How to defend against exploits in DD

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  • tjhamstar
    Rookie
    • Mar 2013
    • 242

    #46
    Re: How to defend against exploits in DD

    Originally posted by shuck7
    How do I cancel a throw. I am having issues when a runner is stealing, so I click to throw, then it turns out to be a dropped 3rd strike, and I cannot cancel the throw to take the easy out at first. Any help would be greatly appreciated.
    If you're using buttons for throwing you just hit the corresponding button for whichever base your fielder is attempting to throw it to once the throw animation begins.

    Comment

    • cts50
      Banned
      • Jun 2014
      • 557

      #47
      Re: How to defend against exploits in DD

      Most of these issues sound like connection issues.

      I havent seen any of the crazy stuff.

      Some teams bunt a lot or steal a lot...but that is part of the game. Pitch better. Field better. Out score them anyway.


      If you are complaining about sac bunts, suicide bunts, and stolen bases, then you just need to be better at the game.

      It isnt unrealistic at all. Watch a real game. If a pitcher cant field bunts, bunts will occur quite often. Same with SB's.

      If anything, it is unrealistic and "arcade" style to expect everyone to play exactly the same way because you cant field a bunt.

      Comment

      • baseballsim
        MVP
        • Jun 2009
        • 1279

        #48
        Re: How to defend against exploits in DD

        Originally posted by cts50
        Most of these issues sound like connection issues.

        I havent seen any of the crazy stuff.

        Some teams bunt a lot or steal a lot...but that is part of the game. Pitch better. Field better. Out score them anyway.


        If you are complaining about sac bunts, suicide bunts, and stolen bases, then you just need to be better at the game.

        It isnt unrealistic at all. Watch a real game. If a pitcher cant field bunts, bunts will occur quite often. Same with SB's.

        If anything, it is unrealistic and "arcade" style to expect everyone to play exactly the same way because you cant field a bunt.
        The thing is most gamers didn't really have an issue with this in last year's version but it is more of an issue in this years version. This tells me there's some tweak in the game that needs to be made to even the playing field.
        Ballpark Dimensions

        Comment

        • MrOldboy
          MVP
          • Feb 2011
          • 2653

          #49
          Re: How to defend against exploits in DD

          The main complaint is regarding "safety squeezes" where the runner on 3rd does not steal home and the hitter bunts. Even when hit right to a fielder the animations are such that the runner has a high chance to be safe. If they have any speed it is guaranteed. Bunt for hits can be combated by using bunt defense or moving the 3rd baseman in if a runner needs to be held at 1st. Suicide squeezes can be combated by pitching high or low and if the runner breaks try to throw a ball. Not always successful, but better than handing them a run since it is very easy to get that bunt down if it's a strike.

          Suicide squeezes are a valid tactic, but the game makes it far far far too easy to lay down successful bunts. That is the issue. If it was harder to bunt, meaning a similar success rate to the MLB rate, these issues would be mitigated somewhat. Should David Ortiz be able to pull off a successful squeeze in the 3rd inning, nearly every time if the pitch is a strike?

          Here we have the MLB average sac bunts per game, decreasing every year due to it being strategically a poor run scoring move. 0.28 sac bunts per game in 2014. http://www.baseball-reference.com/leagues/MLB/bat.shtml

          Now we have the success rate of bunts for hits. Around 25% and actually increasing, possibly due to defensive shifting and the general knowledge that bunt for hit attempts were never very successful. http://www.fangraphs.com/leaders.asp...ter=&players=0

          Then Sullivan over at Fangraphs tracked bunts and tried to classify "good bunts" which he describes as simply fair. Only half the time was the bunt even put fair. http://www.fangraphs.com/blogs/the-truth-about-bunting/

          Originally posted by baseballsim
          The thing is most gamers didn't really have an issue with this in last year's version but it is more of an issue in this years version. This tells me there's some tweak in the game that needs to be made to even the playing field.
          The major ones I think are...

          There are some new fielding animations that take too long and prevent even the most savvy players of The Show from making plays. They upped the speed on the top rated players. i.e. a 90 speed runner is faster this year than last from what they said in the streams. This has really affected the steal success IMO.
          Last edited by MrOldboy; 04-22-2015, 02:43 PM.

          Comment

          • Armor and Sword
            The Lama
            • Sep 2010
            • 21794

            #50
            Re: How to defend against exploits in DD

            Originally posted by cts50
            But is there a rule that tells you how you should play? That you must follow MLB protocol? No.

            I agree with the taking walks thing. Take a few pitches and people either start throwing a lot of meatballs, or they walk you.
            Bunting is a well known highly powerful exploit. So if you want to cheese the game knowing the success rate of bunts on this video game far exceed the game it represents...be my guest.

            I would never willingly play someone who does not approach the game with a simulation state of mind. But in DD and Online ranked you have to accept your playing a stranger and your rolling the dice.

            Win at all costs? Go ahead and show me a major league team that would consistently try to bunt 3,4 5 times in a row to win a game. It is 99% not happening. The Royals were a team that used small ball last season with great success....but not to this extent. This is downright stupid the situations I talk about.

