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EA Sports UFC 3 Beta Feedback Video #2

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Old 12-22-2017, 03:44 PM   #89
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Serengeti95
I don't think this is true. I think boxing is going to be the go-to on this game for the high level players...

But what I will say is the balance of boxing and kicking is much better on this game than UFC 2. Boxing was bad on UFC 2.
I agree with this, mostly because lead high kicks aren't as quick as jabs any more haha
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Old 12-22-2017, 04:30 PM   #90
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Malaach
Submission questions.

- Do all Flying Submissions that had one or two gates get bumped up to five or four?
- Did the back Clinch RNC Submission Gate # also get increased?
- Do Submissions with less gates only apply to finish the fight now? (Imo that approach what makes sense if it is that way because it's the closest thing to having a submission bonus of a rocked opponent as it was in UFC Undisputed when submitting a rocked opponent.)

I'm liking these changes showing the community the hard work you developers are doing to show you guys actually listen to the community. Thank you EA Devs!
No. Some of the submissions, specially the clinching ones, don't have animations for all 5 stages. So, they sorta must remain with few stages. It was great that they could change the Imanari roll to 4 gates.
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Old 12-22-2017, 04:48 PM   #91
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Solid_Altair
No. Some of the submissions, specially the clinching ones, don't have animations for all 5 stages. So, they sorta must remain with few stages. It was great that they could change the Imanari roll to 4 gates.
Thank you Solid_Altair, that would make sense about why some subs only have a few gates.

Am I understanding correctly about finish the fight submissions having less gates though? That's what it seemed like to me. Which would mean Finish the fight submissions have their own personal animation stages right?
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Old 12-22-2017, 05:14 PM   #92
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Malaach
Thank you Solid_Altair, that would make sense about why some subs only have a few gates.

Am I understanding correctly about finish the fight submissions having less gates though? That's what it seemed like to me. Which would mean Finish the fight submissions have their own personal animation stages right?
You're welcome. I think all FTF subs are one stage only. Does this answer you question?
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Old 12-22-2017, 05:20 PM   #93
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Serengeti95
I don't think this is true. I think boxing is going to be the go-to on this game for the high level players...

But what I will say is the balance of boxing and kicking is much better on this game than UFC 2. Boxing was bad on UFC 2.
Oh sorry, I meant in real life!
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Old 12-22-2017, 05:32 PM   #94
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Not_Entertained
Oh sorry, I meant in real life!
Even then, I'm not sure what your point was. Like yeah, there's work arounds for traditional counters, which is why the jab didn't vanish from boxing when people figured out the cross-counter.
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Old 12-22-2017, 05:52 PM   #95
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Nugget7211
Even then, I'm not sure what your point was. Like yeah, there's work arounds for traditional counters, which is why the jab didn't vanish from boxing when people figured out the cross-counter.
I mean you said that to beat pure Thai fighters that use single kicks you just punch them or go for a takedown. It's not as easy as you think against skilled kickers.
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Old 12-22-2017, 06:01 PM   #96
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Not_Entertained
I mean you said that to beat pure Thai fighters that use single kicks you just punch them or go for a takedown. It's not as easy as you think against skilled kickers.
I never said it easy, same way if you asked me how to beat McGregor, I'd say kick his legs, try to weather the early storm and eventually get him to the mat. Doesn't make that in anyway easy to do.

It's effectively the same problem you get with being overly simplistic with anything, like, if you asked me how to beat any given 2d Mario game and I said "Go right and jump", that's accurate, but not really very helpful, but to be honest, wasn't really trying to get into a super deep kickboxing technique conversation on a forum for a video game hahaha
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