Way to totally miss the point. I’m not questioning whether or not this style can be stopped, I’m questioning if it should even be possible.
It’s been awhile since I’ve watched those fights against Prod and NRG, but the game was more difficult to take to the ground and submissions were much harder to get. I know for a fact you didn’t aggressively go for subs anyway. Whether you couldn’t do it or didn’t try is up for debate because we didn’t see that strategy.
I know you really want to justify this strategy because it’s literally the only one you know, so I’m not even going to attempt to bash through that confirmation bias. If my team was about to get swept 5-0 from one of the most reviled players in the game, I’d probably want to bypass any core gameplay mechanics to maximize my potential to win too.
The fact of the matter is, this isn’t even about me. I was decrying this type of “gameplay” when you beat Bez after getting ground into the dirt before throwing on a two gate sub. The same people supporting you were crying out against Hammer for only attempting flying two gate subs in his earlier fights. There is obviously an element of favoritism on this subject.
I’ve already proven that the “you can deny it” argument is invalid. You could beat the head movement abusers on release too. Doesn’t mean it didn’t need to get patched out.
There are three reasons you won that fight: 1. You surprised me by going so aggressive. 2. I didn’t even know you could sub someone successfully without it being set up. 3. You almost exclusively try to win by submission. It’s something most players don’t encounter much and therefore, very difficult to prepare against.
The honest truth is this isn’t a style vs. style thing. Your performance isn’t replicable against me. The element of surprise was 2/3rds of that win. The only one of you I wouldn’t win more games out of BO5 or something when we were all playing regularly is Kenetic (I haven’t played Combo or Z, so exclude them).
Especially if I had as much time as them to practice sub defense against you.
None of this even matters as my main point was that having an entirely separate system for submissions apart from the core gameplay is not preferable. It shows only that you are good at that particular mini game. Transitional submissions are absolutely the next logical step forward.
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