            You have different types of gamers. Those that will arcade it and those that want to simulate it.

            Play how you want. Does not mean I have to like it. And fortunately I have encountered 90% great play online and 10% exploit cheesers whom I have learned to deal with accordingly and they usually quit by the 5th inning.
            Last edited by Armor and Sword; 04-22-2015, 03:06 PM.
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            Comment

            • cts50
              Banned
              • Jun 2014
              • 557

              #51
              Re: How to defend against exploits in DD

              Originally posted by baseballsim
              The thing is most gamers didn't really have an issue with this in last year's version but it is more of an issue in this years version. This tells me there's some tweak in the game that needs to be made to even the playing field.
              Restrict bunting and basestealing?

              That sounds lame

              Comment

              • cts50
                Banned
                • Jun 2014
                • 557

                #52
                Re: How to defend against exploits in DD

                Originally posted by MrOldboy
                The main complaint is regarding "safety squeezes" where the runner on 3rd does not steal home and the hitter bunts. Even when hit right to a fielder the animations are such that the runner has a high chance to be safe. If they have any speed it is guaranteed. Bunt for hits can be combated by using bunt defense or moving the 3rd baseman in if a runner needs to be held at 1st. Suicide squeezes can be combated by pitching high or low and if the runner breaks try to throw a ball. Not always successful, but better than handing them a run since it is very easy to get that bunt down if it's a strike.

                Suicide squeezes are a valid tactic, but the game makes it far far far too easy to lay down successful bunts. That is the issue. If it was harder to bunt, meaning a similar success rate to the MLB rate, these issues would be mitigated somewhat. Should David Ortiz be able to pull off a successful squeeze in the 3rd inning, nearly every time if the pitch is a strike?

                Here we have the MLB average sac bunts per game, decreasing every year due to it being strategically a poor run scoring move. 0.28 sac bunts per game in 2014. http://www.baseball-reference.com/leagues/MLB/bat.shtml

                Now we have the success rate of bunts for hits. Around 25% and actually increasing, possibly due to defensive shifting and the general knowledge that bunt for hit attempts were never very successful. http://www.fangraphs.com/leaders.asp...ter=&players=0

                Then Sullivan over at Fangraphs tracked bunts and tried to classify "good bunts" which he describes as simply fair. Only half the time was the bunt even put fair. http://www.fangraphs.com/blogs/the-truth-about-bunting/



                The major ones I think are...

                There are some new fielding animations that take too long and prevent even the most savvy players of The Show from making plays. They upped the speed on the top rated players. i.e. a 90 speed runner is faster this year than last from what they said in the streams. This has really affected the steal success IMO.
                But if they get a runner to 3rd with less than two outs, then that is a realistic choice they can make.

                Personally, Id much rather see a guy lay down a safety squeeze with Ortiz than actually have to pitch to the guy. It is a bad decision by the user.

                If a safety squeeze is the only way a player can score, then you should have no trouble beating them anyway.

                Comment

                • cts50
                  Banned
                  • Jun 2014
                  • 557

                  #53
                  Re: How to defend against exploits in DD

                  Originally posted by Armor and Sword
                  Bunting is a well known highly powerful exploit. So if you want to cheese the game knowing the success rate of bunts on this video game far exceed the game it represents...be my guest.

                  I would never willingly play someone who does not approach the game with a simulation state of mind. But in DD and Online ranked you have to accept your playing a stranger and your rolling the dice.

                  Win at all costs? Go ahead and show me a major league team that would consistently try to bunt 3,4 5 times in a row to win a game. It is 99% not happening. The Royals were a team that used small ball last season with great success....but not to this extent. This is downright stupid the situations I talk about.

                  You have different types of gamers. Those that will arcade it and those that want to simulate it.

                  Play how you want. Does not mean I have to like it. And fortunately I have encountered 90% great play online and 10% exploit cheesers whom I have learned to deal with accordingly and they usually quit by the 5th inning.
                  I dont "cheese" the game. I rarely bunt. It is bad strategy. Maybe if I have one of my contact hitters up, but never with a power hitter.


                  "I would never willingly play someone who does not approach the game with a simulation state of mind."

                  What does that even mean? lol


                  "Win at all costs? Go ahead and show me a major league team that would consistently try to bunt 3,4 5 times in a row to win a game. It is 99% not happening. The Royals were a team that used small ball last season with great success....but not to this extent. This is downright stupid the situations I talk about"

                  There are none because it is bad strategy. I would be thrilled if someone played like that against me (as long as the game doesnt get boring due to repetition). It sounds like you just dislike playing people who are bad at baseball.

