How to defend against exploits in DD

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  • Dag_BoomStick
    Rookie
    • Apr 2015
    • 317

    #61
    Re: How to defend against exploits in DD

    Originally posted by tjhamstar
    You hold L2+the corresponding base button (I believe) or while holding L2 you can press the base button twice. I believe the first method is meant to mask the intent of the pitcher whereas the second option is more of a blatant toss to the base. There's also the option to step off of mound to catch early base steelers, can't remember which button that is...
    Thanks I'll test it out when I get home from work tonight. Every mlb the show I've played prior to this year I never did much online play so I rarely used the puck off move.

    Comment

    • MrOldboy
      MVP
      • Feb 2011
      • 2653

      #62
      Re: How to defend against exploits in DD

      Originally posted by Dag_BoomStick
      Thanks I'll test it out when I get home from work tonight. Every mlb the show I've played prior to this year I never did much online play so I rarely used the puck off move.
      If you have a left handed 1B the odds of picking off a runner who has taken an extra step is very high. So if they try to take an extra step always pick over, I've found it to be a really high success rate. Right handed 1B can't get the tag on the runner fast enough. If you are having trouble with steals maybe think about using a left handed first baseman.

      Might be a bug/unintentional, but it sure helps manage the running game. Holding runners to the regular lead at least gives you a shot on a pitch out or slide step if their jump isn't perfect.

      Comment

      • Dag_BoomStick
        Rookie
        • Apr 2015
        • 317

        #63
        Re: How to defend against exploits in DD

        Originally posted by MrOldboy
        If you have a left handed 1B the odds of picking off a runner who has taken an extra step is very high. So if they try to take an extra step always pick over, I've found it to be a really high success rate. Right handed 1B can't get the tag on the runner fast enough. If you are having trouble with steals maybe think about using a left handed first baseman.

        Might be a bug/unintentional, but it sure helps manage the running game. Holding runners to the regular lead at least gives you a shot on a pitch out or slide step if their jump isn't perfect.
        90% of the time I have david Ortiz at first so that's not an issue. What about the relationship with pitchers. Lefty vs righty. As it is right now I'm very much right hand heavy in both starters and bullpen. Just can't seem to pull a quality left hand arm. I have 1 lefty starter and one lefty in the bullpen. It's not all bad BC that one lefty does work for me but I see ppl switching pitchers every batter on me bc I always go righty lefty in my lineups.

        Another thing kinda off topic but anyone else having a problem with their starters vs bullpen. On average my starters era is about 4.5 but my bullpen is sub 1. I believe I have 5-6 guys with a sub 1 in the pen and the other guys are 1.50-2.0. Also Id say my starter gets by the 6th 1 on 5 game.

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        • MrOldboy
          MVP
          • Feb 2011
          • 2653

          #64
          Re: How to defend against exploits in DD

          Originally posted by Dag_BoomStick
          90% of the time I have david Ortiz at first so that's not an issue. What about the relationship with pitchers. Lefty vs righty. As it is right now I'm very much right hand heavy in both starters and bullpen. Just can't seem to pull a quality left hand arm. I have 1 lefty starter and one lefty in the bullpen. It's not all bad BC that one lefty does work for me but I see ppl switching pitchers every batter on me bc I always go righty lefty in my lineups.

          Another thing kinda off topic but anyone else having a problem with their starters vs bullpen. On average my starters era is about 4.5 but my bullpen is sub 1. I believe I have 5-6 guys with a sub 1 in the pen and the other guys are 1.50-2.0. Also Id say my starter gets by the 6th 1 on 5 game.
          In terms of pickoff success, no, I haven't noticed anything different. I pick of runners who take an extra step all the time with RHP's and a left handed 1B.

          I have an all right handed rotation as I got tired of people backing out once they realized I had a lefty. It still happens where people only want to play against lefties with a lineup full of Bagwells and Brauns and back out on me. I wish they'd let you have two lineups that have to be set before going into the matchmaking, then just go straight to the stadium selection.

          For some reason I ended up with Jose Abreu, I guess I got him as a reward at some point. So I'm starting him now, but not having a left handed first baseman really sucks when you can't do anything about people taking that extra step. At that point even a slide step and pitch out won't make a difference if the runner has any speed.

          Comment

          • jyoung
            Hall Of Fame
            • Dec 2006
            • 11132

            #65
            Re: How to defend against exploits in DD

            Which pickoff move are you guys using to get outs?

            I try picking off people with a lead at first and second base all the time but I haven't made one out yet.

            Comment

            • MrOldboy
              MVP
              • Feb 2011
              • 2653

              #66
              Re: How to defend against exploits in DD

              Originally posted by jyoung
              Which pickoff move are you guys using to get outs?

              I try picking off people with a lead at first and second base all the time but I haven't made one out yet.
              Typically the hold button move works most often for me, but only with with a left handed first baseman. Runners can take an extra lead on 2nd or 1st (w/ right handed 1B) with no problem. The odds of picking those guys off isn't worth the trouble, just doesn't happen.

              Comment

              • MrOldboy
                MVP
                • Feb 2011
                • 2653

                #67
                Re: How to defend against exploits in DD

                Here's a curious one. When matchmaking some people seem to be putting mostly lefties in their rotation so when you get to the lineup and you start adjusting your lineup they back out. I got matched with the same person 6 or 7 times in a row and they kept backing out until he got a righty. I'm guessing they put 4 lefties so that they can always use their Nolan Ryan or something. Seems tedious and I ended up backing out anyways since f-that.

