We’re deploying another patch today to take care of some high-priority issues.
Added an option in the Settings hub (under a new section called “Motion”) to change tracking behavior back to how it worked at launch
Fixed an issue where Grudge Match Tri-Tip’s score did not count toward the Elite Champ trophy (if you already meet the score requirement, simply play Grudge Match Tri-Tip – win or lose, you should receive the trophy)
Fixed an issue where scores would not be reported to the global leaderboard
Fixed an issue that caused Reflex Alley to crash after extended play sessions
Fixed an issue where hands failed to assign properly to the Move controllers, causing erratic tracking behavior
Thanks! And by the way, if you’re wondering about upcoming content, then stay tuned! In addition to some community-inspired gameplay for our current training games, we’ve been putting some “heavy” work into a new training game in particular…
After a few months of using PSVR to watch videos and play games like Skyrim, Far Point, GT Sport, MLB HR Derby, and basically every free demo out there, I'm just going to say it. I'm disappointed. For as much as this thing costs, the graphics are atrocious and they completely take me out of the experience. Don't get me wrong, I enjoy it, I guess the tech just isn't where I thought it was.
Just my opinion. I'm going to keep playing because I have had fun with it, it's just the experience isn't where I thought it would be. Also, I feel like this is one of those things where devs are churning out a lot of quick garbage and those are the games with really cruddy graphics. Far Point was cool.
I haven't gotten to Doom VR or Batman VR yet but will.
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These days I'm less like "Jailhouse Rock" Elvis and more like "dying alone on the toilet" Elvis.