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EA Sports UFC 3 Beta Feedback Video #2

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Old 12-21-2017, 05:14 PM   #33
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Coolade
It appears as if I'll be in the minority here but that's ok, maybe someone can explain the thought process behind the change. Disallowing someone to recover correctly or block after missing a slip strike seems ill advised. I used it often to punish spammers preemptively, and it was countered well with uppercuts or head kicks if I became too predictable with my sway direction. Why put an emphasis on head movement in this years game, only to actively discourage using it? It's the main form of defense and now I feel like it carries too much risk of being punished. If I slip jab on entry and it's blocked, I'm suddenly unable to raise my hands to protect my face? And how is it being determined if a slip strike is on entry considering you're moving backwards or forwards constantly during a fight? It feels like were going back to that forced "parry window" from EA UFC 2 that I was celebrating this game for getting rid of.
They only nerfed it offensively, if you're using it defensively it'll be the same. All that's changed (In my understanding at least) is that if someone throws a ducking uppercut for example as a lead rather than a counter and whiffs, they'll be punishable now rather than being able to block in the time it takes to throw a counter punch. I had it happen a few times in the beta where I'd throw a counter 2-3 to a whiffed duck uppercut and they'd block it at an absurd speed. All they did was make a lead that should be unsafe, unsafe.
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Old 12-21-2017, 05:17 PM   #34
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Re: EA Sports UFC 3 Beta Feedback Video #2

I'm in agreement here. If anything, I thought they would allow more responsive blocking after a slip, not the opposite.

Edit: Maybe I'm confused as well. I'll wait for the fog to clear a bit.

Last edited by Evil97; 12-21-2017 at 05:19 PM.
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Old 12-21-2017, 05:18 PM   #35
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Nugget7211
They only nerfed it offensively, if you're using it defensively it'll be the same. All that's changed (In my understanding at least) is that if someone throws a ducking uppercut for example as a lead rather than a counter and whiffs, they'll be punishable now rather than being able to block in the time it takes to throw a counter punch. I had it happen a few times in the beta where I'd throw a counter 2-3 to a whiffed duck uppercut and they'd block it at an absurd speed. All they did was make a lead that should be unsafe, unsafe.

hmm ok. I would def need to play and feel the changes but that makes sense. I wonder if its only uppercuts and hooks? Sometimes I'd slip and jab on entry with no intention or care of countering or landing just to feel out their defensive habits or train them to expect something during my next entry. Feels like it'd limit some strategies but I won't know until I play.
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Old 12-21-2017, 05:29 PM   #36
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Coolade
hmm ok. I would def need to play and feel the changes but that makes sense. I wonder if its only uppercuts and hooks? Sometimes I'd slip and jab on entry with no intention or care of countering or landing just to feel out their defensive habits or train them to expect something during my next entry. Feels like it'd limit some strategies but I won't know until I play.
All that I think you'd need to change is just make sure to try to at least land on their block
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Old 12-21-2017, 05:33 PM   #37
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Nugget7211
All that I think you'd need to change is just make sure to try to at least land on their block
I'm notorious for leading with slipping strikes and I haven't felt this change at all. Now I don't think people I'm playing with are trying to punish with it, but the punish isn't a trivial thing to do.

This just gives you tools to shut down this flavor of spam if it shows up, where no reliable option existed before.
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Old 12-21-2017, 06:12 PM   #38
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by GameplayDevUFC
I'm notorious for leading with slipping strikes and I haven't felt this change at all. Now I don't think people I'm playing with are trying to punish with it, but the punish isn't a trivial thing to do.

This just gives you tools to shut down this flavor of spam if it shows up, where no reliable option existed before.
Ok cool, I was just worried because leading with slipping strikes is basically how I planned to use Dominick Cruz. Him evading counter strikes on his exit with advanced lunges regardless if he lands or not is his fighting technique. Curious to see how this works in practice.
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Old 12-21-2017, 06:16 PM   #39
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Coolade
Ok cool, I was just worried because leading with slipping strikes is basically how I planned to use Dominick Cruz. Him evading counter strikes on his exit with advanced lunges regardless if he lands or not is his fighting technique. Curious to see how this works in practice.
I'd note that Cruz almost never leads, and hasn't looked great when he has (Garbrandt fight, spots in the Dillashaw fight)
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Old 12-21-2017, 06:20 PM   #40
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Re: EA Sports UFC 3 Beta Feedback Video #2

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Originally Posted by Nugget7211
I'd note that Cruz almost never leads, and hasn't looked great when he has (Garbrandt fight, spots in the Dillashaw fight)
The dudes feet are probably gone.
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