                This happened before, but I didn't know why they kept backing out. I thought maybe they didn't want to face a lefty since I had 3 in my rotation at the time. I switched to an all righty rotation just to get into more games, but they could have been doing the same thing.

                Comment

                • Dag_BoomStick
                  Rookie
                  • Apr 2015
                  • 317

                  #68
                  Re: How to defend against exploits in DD

                  Originally posted by MrOldboy
                  Here's a curious one. When matchmaking some people seem to be putting mostly lefties in their rotation so when you get to the lineup and you start adjusting your lineup they back out. I got matched with the same person 6 or 7 times in a row and they kept backing out until he got a righty. I'm guessing they put 4 lefties so that they can always use their Nolan Ryan or something. Seems tedious and I ended up backing out anyways since f-that.

                  This happened before, but I didn't know why they kept backing out. I thought maybe they didn't want to face a lefty since I had 3 in my rotation at the time. I switched to an all righty rotation just to get into more games, but they could have been doing the same thing.
                  Don't you get the loss for backing out at that point? I bring this up only because I searched a game once when I first started playing and it got to that same point in setting the lineups and tgen something came up so I had to quit out to take care of it and when I came back to the game I noticed one more loss on my record then I remembered. I could be wrong

                  Comment

                  • MrOldboy
                    MVP
                    • Feb 2011
                    • 2653

                    #69
                    Re: How to defend against exploits in DD

                    Originally posted by Dag_BoomStick
                    Don't you get the loss for backing out at that point? I bring this up only because I searched a game once when I first started playing and it got to that same point in setting the lineups and tgen something came up so I had to quit out to take care of it and when I came back to the game I noticed one more loss on my record then I remembered. I could be wrong
                    I don't see any games on my record when I've backed out or my opponent backed out. The game never started/never happened. I feel like people would be under .500 if that was the case. I've backed out a few times for various reasons. mainly people sitting at the stadium select screen or never hitting start on their lineup for some reason. Maybe need to test this and see if it adds a loss to your record. Would be a weird choice to do that since it punished people who did nothing wrong like in situations where someone won't advance for whatever reason. Maybe the person that was doing this had no idea it gave them a loss. It doesn't reduce your rating though does it?
                    Last edited by MrOldboy; 04-26-2015, 11:46 AM.

                    Comment

                    • HustlinOwl
                      All Star
                      • Mar 2004
                      • 9713

                      #70
                      Re: How to defend against exploits in DD

                      smh this community is sad, forfeit game because time alloted due to having to play bunt defense against every other batter while winning in 13 innings cmon SCEA

                      Comment

                      • baseballsim
                        MVP
                        • Jun 2009
                        • 1279

                        #71
                        Re: How to defend against exploits in DD

                        Are any of you having issues with quick pitching? Seems like the online game can't process all this info fast enough so your hitting is just not very effective.

                        Balks should be turned on. In the meantime, I just might have to start using HustlinOwl's method of using R3 every batter.
                        Ballpark Dimensions

                        Comment

                        • MrOldboy
                          MVP
                          • Feb 2011
                          • 2653

                          #72
                          Re: How to defend against exploits in DD

                          Originally posted by baseballsim
                          Are any of you having issues with quick pitching? Seems like the online game can't process all this info fast enough so your hitting is just not very effective.

                          Balks should be turned on. In the meantime, I just might have to start using HustlinOwl's method of using R3 every batter.
                          No balks on would be terrible. Quick pitching is necessary at the moment to combat people using the pitcher view to hit. I thought it was dumb until I ran into a person using it the other day. They tried it in DD before and it was a mess. Everyone balked 10+ times a game and it makes the games take long as a result. Newer players would be at a huge disadvantage since default balks are off. It's my opinion that whatever settings are default in the game, those need to be used in DD so everyone knows what's up. Only when something is exploited, like the pitcher hitting view, should it be changed. That is a default camera view and should be removed from online.

                          I haven't had much issue hitting quick pitches. Often people use it so you can't get your steal input in and throw high fastballs so you can stick your PCI up there and even hit balls up there hard.

                          Comment

                          • HustlinOwl
                            All Star
                            • Mar 2004
                            • 9713

                            #73
                            Re: How to defend against exploits in DD

                            Originally posted by baseballsim
                            Are any of you having issues with quick pitching? Seems like the online game can't process all this info fast enough so your hitting is just not very effective.

                            Balks should be turned on. In the meantime, I just might have to start using HustlinOwl's method of using R3 every batter.
                            Very useful trust me, they will slow down after they throw a couple meatballs for HR's

                            Comment

                            • elpolloestupendo
                              Rookie
                              • Mar 2005
                              • 39

                              #74
                              Re: How to defend against exploits in DD

                              What's the method, exactly? I can't seem to find any discussion of it in this thread...

                              Comment

                              • baseballsim
                                MVP
                                • Jun 2009
                                • 1279

                                #75
                                Re: How to defend against exploits in DD

                                Originally posted by elpolloestupendo
                                What's the method, exactly? I can't seem to find any discussion of it in this thread...
                                Sorry about that.

                                http://www.operationsports.com/forum...y-pausing.html
                                Ballpark Dimensions

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