pits, or can you enter them at 200 MPH and not get punished for it?
Yes u can busted for entering too fast. You even get the 5 MPH buffer like in real life. It's really well done.
 
# 870 i c u cant stop me @ 03/28/11 10:15 PM
Quote:
Originally Posted by Claymaker52
blue, are there pit road speeding penalties? For instance, do you have to slow down before you enter the pits, or can you enter them at 200 MPH and not get punished for it?
yes you do ive seen videos of it.
 
# 871 chapmac24 @ 03/28/11 10:15 PM
I have read a few times that the AI is 'adaptive' ... have you noticed this at all or seen a setting for this- or do you think it is just implemented into the game
 
# 872 bluengold34_OS @ 03/28/11 10:16 PM
just raced my 1st online race on the PS3(post-patch), and it was lag free, and very smooth.
 
# 873 mashookaloo123 @ 03/28/11 10:18 PM
blue is the online ok or does it have those glitches?
 
# 874 bluengold34_OS @ 03/28/11 10:18 PM
Quote:
Originally Posted by stlcaridnals1522
blue is online on PS3 fixed with the patch? are all the problems listed by someone not a factor?
Yeah I just raced online, and I didnt have any issues, but I will leave it at that. If I say anymore, I will come across as a homer, and someone who gets paid by Eutechnyx,
 
# 875 mashookaloo123 @ 03/28/11 10:19 PM
Quote:
Originally Posted by bluengold34_OS
just raced my 1st online race on the PS3(post-patch), and it was lag free, and very smooth.
oh nice. any crashes? how many players?
 
# 876 i c u cant stop me @ 03/28/11 10:19 PM
Quote:
Originally Posted by Claymaker52
5 MPH buffer?
yea just like in real life nascar gives the drivers a 5mph buffer say pit speed is 45 but they can go up to 50mph but go 50.1 and its speeding.
 
# 877 chapmac24 @ 03/28/11 10:20 PM
Quote:
Originally Posted by bluengold34_OS
just raced my 1st online race on the PS3(post-patch), and it was lag free, and very smooth.
music to my ears....
 
# 878 jaykay098 @ 03/28/11 10:21 PM
Quote:
Originally Posted by chapmac24
music to my ears....
Big smile on my face right now!
 
# 879 mashookaloo123 @ 03/28/11 10:21 PM
Quote:
Originally Posted by chapmac24
music to my ears....
yes but tmoro is the true test. when EVERYONE will be online :/
 
# 880 mashookaloo123 @ 03/28/11 10:22 PM
Quote:
Originally Posted by bluengold34_OS
Yeah I just raced online, and I didnt have any issues, but I will leave it at that. If I say anymore, I will come across as a homer, and someone who gets paid by Eutechnyx,
i understand, but can u atleast say how many players there was? or no?
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.