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Old 05-07-2008, 02:46 PM   #25
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Re: Legend Setting

Problem with the fast setting is that it is too fast and unrealistic in certain circumstances. It speeds up certain animations that should be slow. The balance or the gap between the animations that need to be fast and the ones that are supposed to be slow is a bit too close. The fast speeds up the areas that need to be fast but it just speeds up stuff that needs to be at normal or slow speed.
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Old 05-07-2008, 02:52 PM   #26
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Re: Legend Setting

Yea but the majority of the slow animations are on defense.

So while offensive players might get a boost in speed, so does the Dline's pass rush speed.

So instead of the QB having 5 seconds, he may have 3 now, even if within that 3 seconds, the WR gets down field quicker.
I'd rather force the player to react faster on offense than giving him time. (try playing on slow and see how easy it is to pass the ball)

In the OP, Lbz was talking about online play. Legend forces both player's blocking sliders to go down. If you want the same results offline, you might have to manually slide the CPU's sliders down.
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Old 05-07-2008, 08:38 PM   #27
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Re: Legend Setting

What about blitzing? Does your manually controlled blitzer still take steps backward before you're able to gain control of him?
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Old 05-09-2008, 01:43 PM   #28
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Re: Legend Setting

Quote:
Originally Posted by burnwood
What about blitzing? Does your manually controlled blitzer still take steps backward before you're able to gain control of him?
unfortunately yes. The OLB's still have that pause and they still sometimes take all the choppy steps.
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Old 05-09-2008, 07:24 PM   #29
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Re: Legend Setting

Quote:
Originally Posted by LBzrule
unfortunately yes. The OLB's still have that pause and they still sometimes take all the choppy steps.
Ahh that just stinks. Maybe another game can get it right.
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