2013 Franchise Issue Explained (With Pics)
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Re: 2013 Franchise Issue Explained (With Pics)
I just bought the Show11 tonight, so I don't have time to test it. However, I've been following multiple threads on franchise issues since the game came out (and put in way too many hours of reading). It seems that the issues are starting to sum up to the following:
THE PROBLEM IS NOT THE AMOUNT OF BIG NAME FREE AGENTS; THE PROBLEM IS THAT YOUNG PLAYERS (I.E. 22 YEARS OLD) WITH A AND B POTENTIAL WOULD NEVER REALISTICALLY BE FREE AGENTS AND DEMAND ALL THAT FREE AGENT MONEY.
Here is a comparison of 1 vs 30 team control, based on what everyone is telling in all the threads:
1-player control - trade logic is good; arbitration and renewing contracts for minor leaguers is botched. This then causes superstars to be in the FA pool because good minor leaguers are treated as free agents (but shouldn't be until they have reached 6 yrs of MLB experience). Free agency is not the problem...it's the arbitration and renewing system. Teams aren't triggering the contract renewal status in all of the realistic cases. The free agent pool is clogged due to this.
Result: No work-around has been found for this to avoid it.
30-team control - trade logic sucks because having the AI's trading to AUTO nullifies realistic trade logic (rebuild vs playoff push). However, a work-around is possible (though tedious) by checking pending transactions and canceling any trades that don't make sense. As far as free agency is concerned, a work-around is possible by offering low-ball contracts to the A and B potential prospects for all of the CPU teams. Even though they will reject it, it will at least trigger the arbitration/contract renewal status that was missing (and is the biggest problem behind this whole damn glitch!).
In summation, I'd rather do the 30-team control because I would rather have screwed trade logic over screwed arbitration/contract renewal.
Don't worry if there are big name free agents. Worry when an A/B potential prospect is in the FA pool as such a young age.
Please let me know your thoughts in a constructive manner.Comment
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Re: 2013 Franchise Issue Explained (With Pics)
Josh, as far as I can tell, you summed it up in a clear and concise manner.
I think you got to the root of the problem too.
Though, as far as I've read, going to the pending transactions screen and vetoing trades won't trigger the advanced trade logic nearer the deadline.
Am I right on this?
I have not tested it myself, however. This is just my take on reading through all the threads on this...which I wish a mod would make into one, btw. It's inconvenient having to sort through three of them at a time.Comment
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Re: 2013 Franchise Issue Explained (With Pics)
It's odd, if you set everything to auto, the CPU actually builds an amazing team. In my first sim with the Phillies, not only did we resign Oswalt to another 3 years, we also signed ADAM WAINWRIGHT in 2012. Brian Wilson and Buster Posey as well. My eventual team also had Prince Fielder and Ryan Zimmerman. It was one of the most stacked teams I had ever seen.What would Doc do?Comment
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Re: 2013 Franchise Issue Explained (With Pics)
I just bought the Show11 tonight, so I don't have time to test it. However, I've been following multiple threads on franchise issues since the game came out (and put in way too many hours of reading). It seems that the issues are starting to sum up to the following:
THE PROBLEM IS NOT THE AMOUNT OF BIG NAME FREE AGENTS; THE PROBLEM IS THAT YOUNG PLAYERS (I.E. 22 YEARS OLD) WITH A AND B POTENTIAL WOULD NEVER REALISTICALLY BE FREE AGENTS AND DEMAND ALL THAT FREE AGENT MONEY.
Here is a comparison of 1 vs 30 team control, based on what everyone is telling in all the threads:
1-player control - trade logic is good; arbitration and renewing contracts for minor leaguers is botched. This then causes superstars to be in the FA pool because good minor leaguers are treated as free agents (but shouldn't be until they have reached 6 yrs of MLB experience). Free agency is not the problem...it's the arbitration and renewing system. Teams aren't triggering the contract renewal status in all of the realistic cases. The free agent pool is clogged due to this.
Result: No work-around has been found for this to avoid it.
30-team control - trade logic sucks because having the AI's trading to AUTO nullifies realistic trade logic (rebuild vs playoff push). However, a work-around is possible (though tedious) by checking pending transactions and canceling any trades that don't make sense. As far as free agency is concerned, a work-around is possible by offering low-ball contracts to the A and B potential prospects for all of the CPU teams. Even though they will reject it, it will at least trigger the arbitration/contract renewal status that was missing (and is the biggest problem behind this whole damn glitch!).
