Free Agent Contracts Undervalued

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  • MJDrocks
    Pro
    • Nov 2014
    • 918

    #31
    Re: Free Agent Contracts Undervalued

    Then you see one of the SDS guys have the audacity to get on here and say they read and listen to the OS fans. Hah! You might read but you sure a heck don't listen. I get we're prob the hardcore minority but don't lie to us. We don't like being coddled.

    Comment

    • Therebelyell626
      MVP
      • Mar 2018
      • 2892

      #32
      Re: Free Agent Contracts Undervalued

      Originally posted by MJDrocks
      Then you see one of the SDS guys have the audacity to get on here and say they read and listen to the OS fans. Hah! You might read but you sure a heck don't listen. I get we're prob the hardcore minority but don't lie to us. We don't like being coddled.
      Yeah but none of us were fooled. A lot of us were sounding the alarms that they were implementing this only a few weeks before release and that was not enough time to adjust the engine to account for it. If anyone had hope this was actually going to work than it is on you for getting fooled. The right thing would be for SDS to release the first roster update with salaries scaled back to the fake ones. You know, the salaries that actually allowed franchise to work somewhat properly. I doubt they will do this though since this was basically their one and only feature they used as an example that they still care about franchise mode

      Comment

      • MrArlingtonBeach
        MVP
        • Feb 2009
        • 4530

        #33
        Re: Free Agent Contracts Undervalued

        Just curious...

        Are you noticing if CPU-controlled teams do any contract extensions for their players?

        I did see in the video that both Javy Baez and Kris Bryant found their way onto the Brewers(?!?), so I assume that meant that the Cubs did not extend either guy, which to me is kind of odd. I know for sure your video showed Bryant signing a FA deal with MIL, but I wasn't sure about Baez.

        Are there any contract extensions being done?
        Last edited by MrArlingtonBeach; 03-26-2019, 12:29 PM.
        Orbis Non Suficit

        Comment

        • moTIGS
          Pro
          • Jun 2003
          • 569

          #34
          Re: Free Agent Contracts Undervalued

          I did a quick sim test (didn’t document anything; was very informal) and noticed at least one year where all 30 teams received two competitive balance draft picks. Never saw that in 18. I assume this is related to the new budget system, but I don’t fully know how the game metes out those picks.

          Comment

          • Caulfield
            Hall Of Fame
            • Apr 2011
            • 10986

            #35
            Re: Free Agent Contracts Undervalued

            cant give Bryce Harper a 13 year contract, so these contracts arent 'too' real.
            OSFM23 - Building Better Baseball - OSFM23

            A Work in Progress

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            • mariner690
              Rookie
              • Mar 2011
              • 256

              #36
              Re: Free Agent Contracts Undervalued

              Originally posted by Caulfield
              cant give Bryce Harper a 13 year contract, so these contracts arent 'too' real.


              No opt outs either which are in most big deals now.


              Sent from my iPhone using Operation Sports

              Comment

              • tessl
                All Star
                • Apr 2007
                • 5685

                #37
                Re: Free Agent Contracts Undervalued

                Originally posted by moTIGS
                I did a quick sim test (didn’t document anything; was very informal) and noticed at least one year where all 30 teams received two competitive balance draft picks. Never saw that in 18. I assume this is related to the new budget system, but I don’t fully know how the game metes out those picks.
                If true that answers my question about how the new contracts impact team budgets.

                Oops - maybe it will be fixed in a patch - or the new feature for the show 2020 will be realistic budgets to match realistic salaries.

                Comment

                • ML
                  Eli for HOF
                  • Aug 2011
                  • 1973

                  #38
                  Re: Free Agent Contracts Undervalued

                  So basically the only work around atm is to do everything manually, correct?


                  Sent from my iPhone using Operation Sports
                  Big Blue Revival | New York Giants Franchise

                  Comment

                  • moTIGS
                    Pro
                    • Jun 2003
                    • 569

                    #39
                    Re: Free Agent Contracts Undervalued

                    Originally posted by tessl
                    If true that answers my question about how the new contracts impact team budgets.

                    Oops - maybe it will be fixed in a patch - or the new feature for the show 2020 will be realistic budgets to match realistic salaries.
                    I also noticed at one point that the Rays had a total budget north of $200 million. I don’t know what their normal budget is, as I’ve never used them so have no context (my test sim had GM contracts on and I just picked them randomly after getting fired), but that seemed pretty high.

                    I don’t care at all about “real” contracts or team budgets so much as ensuring player movement throughout the league works in a way that makes sense in the context of my franchise world. One of the most frustrating things to me with 18 was that no teams had money left, so free agents went unsigned and trades were often nearly impossible. If that has been “fixed” with the way things work now, I’m more than fine with the problems people are experiencing here. My aims with franchise are pretty niche, though, so I get the frustrations others have.

                    My main focus on simming was to look at prospect generation and leaguewide player progress.

                    I think I got about seven years in.

                    We still have tons of prospects 23-25 years old, which bugs me a lot. That’s totally unrealistic in the draft, and if they’re high-potential, low-overall prospects those old guys are basically useless. No reason to ever bother looking at them.

