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EA Sports UFC 3 Beta Feedback Video #2

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Old 12-22-2017, 08:36 AM   #65
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Re: Beta update #2 video

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Originally Posted by Lake the striker
Then why make hooks thrown after slipping punishable, even though hooks thrown from neutral stance aren’t? Where is the consistency there?

I mean slipping was already seriously punishable by leg kick, head kick and uppercut, if a player attempted to spam slipping strikes there where many tools 'decent' players could use to punish them. It was already very, very punishable. I literally dont understand why you made that change, Its pointless and game breaking.

Duck/upper while holding block in someone's face was OP and stupid. You can't kick a guy who is in your face doing that. I did it to tons of people. It was also the easiest way to beat the AI on Legendary. The top players I played were spamming sways and striking in your face too.

The change is a welcome one from my experience.

At the end of the day... We've all still got a lot of learning to do but I'm sure if anything is unbalanced they'll get to it.

One thing that makes me nervous about this game is that if people want to force the fight with you it's pretty easy to do so. It's hard to keep a good player at kicking range. It feels like you almost have no choice but to box as kicks come out very slow backing up (as they should) and the lunges aren't as efficient as they were in UFC 2. I'm sure people will argue against this and say it's that I'm bad but if you play the right people who know what they're doing... It's very, very hard to keep the fight at kicking range.

We'll see though.
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Old 12-22-2017, 08:40 AM   #66
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Re: EA Sports UFC 3 Beta Feedback Video #2

Body kicks are WAY too slow in EA UFC 3. I'd have already knocked the guy out in real life if someone kicked that slow. Just make them the same speed as combo body kicks. I think the main problem here is the high/low blocking system. It makes it much harder to reactively block strikes. In future EA UFC games, it's absolutely essential that you guys replace it with a more realistic and fluid blocking system.
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Old 12-22-2017, 08:43 AM   #67
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Re: Beta update #2 video

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Originally Posted by Serengeti95
Duck/upper while holding block in someone's face was OP and stupid. You can't kick a guy who is in your face doing that. I did it to tons of people. It was also the easiest way to beat the AI on Legendary. The top players I played were spamming sways and striking in your face too.

The change is a welcome one from my experience.

At the end of the day... We've all still got a lot of learning to do but I'm sure if anything is unbalanced they'll get to it.

One thing that makes me nervous about this game is that if people want to force the fight with you it's pretty easy to do so. It's hard to keep a good player at kicking range. It feels like you almost have no choice but to box as kicks come out very slow backing up (as they should) and the lunges aren't as efficient as they were in UFC 2. I'm sure people will argue against this and say it's that I'm bad but if you play the right people who know what they're doing... It's very, very hard to keep the fight at kicking range.

We'll see though.
I agree. And can we please remove the "too short" character limit?!
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Old 12-22-2017, 08:47 AM   #68
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Not_Entertained
Body kicks are WAY too slow in EA UFC 3. I'd have already knocked the guy out in real life if someone kicked that slow. Just make them the same speed as combo body kicks. I think the main problem here is the high/low blocking system. It makes it much harder to reactively block strikes. In future EA UFC games, it's absolutely essential that you guys replace it with a more realistic and fluid blocking system.
I agreed. A single body kick was too much slow in the beta. It felt pretty bad. I'd prefer much loved combo's one speed. I am worried that the body kick catch is going to be OP like another parry.
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Old 12-22-2017, 08:50 AM   #69
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Not_Entertained
Body kicks are WAY too slow in EA UFC 3. I'd have already knocked the guy out in real life if someone kicked that slow. Just make them the same speed as combo body kicks. I think the main problem here is the high/low blocking system. It makes it much harder to reactively block strikes. In future EA UFC games, it's absolutely essential that you guys replace it with a more realistic and fluid blocking system.
I found the body kicks to be fine(note, not good, great or perfect) in the beta, although I almost never threw single kicks, because that's bad and you should feel bad for doing it, so maybe they feel awkward, idk, but I'm curious what you mean about a more fluid/realistic block, do you want a return to the fuzzy full body block of UFC 1 or an entirely new system?
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Old 12-22-2017, 08:55 AM   #70
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Nugget7211
I found the body kicks to be fine(note, not good, great or perfect) in the beta, although I almost never threw single kicks, because that's bad and you should feel bad for doing it, so maybe they feel awkward, idk, but I'm curious what you mean about a more fluid/realistic block, do you want a return to the fuzzy full body block of UFC 1 or an entirely new system?
Entirely new system.
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Old 12-22-2017, 08:58 AM   #71
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Nugget7211
although I almost never threw single kicks, because that's bad and you should feel bad for doing it, so maybe they feel awkward
Why would throwing a kick with no strikes beforehand be a bad thing? It's common.



Here's Pettis throwing body kicks to help out with the discussion on whether they're too slow in game or not. They probably are a little slow from my reading. You don't want everybody kicking as fast as Pettis here though.
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Old 12-22-2017, 09:04 AM   #72
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Serengeti95
Why would throwing a kick with no strikes beforehand be a bad thing? It's common.



Here's Pettis throwing body kicks to help out with the discussion on whether they're too slow in game or not. They probably are a little slow from my reading.
It just comes from how I was taught. Single kicks are higher risk for the same reward as a set up kick, so why on earth would I ever throw a single kick? (As a lead, counter kicks are a thing that you should do)

I do think that single kicks are a touch slow, but I think it's necessary for them to have impact in a video game. Like, Barboza speed kicks in a game where 1 head kick can put you out would be really, really broken, especially if there was any latency online, so it's basically a realism hit I'm willing to take for playability reasons.
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