                  Comment

                  • jyoung
                    Hall Of Fame
                    • Dec 2006
                    • 11132

                    #54
                    Re: How to defend against exploits in DD

                    For the guys who are struggling to defend bunts, make sure to use the quick shift bunt defense whenever you feel a bunt coming on. Just press down on the d-pad to bring up the quick shift menu. That will move the third baseman in where he can easily throw the batter out at first if the ball is bunted towards third. If your infield is positioned with the third baseman back on his base or beyond it, then you're basically giving the other team a free bunt-for-hit down the third base line thanks to the slow reactions/animations in this game.

                    Throwing junk in the dirt or fastballs high out of the zone will also negate the bunter's ability to make contact.
                    Last edited by jyoung; 04-22-2015, 08:34 PM.

                    Comment

                    • MrOldboy
                      MVP
                      • Feb 2011
                      • 2653

                      #55
                      Re: How to defend against exploits in DD

                      Originally posted by cts50
                      Restrict bunting and basestealing?

                      That sounds lame
                      No, what we want is a balanced game. If bunting and stealing had realistic success chances people would use it similarly. As it is now both are significantly easier to pull off in The Show.

                      Sure it is realistic for a person to bunt, but because it is so easy to do so in The Show the amount it is attempted is way way more than in a typical baseball game.

                      Regardless in the latest patch notes: AI tuning – Bunt success rate was incorrect/too successful and accurate.

                      This may have also affected human bunting as online I had someone try to bunt constantly and whiffed on several strikes.
                      Last edited by MrOldboy; 04-23-2015, 05:23 PM.

                      Comment

                      • sbauer318
                        MVP
                        • Mar 2004
                        • 2511

                        #56
                        How to defend against exploits in DD

                        Originally posted by jyoung
                        Throwing junk in the dirt or fastballs high out of the zone will also negate the bunter's ability to make contact.

                        This. Some of these players can't recognize good pitches to bunt on so they'll square up for anything. I struck out someone last night doing this exact thing. High fastballs and really low change ups will affect their bunts and may even completely eliminate the strategy from the bad players.

                        A guy tried laying down four bunts last night. He was only successful on one of them and struck out the last time and just gave up on it.
                        PSN/XBL: sbauer318
                        Steam: sbauer
                        MLB: Baltimore Orioles
                        NFL: Baltimore Ravens

                        Comment

                        • Armor and Sword
                          The Lama
                          • Sep 2010
                          • 21794

                          #57
                          Re: How to defend against exploits in DD

                          Originally posted by cts50
                          I dont "cheese" the game. I rarely bunt. It is bad strategy. Maybe if I have one of my contact hitters up, but never with a power hitter.


                          "I would never willingly play someone who does not approach the game with a simulation state of mind."

                          What does that even mean? lol


                          "Win at all costs? Go ahead and show me a major league team that would consistently try to bunt 3,4 5 times in a row to win a game. It is 99% not happening. The Royals were a team that used small ball last season with great success....but not to this extent. This is downright stupid the situations I talk about"

                          There are none because it is bad strategy. I would be thrilled if someone played like that against me (as long as the game doesnt get boring due to repetition). It sounds like you just dislike playing people who are bad at baseball.

                          It means most games I play are with players I know are sim players....not online cheesers who will glitch and win at all costs. And like I said fortunately 90% of the online games in DD and ranked have been great. Thank goodness. Because online kicks all kinds of *** on this game.

                          And yes your absolutely correct.....playing bad baseball players is a total drag. LOL.
                          Now Playing on PS5:
                          CFB 26 Hurricanes/Fresno State Year 2
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                          Comment

                          • MrOldboy
                            MVP
                            • Feb 2011
                            • 2653

                            #58
                            Re: How to defend against exploits in DD

                            OK, my roommate played some games today on my account and said that he encountered several people who tried to bunt 10-15 times each, but fouled off and missed a fair number of them. Also he finished the Angels for me so now I got Carew. Not sure if I like him though, wish he had more speed.

                            I got a couple games in tonight and indeed the bunts are harder to get down so the devs realized it was very unrealistic the way it was. I even tried a few drag/push bunts and only fouled off a couple. We'll see over the long term how it changes the way people play. I've already noticed people have stopped trying to freeze since they patched it. One guy tried to bean me a few times, nothing happened, so he continued on like he did nothing wrong and played the rest of the game very conservatively.

                            Comment

                            • Dag_BoomStick
                              Rookie
                              • Apr 2015
                              • 317

                              #59
                              Re: How to defend against exploits in DD

                              I had a rough night last night with speed guys. Went 3-3 overall. Played one guy where EVERYONE of his starters were 95+ speed and stealing. I pitched out a lot and would catch him 25% of the time but still lost 4-3.

                              This is a dumb question but how do you pick someone off. All I know how to do is bluff and then throw to first and that won't pick off david Ortiz lol.

                              Comment

                              • tjhamstar
                                Rookie
                                • Mar 2013
                                • 242

                                #60
                                Re: How to defend against exploits in DD

                                You hold L2+the corresponding base button (I believe) or while holding L2 you can press the base button twice. I believe the first method is meant to mask the intent of the pitcher whereas the second option is more of a blatant toss to the base. There's also the option to step off of mound to catch early base steelers, can't remember which button that is...

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