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Old 02-09-2018, 04:46 PM   #65
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Re: I hope a lesson can be learned here

Quote:
Originally Posted by FCB x Finlay
And thats complained about.
Thats fine to complain. It also should be greatly appreciated when 1 game out of 15-20 sports games has regular dev interaction/
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Old 02-09-2018, 04:50 PM   #66
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Re: I hope a lesson can be learned here

Quote:
Originally Posted by mannyonelover
OK now ask yourself what happened to the original EA forum ... it became a cesspool of complaints and it was ran poorly by the moderators that’s why they moved it here, no you can use the excuse of going to the back of a product and states for technical support call this number but you know even call of duty has a forum where they develop their patches,
And since you guys are so smart where does EA get their information to create a patch from from the game changers lol no it comes from this website then if EA has such a great product , and has other means to gather information , shut the site down and see where they get their feedback from??
Now please answer that question for me?




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The original EA forum was shut down because it lacked the proper moderation tools to combat trolls. OS does. The new EA forum actually has those tools now too.

The devs take info ideas for patches from the forums, youtube, twitter, reddit and the GAMECHANGERS. In fact, the devs discuss ways to implement patch changes with gamechangers regularly.
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Old 02-09-2018, 04:53 PM   #67
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Re: I hope a lesson can be learned here

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Originally Posted by aholbert32
Thats fine to complain. It also should be greatly appreciated when 1 game out of 15-20 sports games has regular dev interaction/


That’s where you’re wrong again out of the hundreds and thousands of games created this is the only team that gathers patches from forums?
That’s delusional... now you guys just reaching... i’ve been on many different forums and chatted with teams developers , it’s the norm today.. The only problem with this forum is that it’s glorified !
It’s great that we can communicate with them but it’s just the way the Industry of gaming is going..



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Old 02-09-2018, 04:56 PM   #68
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Re: I hope a lesson can be learned here

Quote:
Originally Posted by Phillyboi207
Compared to the last 2 years? Really?

Last year you could walk through overhands and head kicks.

The damage system alone makes it way more realistic. There’s still some questionable decisions imo but this game isnt only meant to be 100% real.

I definitely respect you as a poster but I dunno how you can genuinely mean what you just posted.
Having insane vulnerabilitiy windows after a slip doesnt make the game realistic...

Imo its by far the most arcade MMA game ive ever played.

Movement feels slow and unresponsive which makes playing a realistic outfighting strategy impossible.

Also moving while striking 100% of the time is not how fighting works...

Almost every high level fight is guys standing face to face flicking slips in random directions fishing for an easy rock.

Almost every fight is non stop pressure and memorized combos.

The combo system in general is unnecessary and causes all sorts of problem with input lag, inputs being dropped, effects the fluidity with grappling. People throwing goofy combos in ufc 2 was 100% due to the combo multiplier mechanic which way over incentivized playing like that. That mechanic handidly mutated gameplay.

Movement feel so delayed and slow and slidy. I see openings I cant capitalize on becauae everything is so slow. You cant dash into and out of the pocket anymore.

Jabs feel weightless and weak. You cant intercept people on a start up or whiff with a hop in jab anymore.

Headmovment has been turned into flick a stick for rock paper scizzors and real to life Headmovment frames /modes are impossible. There ia jo subtlety or nuance to it. Just flick n rip.

The camera is pure insanity and imo totally ruins the online experience. It flys all over the place and messes with control orientation. I feel like im fighting the camera as much as im fighting my opponent.

I played a game with a very high level guy the other day. Im moving movin movin. Hes just non stop pressuring me flicking his head constantly. I try to time hooks. Try to time uppercuts. The pressure is just unstoppable so eventually i jusy stop moving at all and start trying to time one of these constant sways. Guy stands directly in front of me, not moving, bobbing and weaving, flicking that stick constantly and just Mike Tysons me in the middle of the ring for like 2 minutes. He drops me like 7 times before the KO comes.

This is like 90% of every high level match in this game.

Theres 1 playstyle at high level. You have a guy with sidekicks or you dont, but pretty much everyone jusylt Mike Tysons it every single game, unless you a masochist like Bigg Cee and are completely determined to do nothing but grapple.

It doesnt even feel like the fighter I pick matter. Everyone is just doint non stop slip hooks constantly all fight. Some guys uave better stamina or a spin kick but it all feels the same to me.

The core gameplay is just not fun to me.

Im I am a seriously die hard MMA nerd. Like, what good does it do me to hate on this game? Thats the last thing I want. But it is what it is.
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Old 02-09-2018, 04:57 PM   #69
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Re: I hope a lesson can be learned here

This game is not hot garbage and they've shown the willingness to patch major issues in the past. It's a fun but flawed game.

