Here's a test I would like to do (but won't have time tonight):
30-team control (pick a team for yourself + 29 dummy profiles); budgets on; everything set to auto
1. During season --- check pending transactions every 2-4 days and veto any stupid trades
2. 5-day exclusive negotiating period --- go thru all 30 teams, offer arbitration to years 3-6; offer LOWBALL renewal to players with less than 3 yrs MLB and all minor leaguers that have A/B potential; also make sure each time has signed their draft picks. You may want to offer arbitration to Type A and Type B players with 6+ yrs because they have the right to decline anyway and go into the free agent pool. This at least gives the teams compensation.
3. Free agent period --- only control your team. See if the renewals are still triggered/activated. Let the CPU teams offer to big name free agents with more than 6 yrs exp. Compete if you want a player on your team.
4. Dec 3rd --- check to see if the younger guys and stud prospects have appeared in free agency (because the final day to offer renewal is Dec 2). My hope is that there aren't any/many guys with A/B potential.
5. After Feb 15th --- I'm curious if the CPU team will offer the contracts to their renewal players without us having to do them ourselves. First I will try with just my own team. If the 29 CPU teams don't offer, then I will have to start the sim over and do all 30 teams offers for renewal.
Let me know if any of you decide to do this. It may be a good workaround if it's not a giant pain in the butt.
I'm just afraid that if I start a 30-team franchise with these workarounds, that SCEA is gonna fix the glitch and it will be too late for me to go back to single team. My goal is to only use 1 team, but there don't seem to be any workarounds for it at the moment.
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