With all they've tweaked with gameplay, there's still so much more they didn't...

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • tcorb95
    Rookie
    • Jul 2013
    • 103

    #226
    Re: With all they've tweaked with gameplay, there's still so much more they didn't...

    I would like to see more errors by the cpu, they seemingly play perfect defense. Any chance an infielder has a chance to make a diving stop, they make the play and throw me out. Defense ratings for the cpu don't seem to matter. Diving plays in the outfield are caught 9 times out of 10. Fly balls in the outfield hang up in the air way too long, I never see anything get past an outfielder unless it's a line drive shot in the gap or if it hits the wall. Line drives are hit right at the corner infielders too often. I have yet to see a liner hit over a 1st or 3rd basemen and then tail into the corner. I could keep going as there a good amount of tiny things that don't ruin the game but are frustrating. This is still the greatest sports game to ever exist, but there are some things I would like to see changed/fixed so it truly feels unpredictable like baseball.

    Comment

    • mlblover15
      3X MLBTS Champion
      • Dec 2004
      • 4144

      #227
      Re: With all they've tweaked with gameplay, there's still so much more they didn't...

      Originally posted by P.A.D.


      - Meter Randomness - I love the meter, but the randomness of where the pitch lands is frustrating. I can miss the meter high or low and the location where the pitch goes is completely random. If you miss the meter low, the pitch should go low.
      that isnt all that true.. if your setting up high or low yes... but

      if your pitching to one side of the plate or the other... if you miss your meter high it goes more to your left of the plate. if you miss low (right of the line) it goes to your right more. believe me i know all to well about this... my walks are off the charts high this year for my pitchers. i am averaging per pitcher on my team 3+ walks per game.

      they seem to want to make meter harder to use year after year after year... why... leave it alone... let us who use it have it and have fun with it... the reason we choose to us it is that it IS easier to use than the other interfaces...
      "Baseball is life, without Baseball life itself ceases to exist." - Ken Sprague

      Comment

      • Padgoi
        Banned
        • Oct 2008
        • 1873

        #228
        Re: With all they've tweaked with gameplay, there's still so much more they didn't...

        Originally posted by zephyr13
        See Jon Lester, in real life...
        Not the best example given Lester has thrown over to first on a pick-off about once in the last 3 years and he's the ONLY one it's happened to.

        Comment

        • HozAndMoose
          MVP
          • Mar 2013
          • 3614

          #229
          Re: With all they've tweaked with gameplay, there's still so much more they didn't...

          There meter thing is crap to me. If you miss the spot it should be random where it goes. The meter isnt just a high or low placement. Since when can all pitchers put the ball exactly where they want to horizontally but not vertically? The farther you miss the spot on the meter the farther the ball could miss left/right and up/down.

          Comment

          • Padgoi
            Banned
            • Oct 2008
            • 1873

            #230
            Re: With all they've tweaked with gameplay, there's still so much more they didn't...

            Originally posted by HozAndMoose
            There meter thing is crap to me. If you miss the spot it should be random where it goes. The meter isnt just a high or low placement. Since when can all pitchers put the ball exactly where they want to horizontally but not vertically? The farther you miss the spot on the meter the farther the ball could miss left/right and up/down.
            When a pitcher pitches, the location of the pitch isn't random, it's based on the pitcher's mechanics. The meter should be like the pitcher's mechanics, i.e. if you release the ball too late, it's low (or if you're late on the meter, it's low). Same concept.

            Comment

            • kehlis
              Moderator
              • Jul 2008
              • 27738

              #231
              Re: With all they've tweaked with gameplay, there's still so much more they didn't...

              Originally posted by P.A.D.
              When a pitcher pitches, the location of the pitch isn't random, it's based on the pitcher's mechanics. The meter should be like the pitcher's mechanics, i.e. if you release the ball too late, it's low (or if you're late on the meter, it's low). Same concept.

              I agree with this 100%.

              There should be a variance based on the pitchers ratings that determine how drastic the miss is as well.

              Comment

              • Padgoi
                Banned
                • Oct 2008
                • 1873

                #232
                Re: With all they've tweaked with gameplay, there's still so much more they didn't...

                Originally posted by kehlis
                I agree with this 100%.

                There should be a variance based on the pitchers ratings that determine how drastic the miss is as well.
                Exactly. Your spot on the meter dictates where the pitch is, but the ratings can dictate how badly. For example, if you just miss the meter a smidge late and the pitcher has a poor control rating, the pitch can either be right down broadway or in the dirt. It won't be high. But if the pitcher's control is solid, missing the meter a smidge late would have the pitch just a touch low as it should be based on the late meter touch. The way it is now, I can be badly late on the meter and the pitch can sail high. That just isn't realistic.

                Comment

                • Jaystar8083
                  Rookie
                  • Apr 2014
                  • 90

                  #233
                  Re: With all they've tweaked with gameplay, there's still so much more they didn't...

                  Do you guys feel the interaction between the pitcher and batter is choppy at times? MLB 14 felt soooo much smoother in that area. U guys agree?

