The only thing I've noticed is no sense of urgency in fielders, but that was pre patch as well. Haven't had any ricochets off bases this year, and catchers are the same for me post patch. Haven't noticed any lag or skipping. Line drives off pitcher were there pre patch as well. It sounds like you are falling into the group of something that doesn't go your way, blame the patches. Just my opinion.
I am officially sick and tired of the patches screwing up gameplay!
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Re: I am officially sick and tired of the patches screwing up gameplay!
The only thing I've noticed is no sense of urgency in fielders, but that was pre patch as well. Haven't had any ricochets off bases this year, and catchers are the same for me post patch. Haven't noticed any lag or skipping. Line drives off pitcher were there pre patch as well. It sounds like you are falling into the group of something that doesn't go your way, blame the patches. Just my opinion. -
Re: I am officially sick and tired of the patches screwing up gameplay!
With Diamond Dynasty taking over, I think it's time The Show goes the Madden route with play styles. Have Arcade, Simulation, and Competitive modes and tune them individually.Comment
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Re: I am officially sick and tired of the patches screwing up gameplay!
Simulation was an utter crock of **** with Madden 18 lol.
Pure BS
The Show 18 offline is the closest thing to a simulation console sports game I have ever played.
2K18 is damn close too.
Sent from Palm Trees and Paradise using Operation SportsNow Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
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Re: I am officially sick and tired of the patches screwing up gameplay!
Gameplay to me is fine this year for the most part. Pitch speed, PCI being random, and maybe fielding were the only problems I have seen. Some of these issues get classified as " DD only and DD is ruining the game". Gameplay is gameplay, and I do agree with bunts though. You can't even really bunt in this game this year, and I guess you can blame online players for that. Even with all that said you can't find a better game than the show. I think SDS needs to just go with how they feel for the most part because when you listen to everyone someone is bound to be unhappy. Also, from my understanding it's only been one gameplay patch?Comment
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Re: I am officially sick and tired of the patches screwing up gameplay!
I'm just seeing far too many situations where the fielder throws a lazy, rainbow ball or pats his glove in an entirely inappropriate scenario.
I just lost a game because the third baseman took a routine out that needed some urgency and decided he'd take a little step, pat his glove and then throw a high arcing ball at about 40 mph to the first baseman. Once that happens, the flood gates open and the cpu hits every pitch thrown and gets garbage (seemingly scripted) hits. Also seeing pitchers getting hit at least once or twice a game - a legacy issue which just seems to find it's way back into the game each and every year. I have seen a few balls hitting bases, but maybe just 2 or so, which I can live with.
Patches are both good and bad. Hopefully the rest of them are for the better this year.Comment
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Re: I am officially sick and tired of the patches screwing up gameplay!
For those who are seeing the "rainbow" throws and slow reaction to get the ball out of the glove, what throwing mechanic are you using?
I use Buttons with the meter and haven't seen any issues with my fielders not throwing with urgency when I "want/request" them to.
I'm wondering if rather than it being an animation issue, if it isn't somehow tied to the throwing mechanic feedback and the game registering the throw to be non-urgent/soft vs needing to throw quickly and with force?
Just a thoughtI can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
Louisville Cardinals/St.Louis CardinalsComment
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Re: I am officially sick and tired of the patches screwing up gameplay!
I agree but that's not the point at all. It's not about if it replicate the game well or not. It's the patches being tailored towards online gamers but affecting my offline play for the worse.Comment
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Re: I am officially sick and tired of the patches screwing up gameplay!
For those who are seeing the "rainbow" throws and slow reaction to get the ball out of the glove, what throwing mechanic are you using?
I use Buttons with the meter and haven't seen any issues with my fielders not throwing with urgency when I "want/request" them to.
I'm wondering if rather than it being an animation issue, if it isn't somehow tied to the throwing mechanic feedback and the game registering the throw to be non-urgent/soft vs needing to throw quickly and with force?
Just a thought
I was using button/accuracy.Comment
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Re: I am officially sick and tired of the patches screwing up gameplay!
