01-21-2010, 02:22 PM
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#102
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Hall Of Fame
OVR: 36
Join Date: Jul 2002
Location: Gretna, Louisiana
Posts: 23,006
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Re: Breaking Down Backbreaker
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Originally Posted by TreFacTor |
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Everyone is hoping that Back Breaker is this astounding football game when in actuality it will be a generic "Blitz style" game with SUPERIOR physics engine. Back Breaker 2 may improve on gameplay, and football fundamentals, but out of the gate Back Breaker will disappoint a lot of people. I have been following the Euphoria engine for a LONG time, and it is the most real life enigine I ahve ever seen implemented, that being said there are issues with the game that will keep it from being a monster hit.
The forced camera view, while different, will cause more harm than good. Imagine being on defense, and not being able to see where the ball is going, sure we'll probably be able to switch to the person closest to the ball carrier, but what if that player is on his back from already being knocked over by the ball carrier? Playing QB, and not being able to see your receivers has been a problem for Madden for years, in back breaker it's an inherent problem complicated by the forced over the should camera.
The developers want to give you the feel that your the player on the field, but without being able to move the camera you can't look around LIKE you can in the NFL or even walking down the street to make sure you don't get hit by a car while crossing the street. In FPSs, you look around with one stick while moving with the other to guide your character, this can't be implemented in Back Breaker because of the button we have all become accustomed to...the sprint button, with both thumbs on the sticks, you can't use a sprint button, so logical deduction is that you'll literally have blinders on, and everything on your left and right is your blind side.
Actual gameplay will be an issue as well. While most of us are looking for a game to replace Madden, the majority don't want Bltz, and having no football (american or soccer) experience in the genre, Natural motion has the biggest hurdle of them all to get over. There has been no mention of playbooks or AI in terms of play recognition, or AI awareness. The most advanced physics engine in the world will not help this game if the players themselves don't act and react like actual football players.
While the game has been in development for 3 years, I don't think that is nearly enough time for Back Breaker to be the ground breaking IP everyone is hoping for. If you like Blitz, but wanted it be more realistic, then you have your wish, but if your a Madden fan, and want Madden with better physics, Back Breaker will surely disappoint you, no it's not out, and I haven't played it, but I have been playing games for 26 years, and have learned to use logic in making my purchases by researching the games I have interest in, and this game caught my eye a long time ago but with the more details that are released, the more I'm turned off by it.
I'm going to have to wait till either EA gets it right, or 2k Sports is able to make another NFL game.
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Interesting analysis and conclusion considering you haven't played the game yet. Of course your superior logic and researching ability have been noted.
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