This game absolutely, 100% *needs* a "calibrate lag" feature

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  • rkligman
    Rookie
    • Jun 2010
    • 57

    #91
    Re: This game absolutely, 100% *needs* a "calibrate lag" feature

    I did some testing with different modes on my 42" Vizio. I found a feature in Game Mode only called Fast Refresh(?) and it was set to OFF. I never saw that the day before but I turned it ON. It seemed to make a difference. The problem is, I didn't want to rely on what I "felt". That's why they run double blind tests because your brain can convince you of anything you want it to.

    So I put in my Rock Band. The beauty of Rock Band's calibration is that it's done through hardware. It gives you an absolute value of the delay relative to their software.

    Results:

    42" Vizio in Non-Game Mode: 178ms delay
    42" Vizio in Game Mode (Fast Refresh On): 70ms
    42" Vizio in Game Mode (Fast Refresh Off): 178ms
    26" Vizio in Game Mode: 44ms
    32" Polaroid in Normal Mode: 20ms

    From those numbers it's obvious that Game Mode makes a difference. It also shows that my 26" wasn't just imagination that I had more time. The Polaroid was my old TV and I happened to have written down it's delay and surprisingly, that 10 year old TV is faster than my new ones. I wish I had that back now!

    It takes a 90Mph pitch 0.45 seconds to reach the plate. 0.45 second = 450ms. If I have approx. 70ms of delay, that's a reaction reduction of 15.5%. Pretty significant. And if I happened to have played originally with that Fast Response Off, then we're talking 39.5%! That would leave my 26" at a 9.7% reduction in response time. Apparently that 6% is huge because I can sit on the pitch for what seems like 2 to 3 times longer on that TV.

    I'll need to do some research to see just where the ball should be in real life for a Professional Batter to start their swing. I'm pretty sure it will be very close to what I'm seeing on my 26" but I also feel like my 26" is what a no lag monitor would look like with Pitch Speed set to 10 whereas I'm running it 0 to have any chance of recognizing the pitch.
    Rick Insane Diego...

    Comment

    • EmmdotFrisk
      Pro
      • Oct 2009
      • 657

      #92
      100% agreed. I can't play on my 52 inch LED because when I set it to game mode and 720p on my ps3 there is a slight lag that causes me to be very late on every pitch. I plead to move my ps3 over to my desktop monitor.
      Emmdotfrisk YouTube Channel

      Follow Me on Twitter - @Emmdotfrisk

      Comment

      • Heroesandvillains
        MVP
        • May 2009
        • 5974

        #93
        Re: This game absolutely, 100% *needs* a "calibrate lag" feature

        Originally posted by myghty
        I also changed the "Smooth Motion Affect" to off, being that my TV is 120hz. But I know for a fact that its toggling Game Mode off then on. I found the answer from a poster on AVS Forum that did a whole lag test & this is what he said:



        http://www.avsforum.com/avs-vb/showt...1#post20961321
        Okay. I tried this last night, and though it seemed to help, I'm not exactly sure I'm doing this right.

        On my Vizio (E37OVL), I can't actually turn Game Mode "Off." Now, I can toggle to a different setting (let's say, "Cinema"), and then back to "Game Mode," but I don't see an ON/OFF feature.

        Any thoughts? Or am I doing this correctly by toggling?

        Comment

        • rkligman
          Rookie
          • Jun 2010
          • 57

          #94
          Re: This game absolutely, 100% *needs* a "calibrate lag" feature

          I found this nice article on hitting: http://www.exploratorium.edu/baseball/biobaseball.html
          Now he talks about a 95Mph fastball which is .40 seconds to arrive vs. the 90Mph fastball I got my numbers for earlier which takes .45 seconds. Most pitchers we face are around 92 - 95.
          He says in the first 12 feet the batter recognizes the pitch (48 feet away) but they don't have to commit until it's 25 to 30 feet away. That last 25-30 feet takes about 250ms or 1/4 second. Using his 95mph fastball, that means that we have about 400ms minus 250ms to decide to press the swing button on a fastball. That's 150ms for you to decide to swing or not.

          If my TV has a 70ms delay, I determined that on 90Mph fastball that's a 16% reduction in reaction time. Now that we're talking 95Mph, it's 17.5%. That means that instead of having 150ms to react I now have 124ms. That's pretty dang fast!