As long as I preload, the fielders will generally make the most aggressive throw. When they don't, it's usually tied to ratings. When my starters are in, say Pedroia/Bogaerts or Devers, or in the case of my carryover - my 85 reaction, 85 arm 3B or my 96 Reaction and fielding SS - the throws and animations have always been urgent so far.
Likewise on OF throws. I don't get extra crow hops and they are cutting lose ASAP, again as long as I preload. Cut down two runners heading for the plate in my last game, once on a strike from Betts and once on a Benintendi-Bogaerts relay home."Some people call it butterflies, but to him, it probably feels like pterodactyls in his stomach." --Plesac in MLB18Comment
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Re: I am officially sick and tired of the patches screwing up gameplay!
I rented the game for three days and I had the issue happen to me a handful of times. 2 I remember distinctly from a shortstop. He fielded the ball and went through the entire animation, came to a standstill, then threw the ball. Of course everyone was safe by the time he released it. The 2nd time it happened at SS I gave up the winning run.
I was using button/accuracy.
Originally posted by KBLoverSame here and I use buttons with no meter (the "ratings only" version of buttons throwing)
As long as I preload, the fielders will generally make the most aggressive throw. When they don't, it's usually tied to ratings. When my starters are in, say Pedroia/Bogaerts or Devers, or in the case of my carryover - my 85 reaction, 85 arm 3B or my 96 Reaction and fielding SS - the throws and animations have always been urgent so far.
Likewise on OF throws. I don't get extra crow hops and they are cutting lose ASAP, again as long as I preload. Cut down two runners heading for the plate in my last game, once on a strike from Betts and once on a Benintendi-Bogaerts relay home.Last edited by countryboy; 04-24-2018, 08:28 PM.I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
Louisville Cardinals/St.Louis CardinalsComment
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Re: I am officially sick and tired of the patches screwing up gameplay!
Same here and I use buttons with no meter (the "ratings only" version of buttons throwing)
As long as I preload, the fielders will generally make the most aggressive throw. When they don't, it's usually tied to ratings. When my starters are in, say Pedroia/Bogaerts or Devers, or in the case of my carryover - my 85 reaction, 85 arm 3B or my 96 Reaction and fielding SS - the throws and animations have always been urgent so far.
Likewise on OF throws. I don't get extra crow hops and they are cutting lose ASAP, again as long as I preload. Cut down two runners heading for the plate in my last game, once on a strike from Betts and once on a Benintendi-Bogaerts relay home.Comment
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Re: I am officially sick and tired of the patches screwing up gameplay!
For those who are seeing the "rainbow" throws and slow reaction to get the ball out of the glove, what throwing mechanic are you using?
I use Buttons with the meter and haven't seen any issues with my fielders not throwing with urgency when I "want/request" them to.
I'm wondering if rather than it being an animation issue, if it isn't somehow tied to the throwing mechanic feedback and the game registering the throw to be non-urgent/soft vs needing to throw quickly and with force?
Just a thought
The game is the best iteration I have ever played, for sure, but there are a few things like this that grind my gears.Comment
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Re: I am officially sick and tired of the patches screwing up gameplay!
Utter joke this cycle.
Anyway.....I have not felt any patches thus far have done anything remotely negative to offline game play. In fact SDS has a great track record with solid patches. As for Madden and 2K....very hit or miss.Now Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
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https://www.twitch.tv/armorandswordComment
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Re: I am officially sick and tired of the patches screwing up gameplay!
Oh man my infield was fine but my outfield? It was good at first but then degraded to pure garbage (I do think it was after a patch...). My RF has a heck of an arm, and he was making ridiculous crow hops and patting the glove only to have extremely lazy arcs, no matter how early I pre-loaded, and I tend to pre-load pretty damn early. I have, however, rectified the problem with sliders, so I'm all hunky dory now. It does still seem like the CPU can just unlock the better catch and releases more often, but it's definitely not a big enough gap to claim that it isn't just in my head, and they seem to make more errors too, so maybe that has something to do with it. I'm using the throwing meter, and I have found if I let go earlier, I get a snappier release, but of course I risk an error when I do that. Overall no complaints (after slider adjustments).Comment
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