Re: Franchise Mode- Rainouts/Doubleheaders
Yeah and All Star Baseball had terrible stat tracking and was an entirely different style of baseball video game lol. Of course those old games had those things, because there was no standard for making good sports games and everyone was throwing things at the wall. Play any of those games now and they play like garbage.
I mean it took them until 22 or 23 to fully realize how to handle Ohtani, even though they made adjustments every single year to accommodate his skill set. Once they got the two position dynamic down, they couldn't get his fatigue right. They weren't lazy about this, it's proof that these little changes are actually very hard to make.
You can ignore the post about the domino effect making a change to this would have on other things, but I know a lot of you are just looking for excuses to be rude to the developers for some reason.
Yeah and All Star Baseball had terrible stat tracking and was an entirely different style of baseball video game lol. Of course those old games had those things, because there was no standard for making good sports games and everyone was throwing things at the wall. Play any of those games now and they play like garbage.
I mean it took them until 22 or 23 to fully realize how to handle Ohtani, even though they made adjustments every single year to accommodate his skill set. Once they got the two position dynamic down, they couldn't get his fatigue right. They weren't lazy about this, it's proof that these little changes are actually very hard to make.
You can ignore the post about the domino effect making a change to this would have on other things, but I know a lot of you are just looking for excuses to be rude to the developers for some reason.
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