Semi/assisted fair Legendary sliders - Fifa 16
Hey there. Iīve been reading and testing sliders from all over this forum but Iīve always had a feeling they werenīt quite for me. The reason is some siders provide a nice experience for Pro level, but itīs still a easy level to play, and after some time, the challenge is quite gone. I want to feel the dificulty when I play against top teams in decisive matches, and I want to feel more control when I play against weaker teams.
That said, I did try some sliders here for WC and Legendary, mainly the Comunity Sliders... even with some slight preference adjustments, but they are still a bit too radical for my taste. MAtt10īs going for the slow pace no tikitaka type of gameplay, and thatīs great. He has a huge effort behind the scenes along with Orion, but in my case, I donīt like sliders moving that much because they change the way the CPU plays. Though that might be good in one hand, it changes completely the game and kills some of the beautifull things CPU is capable of, or at least tries to. In the end its quite a personal taste thing.
So hereīs what Iīm using right now in my Career mode with Estoril (3.5 rated team).
Game: FIFA 16 Next Gen (Camera: Tele Broadcast default)
Controls: Semi (cross, pass and shoot)/Assisted (through balls)/ manual long pass/airball switch
Difficulty: Legendary
Halves: 10 minutes
Speed: Slow
Updated 10/05/15
Game Sliders
Human/CPU
Sprint: 50/50
Acceleration: 50/48 (slower reactions on CPU makes defending easier)
Shot Error: 51/51 (CPU still shoots long, but not as effective)
Pass Error: 55/60 (more passing error from CPU, but still able to pass around)
Shot Speed: 50/49
Pass Speed: 45/40 (Important! Avoids CPU bullet passing abuse, still testing)
Injury Frequency: 60/60 (proved already a good value in the long run)
Injury Severity: 40/40 (" " ")
GK Ability: 15/15 (great saves, but CPU wonīt catch the ball everytime, this is a must, trust me. Based on Comunity sliders)
Marking: 51/52
Run Frequency: 50/50 (with the new line settings, CPU will still attack in a balanced way)
Line Height: 48/48
Line Length: 52/52
Line Width: 50/50
Fullbacks: 50/51
Power Bar(user only): 50
First Touch Control: 50/60 (this will make the game very balanced, CPU not overpowered, and Human not underrated)
Ok, about other values, most have a small discrepancy and thatīs necessary to keep a good balance of dificulty on Legendary. On default values, CPU has irrealistic advantage, and this way, it plays a bit slower.
As you may see, changes are not drastic at all (apart from GKīs), and that makes the game play almost as the default values, wich is great, without abusing us. Please notice that this wonīt lower pass % for CPU (that seems to be impossible whatsoever), or some tiki taka here and there. But at least CPU wonīt kill you with super fast first time passing and first time shooting with no preparation.
Still may change a value or two, but for now Iīve been playing with these and quite like it. Try at will and give me sugestions as well, but remember, the main purpose is to let the sliders as close to the default ones as possible.
Last edited by xicpanad; 10-05-2015 at 09:24 AM.
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