          Or said a different way. If a batter can wait until the pitch is 1/2 way to the plate before committing and now I reduce that by 17.5%, it means I have about 5 feet less of reaction time, or approx 25 feet out of his hand. I'm not sure I'm able to wait that long in this game. And when he talks about those numbers, is he talking a swing that will drive it to center or pull it or going to the opposite field?

          If however you didn't have Game Mode on, then the numbers get worse. You now have to start your swing at about 18 feet out of his hand vs. 30. Those 18 feet probably take about 115ms. They say a blink of the eye takes 300 to 400ms. So we're talking really fast numbers folks.
          Couple that with the fact that I'm 50, no wonder this game is incredibly difficult for me.
          Last edited by rkligman; 03-10-2012, 10:35 AM. Reason: slight edit
          Rick Insane Diego...

          Comment

          • Bobhead
            Pro
            • Mar 2011
            • 4926

            #95
            Re: This game absolutely, 100% *needs* a "calibrate lag" feature

            I haven't noticed any lag, but I agree with the OP. This feature is really a no-brainer. The lag might be the TV's fault, but there's no reason why a calibrate lag feature can't be added to software, or even the PS3 itself. Other games already have it.

            Comment

            • DodgerFanatic2K3
              MVP
              • Feb 2003
              • 1583

              #96
              Re: This game absolutely, 100% *needs* a "calibrate lag" feature

              Originally posted by pokerlife
              Did your graphics in the game take a pretty big hit for the worse?
              Yes but the payoff is worth it

              Comment

              • authentic
                All Star
                • Jul 2009
                • 5812

                #97
                Re: This game absolutely, 100% *needs* a "calibrate lag" feature

                Originally posted by rkligman
                I did some testing with different modes on my 42" Vizio. I found a feature in Game Mode only called Fast Refresh(?) and it was set to OFF. I never saw that the day before but I turned it ON. It seemed to make a difference. The problem is, I didn't want to rely on what I "felt". That's why they run double blind tests because your brain can convince you of anything you want it to.

                So I put in my Rock Band. The beauty of Rock Band's calibration is that it's done through hardware. It gives you an absolute value of the delay relative to their software.

                Results:

                42" Vizio in Non-Game Mode: 178ms delay
                42" Vizio in Game Mode (Fast Refresh On): 70ms
                42" Vizio in Game Mode (Fast Refresh Off): 178ms
                26" Vizio in Game Mode: 44ms
                32" Polaroid in Normal Mode: 20ms

                From those numbers it's obvious that Game Mode makes a difference. It also shows that my 26" wasn't just imagination that I had more time. The Polaroid was my old TV and I happened to have written down it's delay and surprisingly, that 10 year old TV is faster than my new ones. I wish I had that back now!

                It takes a 90Mph pitch 0.45 seconds to reach the plate. 0.45 second = 450ms. If I have approx. 70ms of delay, that's a reaction reduction of 15.5%. Pretty significant. And if I happened to have played originally with that Fast Response Off, then we're talking 39.5%! That would leave my 26" at a 9.7% reduction in response time. Apparently that 6% is huge because I can sit on the pitch for what seems like 2 to 3 times longer on that TV.

                I'll need to do some research to see just where the ball should be in real life for a Professional Batter to start their swing. I'm pretty sure it will be very close to what I'm seeing on my 26" but I also feel like my 26" is what a no lag monitor would look like with Pitch Speed set to 10 whereas I'm running it 0 to have any chance of recognizing the pitch.
                My TV has a 0.0001 ms delay.

                Guys, this is not a game issue. Every single game delays. It's not the game, trust me. Find a friend who has a plasma TV and ask him to hook up your PS3 and play. Play on a standard definition TV that doesn't have HD. Lower end TV's like Vizio, Magnavox, LG, Insignia, Toshiba, etc are going to lag more than the Samsung, Sony, Sharp TV's. I have an old Magnavox 1080p tv, a Sharp Aquos LED, and an Panasonic Plasma and I can tell the difference going from one to another. I have noticed the difference in lag going from my Sharp to my plasma on Battlefield and Mass Effect as well.
                Follow me on Twitch

                Comment

                • sydrogerdavid
                  MVP
                  • May 2009
                  • 3109

                  #98
                  Re: This game absolutely, 100% *needs* a "calibrate lag" feature

                  I think we only need to calibrate lag with the Move.

