Dynamic Difficulty?

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  • 2kguy
    Rookie
    • Aug 2005
    • 245

    #256
    Re: Slumps?

    Originally posted by ShaBoomer
    Don't know if this will shed some light on your situation, but this is buried in the Misc section of the Strategy Guide:

    "RTTS shifts hitting and pitching difficulty by 1 level when transitioning between the AA, AAA, and MLB leagues (capped between Rookie and Legend). This rule doesn't directly change your difficulty setting but acts as a modifier to it. Beginner and Dynamic difficulty are unaffected by this rule."

    I don't believe there are any kind of predetermined slumps. You'll just have to make some adjustments (do I sound like your hitting coach?)
    Thanks. Yes I noticed that on my own through game play. When I first started in the majors I couldn't hit on Veteran well at all and had to lower it to Rookie. But then it was too easy.

    Once going to Dynamic, I continued to excel through Rookie+ (+, then ++, then +++, then ++++). But once I got to Veteran I did very poorly. Then it was -,--,---,---- and back to Rookie+ but even now I am still doing almost as poorly. Something has thrown my game off.

    I am going to try tweaking the sliders a bit. I think the first thing I will try is turning the pitch speed down one notch. It is so far to tell the difference between a fast ball and off-speed pitch for me, for example.

    Comment

    • ShaBoomer
      Rookie
      • May 2014
      • 154

      #257
      Re: Dynamic Difficulty?

      Originally posted by Jr.
      It's not score 3+ or give up 3 or less.. the score differential has to be more than 3 runs for promotion/demotion.
      I guess you didn't actually read the Strategy Guide...

      "The difficulty adjustments are 1/2 difficulty steps. The primary criteria for difficulty promotions/demotions under Dynamic Difficulty is your team OPS (in the case of RTTS, your individual OPS). A promotion may only happen if your team is winning by 3 or more runs, and a demotion can only happen if your team is losing by 3 or more runs. This rule is waived for relief pitchers starting mid-game. Promotions/demotions are checked after each at-bat, and after a promotion or demotion no further changes or progress may happen until the next game."


      "3 or more", means 3 runs or more. Not 4 runs.

      Comment

      • Jr.
        Playgirl Coverboy
        • Feb 2003
        • 19171

        #258
        Re: Dynamic Difficulty?

        Originally posted by ShaBoomer
        I guess you didn't actually read the Strategy Guide...

        "The difficulty adjustments are 1/2 difficulty steps. The primary criteria for difficulty promotions/demotions under Dynamic Difficulty is your team OPS (in the case of RTTS, your individual OPS). A promotion may only happen if your team is winning by 3 or more runs, and a demotion can only happen if your team is losing by 3 or more runs. This rule is waived for relief pitchers starting mid-game. Promotions/demotions are checked after each at-bat, and after a promotion or demotion no further changes or progress may happen until the next game."


        "3 or more", means 3 runs or more. Not 4 runs.
        Neither did you. It says you have to win or lose by 3 or more runs, not give up or score 3 or more runs.
        My favorite teams are better than your favorite teams

        Watch me play video games

        Comment

        • ShaBoomer
          Rookie
          • May 2014
          • 154

          #259
          Re: Dynamic Difficulty?

          Originally posted by Jr.
          Neither did you. It says you have to win or lose by 3 or more runs, not give up or score 3 or more runs.
          No, it actually says "winning". Not win.

          If you had to win by 3 or more runs you wouldn't be promoted/demoted until AFTER the game was done.

          You can be promoted/demoted at any point during the game after scoring at least 3 runs, or giving up at least 3 runs.

          Comment

          • Jr.
            Playgirl Coverboy
            • Feb 2003
            • 19171

            #260
            Re: Dynamic Difficulty?

            Originally posted by ShaBoomer
            No, it actually says "winning". Not win.

            If you had to win by 3 or more runs you wouldn't be promoted/demoted until AFTER the game was done.

            You can be promoted/demoted at any point during the game after scoring at least 3 runs, or giving up at least 3 runs.
            This still isn't right. If you score 2 runs and give up 3, it won't move you because the difference is less than 3 runs. The score differential has to be 3 runs or more.

            We've both been wrong multiple times, but I think we got it now.
            My favorite teams are better than your favorite teams

            Watch me play video games

            Comment

            • ShaBoomer
              Rookie
              • May 2014
              • 154

              #261
              Re: Dynamic Difficulty?

              Originally posted by Jr.
              This still isn't right. If you score 2 runs and give up 3, it won't move you because the difference is less than 3 runs. The score differential has to be 3 runs or more.

              We've both been wrong multiple times, but I think we got it now.
              Yeah, there's no point in arguing over something so stupid.

              However, I'm pretty sure I've given up 3 runs and had my pitching difficulty lowered even though I'm winning (so scored more than 3 runs offensively).

              I get what you're saying about offensive difficulty not going up/down unless there is a three run (or more) differential, but I think pitching difficulty is handled on it's own if that makes sense.

              Comment

              • The Chef
                Moderator
                • Sep 2003
                • 13684

                #262
                Re: Dynamic Difficulty?