In summation, I'd rather do the 30-team control because I would rather have screwed trade logic over screwed arbitration/contract renewal.
Don't worry if there are big name free agents. Worry when an A/B potential prospect is in the FA pool as such a young age.
Please let me know your thoughts in a constructive manner.What would Doc do?Comment
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Re: 2013 Franchise Issue Explained (With Pics)
BwanaKuu, There should be not A/B prospects in the FA pool because they demand too much money because of the high potential and age that factors into the monetary demand.
The consequence of this becomes when 30 teams are overpaying for prospects...not realisticComment
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Re: 2013 Franchise Issue Explained (With Pics)
I've been following this thread, simply because I play more franchise than anything else. I haven't had a reason to post on this (although I did a ton last year) because it seemed mostly the same.
However, something just happened three times (once in a single team and twice in 30-team) which I think may also impact some of this:
Upon entering the off season, on day one, I went through and offered arb to all my type A and B players...I then simmed forward and through the last day to offer arb. Interestingly, all of my arb offers were gone and they were all released to free agency. They didn't just decline arbitration either...I went into the next draft and I had no additional picks for compensation. In fact, Brian Roberts, as a type A was signed the next day by the Angels to a deal much less than my arbitration offer.
Of course in single team control, I had everything set to manual, but in 30-team, I had it all set to auto for everyone except the team I controlled. Same thing seems to have happened to almost every team. In the most recent one, two or three days before arb deadline day, I made sure Pujols, during the 2013-14 off season had a significant arb offer. Sure as s**t...he's a FA. He never declined and I the Cards never received compensation.
That's all I got for now.Click Here to see my NFL Head Coach farewell career (retiring from the game).Comment
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Re: 2013 Franchise Issue Explained (With Pics)
I've been following this thread, simply because I play more franchise than anything else. I haven't had a reason to post on this (although I did a ton last year) because it seemed mostly the same.
However, something just happened three times (once in a single team and twice in 30-team) which I think may also impact some of this:
Upon entering the off season, on day one, I went through and offered arb to all my type A and B players...I then simmed forward and through the last day to offer arb. Interestingly, all of my arb offers were gone and they were all released to free agency. They didn't just decline arbitration either...I went into the next draft and I had no additional picks for compensation. In fact, Brian Roberts, as a type A was signed the next day by the Angels to a deal much less than my arbitration offer.
Of course in single team control, I had everything set to manual, but in 30-team, I had it all set to auto for everyone except the team I controlled. Same thing seems to have happened to almost every team. In the most recent one, two or three days before arb deadline day, I made sure Pujols, during the 2013-14 off season had a significant arb offer. Sure as s**t...he's a FA. He never declined and I the Cards never received compensation.
That's all I got for now.
Players don't formally decline arbitration in the game. If you offer arb and you don't sign them by the end of the exclusive period, they will hit FA and will be able to be signed by anyone.
You should have received compensation though.Comment
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Re: 2013 Franchise Issue Explained (With Pics)
So what that something that Madguns missed and should have done?Comment
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Re: 2013 Franchise Issue Explained (With Pics)
I just want the free agent bug fixed. The cpu can make whatever goofy trades they want. I just would like teams to re sign players that should get resigned. I like to sim at least the first season in a rebuild franchise, so it ends up being a gamebreaker.Comment
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Re: 2013 Franchise Issue Explained (With Pics)
Honestly, if they can only fix one of the issues, I'd rather they fix the CPU trade offers in 30 team control.....because I can interject myself into the offseason, and offer arbitration, and sign players to "cpu" teams when needed, but I don't want to have to make trade offers for them at the deadline.Comment
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Re: 2013 Franchise Issue Explained (With Pics)
Honestly, if they can only fix one of the issues, I'd rather they fix the CPU trade offers in 30 team control.....because I can interject myself into the offseason, and offer arbitration, and sign players to "cpu" teams when needed, but I don't want to have to make trade offers for them at the deadline.Comment
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Re: 2013 Franchise Issue Explained (With Pics)
so i guess as of now what would be the best option. 30 team franchise or just stick out with the 1 team franchise. I mean think the only pain in the butt part in 30 team control is checking the trade offers every few days.Comment
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Re: 2013 Franchise Issue Explained (With Pics)
I get where you are coming from. But I should not have to do 30 team control for franchise. I just like to mess with my team. I dont want to be Bud Selig on there and make sure everyone is doing what they are supposed to. I know its just a game and its not going to be perfect, but you should not be forced to use workarounds. I didn't have to 3 years ago, that said it is a great game, but it has a really bad bug, again.Comment
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