MLB '17 v1.08 Patch Released

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Pwrslide2
    Rookie
    • Jun 2017
    • 16

    #121
    Re: MLB '17 v1.08 Patch Released

    Originally posted by bcruise
    After playing online some tonight (I didn't realize it was the final day of Cove season and I got cut a little short) I can sort of understand where you guys are coming from Re: the hitting. 5 of the 6 ranked seasons games I played last night ended with no team scoring more than 3 runs. The lone exception to that was a guy who threw first pitch high strike fastballs as predictably as the sunrise. It took 7 innings but I finally caught up and scored 9 runs in the last 3 innings (with 3 homers, all pulled).

    I think what it is that it's probably too easy for the pitcher to locate, and when you can stay on the corners all game you're typically not going to get hit very hard unless the hitter starts picking up patterns. And I'm even getting that feeling on what should be All-Star difficulty since I'm in Wild Card placement. I can only imagine what it's like the upper levels trying to hit on HOF (though I have a pretty good idea since I play there offline). In that way I can TOTALLY understand why offense is down.

    It doesn't fit the common online meta of "swing at everything that even looks like a strike" so when people are swinging constantly at corner pitches (or clear balls) and rolling out to the infielders, they're getting frustrated. I almost think it might be SCEA trying get people out of this play style and actually try to play baseball - having a good approach, taking pitches that aren't where you're looking for the ball to be, etc. But it's not going to work like that when it's too easy to throw effective, corner strikes - pitchers will dominate and scores will be low.

    That's my 2 cents on the hitting. Take it for what it's worth.
    Good writup.

    I'm laughing at myself right now bc even against the CPU on all-star, I was caught swinging at way too many pitches. The pitcher read into this and kept playing to my weakness.

    Now take that to the DD pvp plays. You can probably just located out of zone and only throw wicked off speed stuff in the zone for a couple innings before a player catches on. It's unrealistic really.


    I'm not sure which is more fair, letting people hit easier long balls or letting pitchers throw zero strikes and be rewarded for it... .

    Imo, SDS need to do something to reel pitches in. So maybe increasing ability to hit the high fastball needs to happen. Add more penalty for using the power swing and increase ability to foul tip pitches outside the zone with normal swing.

    Sent from my SM-G900V using Tapatalk
    Last edited by Pwrslide2; 06-13-2017, 02:34 PM.

    Comment

    • tessl
      All Star
      • Apr 2007
      • 5683

      #122
      Re: MLB '17 v1.08 Patch Released

      Originally posted by BigOscar
      Honestly, that's a pretty terrible attempt to defend something that's clearly wrong, it doesn't address the picture at all. Players don't fail 7 times out of 10 because they middle it every time but sometimes the middle of their bat isn't actually the middle, they fail 7 times out of 10 because it's really hard to square up a baseball, then even if you do there is a fair chance it will be hit straight at someone.

      The one on the left shouldn't automatically be a homerun, or a hit, but it should 100% be hit harder than the one on the right, every single time, otherwise their engine clearly just isn't working.

      If the very center of the PCI isn't supposed to represent the sweet spot on the bat, then I have no idea why we even have zone hitting. If that one on the right wants to be a lucky bloop hit and the one left is a linedrive caught somewhere, that's fine, that's the luck of baseball, but it cannot be hit harder if the engine is working properly.
      I don't know anything about your chart but the point I was making is sometimes the batter doesn't hit the sweet spot. Sometimes what might look good on your chart is too far up the handle or too close to the end. Another factor which the devs mentioned before the game was ever released was curve balls now will travel farther because of the new ball spin dynamic.

      This isn't last year's game.

      Comment

      • BegBy
        Banned
        • Feb 2009
        • 1212

        #123
        Re: MLB '17 v1.08 Patch Released

        I'm really hoping another patch is in the works. The results are good, for the most part, on a per game basis, which I appreciate but I find everything kind of neutered for lack of a better term.

        I agree with a lot of what's been said already in that what seems like what should be well struck balls are often fairly unimpressive outs. Cpu power seems largely untouched and basically the best way to hit right now is to try and time things late. Squaring up is unrewarding yet late timing will result in a screamer up the line or very unrealistically - a bomb.

        I find myself in fear of catering to online play modes has/will ruin offline experiences.

        I could also be imagining this but I think I feel like there are more fly balls than usual, and this game is already too fly ball heavy. The last thing this game needs is more of them.

