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NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 06-28-2011, 07:24 AM   #17
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Re: Demo is up now on the Xbox LIVE Marketplace

Plays a lot smoother than it seemed to in videos, but color me unimpressed with the "3D grass". In normal gameplay it looks exactly the same. Only time I can tell a difference is with cutscenes or replays
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Old 06-28-2011, 07:28 AM   #18
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I gotta get to work but here are my impressions after two games, one as Oregon one as Bama:

Pros:
Zone D looked good, along with tackling.
Lack of suction helps the run game i think (cpu and human).
Cpu D wasn't giving anything away.
I got burned by the run.
Cpu QB took off for the first a couple times!

Cons:
My screen passes were getting BLOWN UP.
I did see the psychic db in man coverage.
Pa was a mixed bag but my results were bad enough to scare me away from it.
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Old 06-28-2011, 07:29 AM   #19
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Re: Demo is up now on the Xbox LIVE Marketplace

Quote:
Originally Posted by seasprite
Plays a lot smoother than it seemed to in videos, but color me unimpressed with the "3D grass". In normal gameplay it looks exactly the same. Only time I can tell a difference is with cutscenes or replays
Yeah, it has to be at a close angle or else its not there.

FSU QB just threw the ball away instead of forcing it on a pass.
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Old 06-28-2011, 07:36 AM   #20
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Re: Demo is up now on the Xbox LIVE Marketplace

Quote:
Originally Posted by jp7588
Pros:

Lack of suction helps the run game i think (cpu and human).


Cons:

I did see the psychic db in man coverage.
I agree with both of these. I also agree that the "3D" grass looks the same during gameplay.

As I posted earlier, psychic DBs are back. I have called 100% pass plays so that I can study the DBs. Based on the demo build psychic DBs are going to ruin man coverage in 12 like they did in 11.

How is this possible when it was one of, if not the, biggest issues in NCAA 11?
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Old 06-28-2011, 07:39 AM   #21
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Overall, the demo is very good in terms of gameplay except for the physic DB's. When you guys play as Alabama on the road at Florida State, does it feel to you like FSU actually has home-field advantage? I ask this because I'm tied at halftime with them on varsity at 0-0.
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Old 06-28-2011, 07:40 AM   #22
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No psychic dbs for me but I did see a couple super swats from the lbs. Game flows much better now as well. I felt like I was getting too much pressure and sacks against the qb. Running out of shotgun was possible for me which is a plus since that is my most used set. Kick returners and backs who get picks in the endzone wil take a knee right away which is a huge plus for me.
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Old 06-28-2011, 07:41 AM   #23
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I've been sacked by the right side of the line more than the left.
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Old 06-28-2011, 07:42 AM   #24
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Quote:
Originally Posted by Vince Howard
Overall, the demo is very good in terms of gameplay except for the physic DB's. When you guys play as Alabama on the road at Florida State, does it feel to you like FSU actually has home-field advantage? I ask this because I'm tied at halftime with them on varsity at 0-0.
Not for me, was up 14-0 at halftime. Although they did seem to play much better in the second half. On heisman
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