Cavicchi.... The levels that you are talking about have NO bearing on the difficulty of the game. If you start at beginner, and get to level 6, it presumes you've learned enough to movie on to the regular levels. Ex.. Rookie, Veteran, All Star, and HOF. Once you move to rookie, the only thing that the level (that you are referring to in the top left corner) is used for is your Universal Profile. It doesn't effect your game play at all, and if you think it does, then it is just a placebo effect. You could be a level 70, and still be playing on rookie, because YOU set the skill level yourself, once you leave beginner. I think you are paying entirely too much attention to that level, and it has no effect on your outcomes.
Dynamic Difficulty?
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Re: Dynamic Difficulty?
Cavicchi.... The levels that you are talking about have NO bearing on the difficulty of the game. If you start at beginner, and get to level 6, it presumes you've learned enough to movie on to the regular levels. Ex.. Rookie, Veteran, All Star, and HOF. Once you move to rookie, the only thing that the level (that you are referring to in the top left corner) is used for is your Universal Profile. It doesn't effect your game play at all, and if you think it does, then it is just a placebo effect. You could be a level 70, and still be playing on rookie, because YOU set the skill level yourself, once you leave beginner. I think you are paying entirely too much attention to that level, and it has no effect on your outcomes.XBOX Gamertag: KCHuskey
PSN Gamertag: KCHuskey
"I remember a day before sliders existed, when we would play an entire season, before dinner." -
Re: Dynamic Difficulty?
Offense
Batting .253 (21st)
Doubles 50 (T-17th)
Triples 9 (T-2nd)
HR 35 (T-8th)
BBs 90 (21st)
K 276 (30th)
Slugging .403 (12th)
OBP .307 (24th)
Defense/Pitching
Fielding % .985 (22nd)
Opponent Batting .253
ERA 4.08 (17th)
HRA 41 (28th)
BBA 98 (17th)
K 244 (T-10th)
To me, the most glaring statistic is the number of home runs I've hit. I could dial User Power down, but I'm not sure if that would screw up DD even more because my numbers would sink further pushing me further down the food chain. I'd also like to strike the CPU out less often but, it seems, even a slight tweak to CPU contact throws them into hitting .400.
Any thoughts?Comment
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Re: Dynamic Difficulty?
And here are some pertinent stats through 32 games (18-14 with the Astros).
Offense
Batting .253 (21st)
Doubles 50 (T-17th)
Triples 9 (T-2nd)
HR 35 (T-8th)
BBs 90 (21st)
K 276 (30th)
Slugging .403 (12th)
OBP .307 (24th)
Defense/Pitching
Fielding % .985 (22nd)
Opponent Batting .253
ERA 4.08 (17th)
HRA 41 (28th)
BBA 98 (17th)
K 244 (T-10th)
To me, the most glaring statistic is the number of home runs I've hit. I could dial User Power down, but I'm not sure if that would screw up DD even more because my numbers would sink further pushing me further down the food chain. I'd also like to strike the CPU out less often but, it seems, even a slight tweak to CPU contact throws them into hitting .400.
Any thoughts?
After a quick glance, a lot of the other stats look within reason as well.Comment
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Re: Dynamic Difficulty?
And here are some pertinent stats through 32 games (18-14 with the Astros).
Offense
Batting .253 (21st)
Doubles 50 (T-17th)
Triples 9 (T-2nd)
HR 35 (T-8th)
BBs 90 (21st)
K 276 (30th)
Slugging .403 (12th)
OBP .307 (24th)
Defense/Pitching
Fielding % .985 (22nd)
Opponent Batting .253
ERA 4.08 (17th)
HRA 41 (28th)
BBA 98 (17th)
K 244 (T-10th)
To me, the most glaring statistic is the number of home runs I've hit. I could dial User Power down, but I'm not sure if that would screw up DD even more because my numbers would sink further pushing me further down the food chain. I'd also like to strike the CPU out less often but, it seems, even a slight tweak to CPU contact throws them into hitting .400.
Any thoughts?Comment
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Re: Dynamic Difficulty?
His solid hits (doubles and triples) are actually lower than real life numbers (69 and 11 respectively) so if realism is the target, lowering the slider won't achieve the desired result.
If your offensive numbers are in the correct range but your defensive numbers aren't, I would turn off DD for pitching and pick a difficulty level you're comfortable with. If you want to mess with sliders, I would change the CPU sliders until they start beating you in the way you're looking for.
However, keep in mind that you as the user have the ability to play better with the teams in the game than they can in real life. For example, I can hit better than .130 with JP Arencibia because I don't chase as many pitches in the game as he does in real life. That doesn't mean his ratings are incorrect, it just means I can produce better results with a good AB.Comment
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Re: Dynamic Difficulty?
I don't know guys. His stats are actually very realistic.
He does have quite a few XBH and is pitching more K's than you'd expect with HOU, but I don't see anything here we wouldn't be patting him on the back for if he wasn't Houston.
His stats look more realistic than mine and mine look damn good.
Perhaps if he raises either the Fouls or Solid Hits slider (not to reduce XBH but to "fear" the hitter more and drop Confidence) for the CPU and possibly drops his Solid Hits slider a click than that would be ok. But I really like his numbers.Last edited by Heroesandvillains; 05-21-2014, 09:55 PM.Comment
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Re: Dynamic Difficulty?