        Comment

        • bspring3
          Where is A-Aron
          • Jul 2012
          • 260

          #124
          Re: MLB '17 v1.08 Patch Released

          Originally posted by BigOscar
          Honestly, that's a pretty terrible attempt to defend something that's clearly wrong, it doesn't address the picture at all. Players don't fail 7 times out of 10 because they middle it every time but sometimes the middle of their bat isn't actually the middle, they fail 7 times out of 10 because it's really hard to square up a baseball, then even if you do there is a fair chance it will be hit straight at someone.

          The one on the left shouldn't automatically be a homerun, or a hit, but it should 100% be hit harder than the one on the right, every single time, otherwise their engine clearly just isn't working.

          If the very center of the PCI isn't supposed to represent the sweet spot on the bat, then I have no idea why we even have zone hitting. If that one on the right wants to be a lucky bloop hit and the one left is a linedrive caught somewhere, that's fine, that's the luck of baseball, but it cannot be hit harder if the engine is working properly.
          You said it yourself....the PCI DOES NOT represent the sweet spot of the bat. All the PCI represents is the likelihood of hitting the sweet spot. The closer you are to the center, the better chance you have.

          Now what those under the hood chances are, is where attributes and randomness of baseball are going to come into play. You can completely misplace the PCI but that does not remove the 1, 5, 10 (whatever it is) percent chance that you crush a HR.
          Twitch Stream

          Comment

          • BegBy
            Banned
            • Feb 2009
            • 1212

            #125
            Re: MLB '17 v1.08 Patch Released

            Originally posted by tessl
            I don't know anything about your chart but the point I was making is sometimes the batter doesn't hit the sweet spot. Sometimes what might look good on your chart is too far up the handle or too close to the end. Another factor which the devs mentioned before the game was ever released was curve balls now will travel farther because of the new ball spin dynamic.

            This isn't last year's game.

            What's not to know? It's glaringly obvious. Hits and misses happen. We get it - it's baseball. The point is that a well hit ball should resemble a well hit ball with some regularity. Nobody is asking for each well hit ball to be a homer or a double, etc, but just react like it's well hit fairly often.

            If your argument is that it may look well hit but it really isn't then that's on the devs to do better. What's the point of having an option that is inaccurate?

            It might not be last year's game, but it's supposed to be baseball, which despite it's evolution over the years has largely stayed the same. Part of staying the same is that hitters, when hitting a ball well, fairly often net results that reflect said contact. Regardless of the outcome well hit balls should look and feel like well hit balls in last years game, 1956, in Yankee Stadium circa 1983, and even next week on some little league field in your town.

            Comment

            • BigOscar
              MVP
              • May 2016
              • 2971

              #126
              Re: MLB '17 v1.08 Patch Released

              Originally posted by bspring3
              You said it yourself....the PCI DOES NOT represent the sweet spot of the bat. All the PCI represents is the likelihood of hitting the sweet spot. The closer you are to the center, the better chance you have.

              Now what those under the hood chances are, is where attributes and randomness of baseball are going to come into play. You can completely misplace the PCI but that does not remove the 1, 5, 10 (whatever it is) percent chance that you crush a HR.
              But that's a nonsense. The center of the PCI absolutely should represent the sweet spot of the bat and if you horribly misplace it there shouldn't be any chance of it being a crushed homerun.

              If I swing in the wrong place in real life, that's not going to ever be a homerun and I have no idea why it should be on a game. I get that there needs to be randomness, but that randomness should only come when you actually get your swing right or close to right, at the moment there is far too much randomness applied over far too large an area. The results don't represent your input, which is surely ridiculous

              Comment

              • bspring3
                Where is A-Aron
                • Jul 2012
                • 260

                #127
                Re: MLB '17 v1.08 Patch Released

                Originally posted by BigOscar
                But that's a nonsense. The center of the PCI absolutely should represent the sweet spot of the bat and if you horribly misplace it there shouldn't be any chance of it being a crushed homerun.

                If I swing in the wrong place in real life, that's not going to ever be a homerun and I have no idea why it should be on a game. I get that there needs to be randomness, but that randomness should only come when you actually get your swing right or close to right, at the moment there is far too much randomness applied over far too large an area. The results don't represent your input, which is surely ridiculous
                This is how the PCI has always worked in the Show and the developers have been pretty clear about it. The PCI is not the barrel of the bat and it is not representative of where you are swinging per se.

                That is a whole different argument however. But as it stands now, the photos you posted don't show anything else than the system is working as intended.
                Twitch Stream

                Comment

                • BigOscar
                  MVP
                  • May 2016
                  • 2971

                  #128
                  Re: MLB '17 v1.08 Patch Released

                  Originally posted by bspring3
                  This is how the PCI has always worked in the Show and the developers have been pretty clear about it. The PCI is not the barrel of the bat and it is not representative of where you are swinging per se.