                  Comment

                  • HozAndMoose
                    MVP
                    • Mar 2013
                    • 3614

                    #234
                    Re: With all they've tweaked with gameplay, there's still so much more they didn't...

                    Originally posted by P.A.D.
                    When a pitcher pitches, the location of the pitch isn't random, it's based on the pitcher's mechanics. The meter should be like the pitcher's mechanics, i.e. if you release the ball too late, it's low (or if you're late on the meter, it's low). Same concept.
                    So miss high the pitch goes high miss low the pitch goes low. That is fine as long as the pitch is also gonna miss left or right as well.

                    Comment

                    • NDAlum
                      ND
                      • Jun 2010
                      • 11453

                      #235
                      Re: With all they've tweaked with gameplay, there's still so much more they didn't...

                      Originally posted by P.A.D.
                      When a pitcher pitches, the location of the pitch isn't random, it's based on the pitcher's mechanics. The meter should be like the pitcher's mechanics, i.e. if you release the ball too late, it's low (or if you're late on the meter, it's low). Same concept.

                      As a pitcher this is how it should be.

                      Quite honest you could just get rid of a meter and have spots during the motion where you release the ball.

                      So if you release a pitch a bit early it will be arm side a bit more.


                      Sent from my iPhone using Tapatalk
                      SOS Madden League (PS4) | League Archives
                      SOS Crew Bowl III & VIII Champs

                      Atlanta Braves Fantasy Draft Franchise | Google Docs History
                      NL East Champs 5x | WS Champion 1x (2020)

                      Comment

                      • kehlis
                        Moderator
                        • Jul 2008
                        • 27738

                        #236
                        Re: With all they've tweaked with gameplay, there's still so much more they didn't...

                        Originally posted by HozAndMoose
                        So miss high the pitch goes high miss low the pitch goes low. That is fine as long as the pitch is also gonna miss left or right as well.

                        I could be wrong but I don't think anyone disagrees with that. You said random which means something completely different.

                        Comment

                        • Padgoi
                          Banned
                          • Oct 2008
                          • 1873

                          #237
                          Re: With all they've tweaked with gameplay, there's still so much more they didn't...

                          Originally posted by NDAlum
                          As a pitcher this is how it should be.

                          Quite honest you could just get rid of a meter and have spots during the motion where you release the ball.

                          So if you release a pitch a bit early it will be arm side a bit more.


                          Sent from my iPhone using Tapatalk

                          Honestly this is a great idea. They could just add an entirely new (and tons more realistic) pitching mechanism where you have to perform different analog movements or button presses or something at different times to simulate a pitcher's mechanics.

                          Comment

                          • kehlis
                            Moderator
                            • Jul 2008
                            • 27738

                            #238
                            Re: With all they've tweaked with gameplay, there's still so much more they didn't...

                            Originally posted by NDAlum
                            As a pitcher this is how it should be.

                            Quite honest you could just get rid of a meter and have spots during the motion where you release the ball.

                            So if you release a pitch a bit early it will be arm side a bit more.


                            Sent from my iPhone using Tapatalk
                            I think it can work ideally with a meter (not disagreeing with you), to me the meter represents the ideal release for the spot you've chosen. Releasing early would be both high off the mark and to the right (as a righty), with the amount of miss being determined by ratings.



                            I do want to add that I can't say this does or doesn't happen personally since I turn the pitch marker off so I can't compare but I'm going off what's been said.

                            Comment

                            • nomo17k
                              Permanently Banned
                              • Feb 2011
                              • 5735

                              #239
                              Re: With all they've tweaked with gameplay, there's still so much more they didn't...

                              Originally posted by kehlis
                              I think it can work ideally with a meter (not disagreeing with you), to me the meter represents the ideal release for the spot you've chosen. Releasing early would be both high off the mark and to the right (as a righty), with the amount of miss being determined by ratings.



                              I do want to add that I can't say this does or doesn't happen personally since I turn the pitch marker off so I can't compare but I'm going off what's been said.

                              Some of the variation in pitch release is already tied to the pitcher's arm angle, so when your timing is early, you tend to miss in the arm side and vice versa.

                              This is the distribution of pitches when you keep aiming down the middle. This is left-handed pitcher looking from behind the catcher, and you can see that the distribution follows roughly the 3/4 arm action.
                              Attached Files
                              The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                              Comment

                              • kehlis
                                Moderator
                                • Jul 2008
                                • 27738

                                #240
                                Re: With all they've tweaked with gameplay, there's still so much more they didn't...

                                Originally posted by nomo17k
                                Some of the variation in pitch release is already tied to the pitcher's arm angle, so when your timing is early, you tend to miss in the arm side and vice versa.

                                This is the distribution of pitches when you keep aiming down the middle. This is left-handed pitcher looking from behind the catcher, and you can see that the distribution follows roughly the 3/4 arm action.
                                But unless I'm missing something that doesn't show where the pitch was released on the meter with relation to the target.

                                Comment

                                Working...