That said, I'm really concerned this franchise will follow all the other EA's franchises-- incremental changes each year. They've already put the money in to develop, and I fear that this is what we'll get. I think some of the major complaints I'm seeing are not patchable, but require a system rebuild (input lag, lack of fluidity!). IMO this game hasn't been playable on a competitive level since EA took over.

It's clear that Undisputed was better, this EA system isn't quite hitting the mark, and I sincerely hope EA will consider starting over.
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Old 02-09-2018, 04:58 PM   #70
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Re: I hope a lesson can be learned here

Quote:
Originally Posted by mannyonelover
That’s where you’re wrong again out of the hundreds and thousands of games created this is the only team that gathers patches from forums?
That’s delusional... now you guys just reaching... i’ve been on many different forums and chatted with teams developers , it’s the norm today.. The only problem with this forum is that it’s glorified !
It’s great that we can communicate with them but it’s just the way the Industry of gaming is going..



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You're not wrong, it is pretty common practice these days. But that said, what's your point? I don't really see how this matters. Devs from other games aren't going to sit there and argue with trolls either. Once you start trashing them and their game they're simply going to ignore you, as they should.
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Old 02-09-2018, 05:04 PM   #71
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Re: I hope a lesson can be learned here

Quote:
Originally Posted by mannyonelover
That’s where you’re wrong again out of the hundreds and thousands of games created this is the only team that gathers patches from forums?
That’s delusional... now you guys just reaching... i’ve been on many different forums and chatted with teams developers , it’s the norm today.. The only problem with this forum is that it’s glorified !
It’s great that we can communicate with them but it’s just the way the Industry of gaming is going..



Sent from my iPhone using Operation Sports


15-20 sports games are release each year. Only 3 of them have regular dev communication. UFC. The show. Nba2k.

Madden has sporadic communication through Twitter.

None of them come close to the amount of communication the ufc devs give. None of them.


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Old 02-09-2018, 05:05 PM   #72
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Re: I hope a lesson can be learned here

Quote:
Originally Posted by Haz____
Having insane vulnerabilitiy windows after a slip doesnt make the game realistic...

Imo its by far the most arcade MMA game ive ever played.

Movement feels slow and unresponsive which makes playing a realistic outfighting strategy impossible.

Also moving while striking 100% of the time is not how fighting works...

Almost every high level fight is guys standing face to face flicking slips in random directions fishing for an easy rock.

Almost every fight is non stop pressure and memorized combos.

The combo system in general is unnecessary and causes all sorts of problem with input lag, inputs being dropped, effects the fluidity with grappling. People throwing goofy combos in ufc 2 was 100% due to the combo multiplier mechanic which way over incentivized playing like that. That mechanic handidly mutated gameplay.

Movement feel so delayed and slow and slidy. I see openings I cant capitalize on becauae everything is so slow. You cant dash into and out of the pocket anymore.

Jabs feel weightless and weak. You cant intercept people on a start up or whiff with a hop in jab anymore.

Headmovment has been turned into flick a stick for rock paper scizzors and real to life Headmovment frames /modes are impossible. There ia jo subtlety or nuance to it. Just flick n rip.

The camera is pure insanity and imo totally ruins the online experience. It flys all over the place and messes with control orientation. I feel like im fighting the camera as much as im fighting my opponent.

I played a game with a very high level guy the other day. Im moving movin movin. Hes just non stop pressuring me flicking his head constantly. I try to time hooks. Try to time uppercuts. The pressure is just unstoppable so eventually i jusy stop moving at all and start trying to time one of these constant sways. Guy stands directly in front of me, not moving, bobbing and weaving, flicking that stick constantly and just Mike Tysons me in the middle of the ring for like 2 minutes. He drops me like 7 times before the KO comes.

This is like 90% of every high level match in this game.

Theres 1 playstyle at high level. You have a guy with sidekicks or you dont, but pretty much everyone jusylt Mike Tysons it every single game, unless you a masochist like Bigg Cee and are completely determined to do nothing but grapple.

It doesnt even feel like the fighter I pick matter. Everyone is just doint non stop slip hooks constantly all fight. Some guys uave better stamina or a spin kick but it all feels the same to me.

The core gameplay is just not fun to me.

Im I am a seriously die hard MMA nerd. Like, what good does it do me to hate on this game? Thats the last thing I want. But it is what it is.
Do you honestly believe that there's anything they can do to gameplay that will NOT turn into this online? That's what online gaming is. People finding any possible cheese they can and abusing it. You can't and shouldn't make a sports game that is catering to the online crowd first and foremost.
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