                    Also, every team in the league had at least 10 players 82 overall or higher by the time I stopped simming. In the default rosters, even some good teams have players in the 70s in their top 10. So attribute inflation is a bit of a problem. This was a big reason why budgets were challenging in 2018 IMO. Players wanted bigger contracts because the game made everyone better. There were fewer cheap, mediocre players who were good enough to make a team’s 25-man roster.

                    Comment

                    • Therebelyell626
                      MVP
                      • Mar 2018
                      • 2892

                      #40
                      Re: Free Agent Contracts Undervalued

                      Originally posted by moTIGS
                      I also noticed at one point that the Rays had a total budget north of $200 million. I don’t know what their normal budget is, as I’ve never used them so have no context (my test sim had GM contracts on and I just picked them randomly after getting fired), but that seemed pretty high.

                      I don’t care at all about “real” contracts or team budgets so much as ensuring player movement throughout the league works in a way that makes sense in the context of my franchise world. One of the most frustrating things to me with 18 was that no teams had money left, so free agents went unsigned and trades were often nearly impossible. If that has been “fixed” with the way things work now, I’m more than fine with the problems people are experiencing here. My aims with franchise are pretty niche, though, so I get the frustrations others have.

                      My main focus on simming was to look at prospect generation and leaguewide player progress.

                      I think I got about seven years in.

                      We still have tons of prospects 23-25 years old, which bugs me a lot. That’s totally unrealistic in the draft, and if they’re high-potential, low-overall prospects those old guys are basically useless. No reason to ever bother looking at them.

                      Also, every team in the league had at least 10 players 82 overall or higher by the time I stopped simming. In the default rosters, even some good teams have players in the 70s in their top 10. So attribute inflation is a bit of a problem. This was a big reason why budgets were challenging in 2018 IMO. Players wanted bigger contracts because the game made everyone better. There were fewer cheap, mediocre players who were good enough to make a team’s 25-man roster.
                      Sure, the rays could have a $200 mil budget.... in 2070 when you account for inflation of the US dollar. Nice job SDS.

                      Comment

                      • tessl
                        All Star
                        • Apr 2007
                        • 5685

                        #41
                        Re: Free Agent Contracts Undervalued

                        Originally posted by moTIGS
                        I also noticed at one point that the Rays had a total budget north of $200 million. I don’t know what their normal budget is, as I’ve never used them so have no context (my test sim had GM contracts on and I just picked them randomly after getting fired), but that seemed pretty high.

                        I don’t care at all about “real” contracts or team budgets so much as ensuring player movement throughout the league works in a way that makes sense in the context of my franchise world. One of the most frustrating things to me with 18 was that no teams had money left, so free agents went unsigned and trades were often nearly impossible. If that has been “fixed” with the way things work now, I’m more than fine with the problems people are experiencing here. My aims with franchise are pretty niche, though, so I get the frustrations others have.

                        My main focus on simming was to look at prospect generation and leaguewide player progress.

                        I think I got about seven years in.

                        We still have tons of prospects 23-25 years old, which bugs me a lot. That’s totally unrealistic in the draft, and if they’re high-potential, low-overall prospects those old guys are basically useless. No reason to ever bother looking at them.

                        Also, every team in the league had at least 10 players 82 overall or higher by the time I stopped simming. In the default rosters, even some good teams have players in the 70s in their top 10. So attribute inflation is a bit of a problem. This was a big reason why budgets were challenging in 2018 IMO. Players wanted bigger contracts because the game made everyone better. There were fewer cheap, mediocre players who were good enough to make a team’s 25-man roster.
                        That's what I was concerned about when they announced "real contracts". The other side of that is team budgets.

                        What year did Tampa get to $200 million?

                        Comment

                        • moTIGS
                          Pro
                          • Jun 2003
                          • 569

                          #42
                          Re: Free Agent Contracts Undervalued

                          Maybe four or five years in?

                          I won’t be able to check for another six or seven hours at least, and it’s possible I’m mistaken.

                          I plan on doing more detailed research on how budgets change in the coming days. If the outcome is everyone is basically a big market team, I guess I’ll probably take that over the Yankees and Dodgers struggling to sign free agents.

                          Comment

                          • BJSands
                            Banned
                            • Aug 2018
                            • 53

                            #43
                            Re: Free Agent Contracts Undervalued

                            This is only disappointing if you expected anything different. And if you did, that's on you.

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                            • Caulfield
                              Hall Of Fame
                              • Apr 2011
                              • 10986

                              #44
                              Re: Free Agent Contracts Undervalued

                              Originally posted by Therebelyell626
                              Sure, the rays could have a $200 mil budget.... in 2070 when you account for inflation of the US dollar. Nice job SDS.
                              I'm sure there will be a cure for inflation (& the common cold) in 2070 so I assume you're talking about the 2070 Brooklyn Rays. It'd take Tampa 3 seasons to spend $200 mil lol
                              OSFM23 - Building Better Baseball - OSFM23

                              A Work in Progress

                              Comment

                              • tabarnes19_SDS
                                Game Designer
                                • Feb 2003
                                • 3084

                                #45
                                Re: Free Agent Contracts Undervalued

                                Just simmed a season of carryover with osfm. One with real contracts and one with default. The one with default saw more trades and more realistic prospect for vet trades.

                                Real was more one for one minor league trades or one for one player trade. Quality of the trades was not as good.

                                New roster see similar results. Does not look like trade engine is tuned to salaries.

                                Sent from my SM-N960U using Tapatalk

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