                I just got the HOF bump again at the tail end of a 6-0 shutout at Washington with Beckett just in time for that hot mess named Dan Haren to come out and promptly knock me back down to AS+ lol (hasnt happened yet since I havent played so only speculating). Classic pitching is so tough to do at times, I walked the SP in that game thanks to starting 3-1 to him and Beckett being completely unable to groove a cutter that he had full confidence in, I mean marker was dead center, never moved it and he missed way off the plate. I know its an argument for another thread but if there is one correction they need to make its cut down on the 3 ball counts to the opposing teams SP, it gets insanely old.
                http://www.twitch.tv/kitm9891

                Comment

                • The Chef
                  Moderator
                  • Sep 2003
                  • 13684

                  #263
                  Re: Dynamic Difficulty?

                  Just as I suspected, I lasted 4.1 Innings on HOF before it demoted me. I don't know what it is about HOF but the CPU becomes jacked up, last time Minnesota hit 6 HR's off me before it finally demoted me and this time Washington hit 3 in the first 4.1 Innings before it demoted me. DD really needs to be fine tuned so it will lock you in instead of having one 6-0 win and having it think I should suddenly be promoted off of one game, hell for that matter it shouldnt demote me based on one game either. I really wanna like DD but this back and forth thing is getting tiresome and Im only 30 games into my franchise so I cant imagine how irritating it will get if it keeps doing this for the remainder of the season.
                  http://www.twitch.tv/kitm9891

                  Comment

                  • Heroesandvillains
                    MVP
                    • May 2009
                    • 5974

                    #264
                    Re: Dynamic Difficulty?

                    Boy...

                    Turning up CPU Solid Hits a click (to 6) has really helped.

                    I'm back down to AS and now the CPU jumps on me a good deal better and even puts up some first inning runs too (I went 22 consecutive games on AS Default without giving up a first inning run).

                    Maybe this will really help with the stabilization process.

                    The difference is pretty noticable so to anyone not getting hit hard enough often enough, it may be worth a shot!

                    Comment

                    • darkknightrises
                      Banned
                      • Sep 2012
                      • 1468

                      #265
                      Re: Dynamic Difficulty?

                      So I am now 10 games in spring training with the gaints. The first 5 where default sliders and then after that I put computers strike frequency down to 3 and pitcher consistency down to 4 and pitcher control down to 4 and both erros sliders down to 4 and fielder reaction down to 4 and filder speed down to 3 everthing eles still default. Affter 10 games I am at allstar pitching and have been up to all star pitching + a few times but ever time I get to all star pitching + I end up giving up some runs and go back down to just all star. My hitting has gotten up to vertian + a few times but then goes back down to just vertian.


                      averge 262
                      hits 88 so 8.8 a game
                      runs 42 so 4.2 a game
                      HR 10 but 6 came in one game and 2 in other game so with out that I would have just 2 in 8 games
                      BB 10 probly because I am only on vertian and may need to lower computer pitching sliders a little more.
                      so 33 so only 3.3 a game
                      ERA 3.08
                      hits giving up 74 so about 7.4 a game
                      HR giving up 7
                      BB allowed 15 so 1.5 a game
                      so 77 so about 7.7 a game.
                      I am going to lower both computer pitch conter and consiste by 1 more down to 3 and see what happends with all 3 being at 3.

                      Comment

                      • steelerfan
                        MVP
                        • Jun 2003
                        • 4339

                        #266
                        Re: Dynamic Difficulty?

                        Originally posted by Heroesandvillains
                        Boy...

                        Turning up CPU Solid Hits a click (to 6) has really helped.

                        I'm back down to AS and now the CPU jumps on me a good deal better and even puts up some first inning runs too (I went 22 consecutive games on AS Default without giving up a first inning run).

                        Maybe this will really help with the stabilization process.

                        The difference is pretty noticable so to anyone not getting hit hard enough often enough, it may be worth a shot!
                        Yes, solid hits makes a big difference. I have it on 6 and I bounce back and forth between Veteran and All Star.

                        Comment

                        • darkknightrises
                          Banned
                          • Sep 2012
                          • 1468

                          #267
                          Re: Dynamic Difficulty?

                          Is any one finding that when you to ether a + level on hitting on pitching that then you don't do good? I have gotten to all star pitching + like 4 times and has soon has I do I get hit hard. I think in like 4 innings pitching with + all star my era in those innings is like 27.00 lol

                          Comment

                          • ShaBoomer
                            Rookie
                            • May 2014
                            • 154

                            #268
                            Re: Dynamic Difficulty?

                            Originally posted by darkknightrises
                            Is any one finding that when you to ether a + level on hitting on pitching that then you don't do good? I have gotten to all star pitching + like 4 times and has soon has I do I get hit hard. I think in like 4 innings pitching with + all star my era in those innings is like 27.00 lol
                            Are you making adjustments after your difficulty level goes up? What I mean is, are you adjusting your pitching strategy?

                            Comment

                            • Bacong
                              Rookie
                              • Apr 2008
                              • 408

                              #269
                              Re: Dynamic Difficulty?

                              anyone know how to get rid of the gigantic on screen display telling you what level you're at? I don't want it to blatantly feel like a video game.

                              Comment

                              • Jr.
                                Playgirl Coverboy
                                • Feb 2003
                                • 19171

                                #270
                                Re: Dynamic Difficulty?

                                Originally posted by Bacong
                                anyone know how to get rid of the gigantic on screen display telling you what level you're at? I don't want it to blatantly feel like a video game.
                                You can't get rid of it
                                My favorite teams are better than your favorite teams

                                Watch me play video games

                                Comment

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