Re: Throw Urgency
At it's core, my question is about the age-old debate between arcade vs. sim. For example, no matter how accurate you are with your placement and timing while batting, the game will not let you bat over .500 for a full season.
The Show seems like a balance between simulation and interactivity, and that's the way I like it. The opposite of The Show would be a game in which the physics are all calculated as the ball hits the bat, and whatever happens happens. If the player bats .800, so be it.
I prefer The Show, but a purely physics-based baseball would be neat to see.
Bottom line, The Show is such a work of art in representing such a complex game that it's no wonder people have so many questions about what goes on under the hood.
At it's core, my question is about the age-old debate between arcade vs. sim. For example, no matter how accurate you are with your placement and timing while batting, the game will not let you bat over .500 for a full season.
The Show seems like a balance between simulation and interactivity, and that's the way I like it. The opposite of The Show would be a game in which the physics are all calculated as the ball hits the bat, and whatever happens happens. If the player bats .800, so be it.
I prefer The Show, but a purely physics-based baseball would be neat to see.
Bottom line, The Show is such a work of art in representing such a complex game that it's no wonder people have so many questions about what goes on under the hood.
I'd rather learn in practice than "on the job" during games, making errors, losing, and killing my Dynamic-difficulty rating, lol
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