                  That is a whole different argument however. But as it stands now, the photos you posted don't show anything else than the system is working as intended.
                  So the system is intentionally BS? Terrific.

                  Comment

                  • Steven78
                    Banned
                    • Apr 2013
                    • 7240

                    #129
                    Re: MLB '17 v1.08 Patch Released

                    Originally posted by bspring3
                    This is how the PCI has always worked in the Show and the developers have been pretty clear about it. The PCI is not the barrel of the bat and it is not representative of where you are swinging per se.

                    That is a whole different argument however. But as it stands now, the photos you posted don't show anything else than the system is working as intended.
                    Lmao so the system is complete crap then.

                    Sent from my SM-G900R4 using Tapatalk

                    Comment

                    • Armor and Sword
                      The Lama
                      • Sep 2010
                      • 21790

                      #130
                      Re: MLB '17 v1.08 Patch Released

                      Originally posted by Steven78
                      Lmao so the system is complete crap then.

                      Sent from my SM-G900R4 using Tapatalk


                      Maybe.

                      But the game is certainly awesome!!!!


                      Sent from Palm Trees and Paradise using Operation Sports
                      Now Playing on PS5:
                      CFB 26 Hurricanes/Fresno State Year 2
                      MLB The Show 25 - 2025 Yankees Year 1
                      MLB The Show 25 1985 Yankees Year 1
                      Oblivion Remaster



                      Follow me on Twitch
                      https://www.twitch.tv/armorandsword

                      Comment

                      • HarmonTrillabrew
                        Rookie
                        • May 2016
                        • 34

                        #131
                        Re: MLB '17 v1.08 Patch Released

                        Anybody notice pitchers having a MLB 16 lack of urgency again? Seeing a lot more dumb crow hops resulting in infield hits on nubbers again

                        Comment

                        • fanofbaseball
                          Rookie
                          • Apr 2017
                          • 65

                          #132
                          Re: MLB '17 v1.08 Patch Released

                          Originally posted by Armor and Sword
                          Maybe.

                          But the game is certainly awesome!!!!


                          Sent from Palm Trees and Paradise using Operation Sports
                          Having watched some of your archived streams, given the way you play, I understand why you think the game is awesome.

                          Its difficult to raise objections to the results, being I was merely observing and don't know when exactly you hit the swing button. However, based on visuals alone, I did observe questionable results where seemingly well timed/struck baseballs resulted in routine popups and also noted hits that were certainly gifted rather than deserved.

                          My perception from the streams is that you are content with the experience and playing the role of an extra, rather than being a primary actor in the outcomes.

                          In one of the streams, Mike Trout made a diving catch for which you made a statement to the effect that only Mike Trout could do that in the game. Your response to that catch is an indicator that you are likely out of touch with the experiences of others on these boards and the reality of the game. That play was not only a common occurrence, but it also commonly occurs with average players.

                          Comment

                          • Mercury112491
                            All Star
                            • Mar 2007
                            • 7426

                            #133
                            Re: MLB '17 v1.08 Patch Released

                            This could just be frustration talking. But for me this latest patch has ruined the game. No exaggeration. I'm seeing balls dying in the gap and turning into lazy fly balls left and right. Balls that seem destined for at least the track(who cares if they're caught) that seem to top spin down to the fielder. It really feels like they've changed the spin of the ball off the bat somehow. Maybe I just got used to it but it seems like I'm not seeing that slicing spin off the bat anymore.

                            I dunno I just know I really loved the changes and the gameplay right out of the box. Sure there were a few too many HR and a lot of those were way deeper then they probably should have but it felt balanced. If feels like they've been progressively nerfing power until now it feels like we're playing in a recreation of the deadball era. As a zone hitter I don't know what more I can do to get solid contact. Very very frustrating. I can only hope they roll it back a little bit.

                            Ok sorry for the rant but I needed to type that out for my own sanity.


                            Sent from my iPhone using Operation Sports

                            Comment

                            • jeffy777
                              MVP
                              • Jan 2009
                              • 3322

                              #134
                              Re: MLB '17 v1.08 Patch Released

                              Anyone tried increasing the power slider in their franchise? Or maybe even the Solid Hits slider?

                              Comment

                              • sirjam
                                MVP
                                • Oct 2002
                                • 3535

                                #135
                                Re: MLB '17 v1.08 Patch Released

                                Originally posted by jeffy777
                                Anyone tried increasing the power slider in their franchise? Or maybe even the Solid Hits slider?
                                Yes I moved contact up 1 and power up 1 and it's right back to how it was before the last patch. So the pci is not suppose to be the sweet spot? Then what does the pci represent?

                                Comment

                                Working...