                  Comment

                  • authentic
                    All Star
                    • Jul 2009
                    • 5812

                    #99
                    Re: This game absolutely, 100% *needs* a "calibrate lag" feature

                    Originally posted by Bobhead
                    I haven't noticed any lag, but I agree with the OP. This feature is really a no-brainer. The lag might be the TV's fault, but there's no reason why a calibrate lag feature can't be added to software, or even the PS3 itself. Other games already have it.
                    No sports game has one though. I think a calibration sort of software for the PS3 would be cool. A program that will tell you how much input lag your TV is giving you. I doubt we will ever see this in game because once OLED comes out, you guys won't be complaining about lag anymore.
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                    Comment

                    • Bobhead
                      Pro
                      • Mar 2011
                      • 4926

                      #100
                      Re: This game absolutely, 100% *needs* a "calibrate lag" feature

                      I don't even know what OLED means.

                      Comment

                      • authentic
                        All Star
                        • Jul 2009
                        • 5812

                        #101
                        Re: This game absolutely, 100% *needs* a "calibrate lag" feature

                        Originally posted by Bobhead
                        I don't even know what OLED means.
                        OLED is the future of TV's. The topic of them has been huge these last couple years.
                        Follow me on Twitch

                        Comment

                        • Deutscher
                          Rookie
                          • Mar 2008
                          • 132

                          #102
                          Re: This game absolutely, 100% *needs* a "calibrate lag" feature

                          Originally posted by scotty1011
                          I might have fixed my issue I’m now early on the accuracy zone and seem to be hitting better.

                          Here is what I changed on my TV:
                          <O
                          Menu > Settings > Game Mode - On
                          <O
                          Menu > Picture > More > Advanced Picture
                          <O
                          Smooth motion effect - “High”
                          <O</O
                          Real cinema mode - “Smooth”

                          <O</OI tried a couple of innings and it seems better actually I now have to completely adjust the other way now I am way ahead on the accuracy mark. But I’ll have to fully test this out tomorrow.<O
                          I would definitely turn these options off:
                          Smooth motion effect - “High”
                          <O</O
                          Real cinema mode - “Smooth”

                          Comment

                          • teddyballgame78
                            Rookie
                            • Aug 2006
                            • 320

                            #103
                            Hey guys while I'm no expert my recent experience going through three tv's till I found one with satisfactory input lag (panasonic plasma).

                            Here's what I know if your tv is 1080p or 720p native resolution set the ps3 to match.

                            Put on game mode turn off all advanced features.

                            If you can change the label input to cpu or game mode do it.



                            Sent from my SGH-T959 using Tapatalk
                            Gt White Mamba 24x

                            PSN maestro3445

                            Celtics,Pats,Bruins NHL ,and Red Sox.

                            Comment

                            • moemoe24
                              Rookie
                              • Oct 2007
                              • 1996

                              #104
                              Re: This game absolutely, 100% *needs* a &quot;calibrate lag&quot; feature

                              The op is correct. I always take my ps3 to our condo every summer on vacation. It has an old square tv. I always hit better and am able to be early on pitches. When I hook it back up to my 47" hd tv its back to the same ole late swings and weak hits.

                              Comment

                              • willIam9387
                                Pro
                                • Jun 2010
                                • 640

                                #105
                                Re: This game absolutely, 100% *needs* a &quot;calibrate lag&quot; feature

                                I tried out the DVI/PC Mode on my Samsung and I'm not sure whether or not there is a huge difference between this and game mode when playing the show. The thing I don't like about DVI/PC is it forces my resolution to 1080p which is not optimized for The Show, and as a result I started seeing some clipping and slight graphic glitches. Overall, I couldn't discern an improvement really in timing compared to game mode, so I'm just going to stick to game mode or switch over to my monitor.

                                I would really like to see a calibrate lag feature for this game as many play on a tv which experiences lag or a game mode which doesn't eliminate all lag, so it would be a helpful feature.

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