If anyone wants to see what my sliders are, they are in the vault (steelerfan1933).
As for CPU Timing, I took out up one tick late in my slider development and the CPU hit .400 over the course of like 5 games so I dialed it back. I'm reasonably certain I messed with Solid hits and Contact too, but didn't like the results compared to where I am.
Maybe I should concentrate more on making my pitching a bit worse.Comment
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Re: Dynamic Difficulty?
After re-visiting my Sliders, I think I'm going to raise CPU Foul Frequency by one for a few games and see if that helps.
The part that I think may help me is "More fouls will get batters into more deep counts, but also protect them on 2 strikes."
That has to negatively affect my pitching (other than saving me from the odd ball hit down the baseline). Deeper counts should affect fatigue a little and the extra protection on 2 strike counts should curtail strikeouts a little too. Maybe the extra hit or two that results will be enough to make me lose a bit more.
I'll try that for a series or two and see where it goes. If that fails, or doesn't finish the job, I'll probably look at Human Contact next.
Thanks for the suggestions, guys. Feel free to give more and I will keep you guys posted on my progress.Comment
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Re: Dynamic Difficulty?
Cavicchi.... The levels that you are talking about have NO bearing on the difficulty of the game. If you start at beginner, and get to level 6, it presumes you've learned enough to movie on to the regular levels. Ex.. Rookie, Veteran, All Star, and HOF. Once you move to rookie, the only thing that the level (that you are referring to in the top left corner) is used for is your Universal Profile. It doesn't effect your game play at all, and if you think it does, then it is just a placebo effect. You could be a level 70, and still be playing on rookie, because YOU set the skill level yourself, once you leave beginner. I think you are paying entirely too much attention to that level, and it has no effect on your outcomes.Comment
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Slumps?
I was playing on Veteran in the minors and doing very well. I'm a 93 overall with contact at 70 and power at 67. Called up the majors. I was doing poorly on veteran and changed it to rookie.
Then I started doing great. Was hitting home runs like 1 every 15-20 at-bats, including two games with two HRs each and batting .350.
So then I changed it to Dynamic Difficulty for hitting. It started me at Rookie+. I did well and eventually moved me to Veteran. Then things fell apart. I went like 4 for 35 before it went back to Rookie+. Now I am still struggling on Rookie+.
I want the game to be challenging, but its no fun at all (and very frustrating) to bat like .150.
Has this happened to anyone else? Are slumps like this pre-programmed whereby its determined to make you sucky for a while, or is it something I'm doing to hit so poorly now?Comment
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Re: Slumps?
I was playing on Veteran in the minors and doing very well. I'm a 93 overall with contact at 70 and power at 67. Called up the majors. I was doing poorly on veteran and changed it to rookie.
Then I started doing great. Was hitting home runs like 1 every 15-20 at-bats, including two games with two HRs each and batting .350.
So then I changed it to Dynamic Difficulty for hitting. It started me at Rookie+. I did well and eventually moved me to Veteran. Then things fell apart. I went like 4 for 35 before it went back to Rookie+. Now I am still struggling on Rookie+.
I want the game to be challenging, but its no fun at all (and very frustrating) to bat like .150.
Has this happened to anyone else? Are slumps like this pre-programmed whereby its determined to make you sucky for a while, or is it something I'm doing to hit so poorly now?
"RTTS shifts hitting and pitching difficulty by 1 level when transitioning between the AA, AAA, and MLB leagues (capped between Rookie and Legend). This rule doesn't directly change your difficulty setting but acts as a modifier to it. Beginner and Dynamic difficulty are unaffected by this rule."
I don't believe there are any kind of predetermined slumps. You'll just have to make some adjustments (do I sound like your hitting coach?)Comment
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Re: Dynamic Difficulty?
DD isn't working too great for me at the moment. I'm 19-4 on a season with the Red Sox. I'm upto AS+ ++++ pitching yet I'm still shutting out the opposition regularly and quite easily. I'm making some mistakes with pitches but every time I leave it over the plate the CPU takes.
Batting seems about right on veteran+. I'm not scoring highly but I'm getting realistic averages and hits.
It's getting to the point where I want the CPU to beat me! All CPU hitting sliders are set to default.Comment
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Re: Dynamic Difficulty?
DD isn't working too great for me at the moment. I'm 19-4 on a season with the Red Sox. I'm upto AS+ ++++ pitching yet I'm still shutting out the opposition regularly and quite easily. I'm making some mistakes with pitches but every time I leave it over the plate the CPU takes.
Batting seems about right on veteran+. I'm not scoring highly but I'm getting realistic averages and hits.
It's getting to the point where I want the CPU to beat me! All CPU hitting sliders are set to default.Comment
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Re: Dynamic Difficulty?
All you probably need is a nice win of 3+ runs while shutting the CPU down and you'll probably jump to HOF for pitching. I thought someone mentioned that you only jump levels when there is a more then a 3 run difference one way or the other so if you arent scoring a lot but shutting them out and winning low scoring games that could be why you arent jumping to HOF as of yet. Im just taking guesses here so if Im way off base just let me know.
So I would assume for pitching that would mean you will be promoted if you give up less than 3 runs.Comment
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Re: Dynamic Difficulty?
It's not score 3+ or give up 3 or less.. the score differential has to be more than 3 runs for promotion/demotion.Comment
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