|
Quote: |
|
|
|
|
Originally Posted by Rickster101 |
|
|
|
|
|
|
|
|
This is actually a very interesting post and I like your thinking here bro it is definatly out of the norm from other postings I've read,what you've done is what I've always suspected but could never fully understand.
To me it seems that some sliders actually perform better when they're lower and according to your findings and stats posted here this "out of the box" thinking is something that holds some validity.
Case in point...take a closer look at "Nick Chews" sliders,not dominating or over powering but still along with his set of rosters very very effective.
Now I haven't gone over his latest rosters in detail but am familiar with his previous work and from what I do know they are every bit as good as any I've played with,still with his slider settings being so odd I would question just how did he do that.
Well draw your own conclusions and check them out for yourself in the meantime I'd be interested in seeing just what you used to get these figures you've posted here 55-65% is something I'd like to see for myself.
Holla Back y'all
Rickster101
|
|
|
|
|
|
Well, I left the XBox on all day yesterday having the computer play against itself over and over and checking results. I am still getting the computer to complete 55-65% of its passes, however, I can't really get rid of the interceptions. I am seeing at least 2-3 a game. NFL games see an average of 1.5 so this is still kind of high. I have been using the Saints and 49ers though so maybe it's the QB's. The only rating edits I am using are the following:
- All players with stamina at 99
- All HB/FB/WR/TE catch ratings and run route ratings boosted 15 points with a min of 70.
One of the big reasons for low completion %'s is that there are way to many passes defended. The NFL leader last year had 23, or just over 1 a game. You will see some guys get 5 and 6 a game in 2k5. I messed around a while ago with all the defensive ratings (I did these in separate tests, not all at once) moving coverage down (I actually moved consistency up to 99 for all defensive players and then adjusted coverage down until their overall rating was the same), cut the jump ratings in half, cut the agility ratings in half, and I was still seeing all the passes defended. I guess it's just programmed in the game. With the edits that I made to the HB/WR/TE/FB the QB spreads the ball around more and the guys are more likely to catch it in traffic. Now the sliders I have been using are everything set to 0 except for injuries (19) and fumbles (22). This actually gives you a good game, with good teams beating up on bad teams most of the time, which is what I want. I would like to play a franchise with these but I need a workable version of Finn's editor to edit the whole league.