Community Day 2013 - FRANCHISE MODE/EDITOR

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  • tabarnes19_SDS
    Game Designer
    • Feb 2003
    • 3084

    #466
    Re: Community Day 2013 - FRANCHISE MODE/EDITOR

    I do agree they should all be labeled. That was the problem with the fas before the cpu was not tagging them correctly. Still no label for controlable players not on 40 man. I'll send an email to Aaron about that for next year. Forgot it for this year.

    Comment

    • MauerMorneau09
      Pro
      • Mar 2011
      • 675

      #467
      Re: Community Day 2013 - FRANCHISE MODE/EDITOR

      I have a question as far as branding is concerned, mostly falls into the editor. I've heard about the new nike pro combat shirts, but what about the "nike" brand on cleats & batting gloves? It doesn't bother me much but I would like to know in what other ways has branding been incorporated?

      Comment

      • thaSLAB
        [Player 1]
        • Feb 2008
        • 4495

        #468
        Re: Community Day 2013 - FRANCHISE MODE/EDITOR

        Originally posted by Knight165

        -is the sounds of the show bug fixed where the default sounds play the same time as custom sounds?
        Not sure...perhaps theSlab is aware...sorry.
        I didn't get a chance to test it, well, because we didn't have any music on the dev unit's HDD to plug into SotS. Sorry.


        Originally posted by Knight165

        1- Will features from "11" (that were missing in "12") be again present in "13"? Ex: accumulating "K's" @ AT&T's brick wall vanished in "12"
        I believe theSlab said it is in
        Yes, they are back. Unfortunately, they aren't color correct white/orange and green for AT&T. The reason behind that is that the "K" art is actually shared across all stadiums. They are aware that they need to do something special for SF.

        Originally posted by MauerMorneau09
        I have a question as far as branding is concerned, mostly falls into the editor. I've heard about the new nike pro combat shirts, but what about the "nike" brand on cleats & batting gloves? It doesn't bother me much but I would like to know in what other ways has branding been incorporated?
        It's just the Nike Pro Combat undershirts at this time.
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        Comment

        • playball335
          Rookie
          • Mar 2003
          • 115

          #469
          Re: Community Day 2013 - FRANCHISE MODE/EDITOR

          Baseball is THE game for statistics, we need to have the ability to store indepth Franchise/Season statistics. Maybe have the option that allows us to store basic (less HD space), up to "All" statistics (more HD space).

          I would be willing to use as much space as needed to track my Franchises history, which would include newer sabermetric statistics.

          Comment

          • Knight165
            *ll St*r
            • Feb 2003
            • 24964

            #470
            Re: Community Day 2013 - FRANCHISE MODE/EDITOR

            Originally posted by playball335
            Baseball is THE game for statistics, we need to have the ability to store indepth Franchise/Season statistics. Maybe have the option that allows us to store basic (less HD space), up to "All" statistics (more HD space).

            I would be willing to use as much space as needed to track my Franchises history, which would include newer sabermetric statistics.
            I'm sure this will be a main focus for '14.
            It may be PS4 only in this area though as they are simply out of room.
            I don't know if they could allow a data dump to the HDD like you suggested though.
            I have asked for that in a way so that we can print at least...but no go.

            M.K.
            Knight165
            All gave some. Some gave all. 343

            Comment

            • MrOldboy
              MVP
              • Feb 2011
              • 2653

              #471
              Re: Community Day 2013 - FRANCHISE MODE/EDITOR

              Originally posted by Knight165
              I'm sure this will be a main focus for '14.
              It may be PS4 only in this area though as they are simply out of room.
              I don't know if they could allow a data dump to the HDD like you suggested though.
              I have asked for that in a way so that we can print at least...but no go.

              M.K.
              Knight165
              So is storage space really an issue with this? I can't imagine statistics being a gigantic file. Maybe just another save file type or piggyback onto the franchise file. It would take space, but would it really be that much space?

              When you say out of room what are you referring to? The save file size, bluray disc size, what?

              Comment

              • seanjeezy
                The Future
                • Aug 2009
                • 3347

                #472
                Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                Originally posted by MrOldboy
                So is storage space really an issue with this? I can't imagine statistics being a gigantic file. Maybe just another save file type or piggyback onto the franchise file. It would take space, but would it really be that much space?

                When you say out of room what are you referring to? The save file size, bluray disc size, what?
                The PS3 only has 512 MB of RAM (half of it dedicated to video memory)... You can only have so many processes running at once before the console literally explodes.
                Bakin' soda, I got bakin' soda

                Comment

                • MrOldboy
                  MVP
                  • Feb 2011
                  • 2653

                  #473
                  Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                  Originally posted by seanjeezy
                  The PS3 only has 512 MB of RAM (half of it dedicated to video memory)... You can only have so many processes running at once before the console literally explodes.
                  So how does the statistics affect that? Do all of the stats really need to be loaded into ram at all times?

                  Comment

                  • seanjeezy
                    The Future
                    • Aug 2009
                    • 3347

                    #474
                    Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                    Originally posted by MrOldboy
                    So how does the statistics affect that? Do all of the stats really need to be loaded into ram at all times?
                    Yup, otherwise there would be loading screens just for browsing menus.

                    Think of it this way - a console is essentially a computer. When you have too many background processes running at once, your RAM usage spikes, the computer starts to slow down, and the hardware starts to get unbearably hot. Max out your RAM usage and you get the Blue/Black Screen of Death... Same thing will happen to the PS3.
                    Last edited by seanjeezy; 01-29-2013, 07:24 PM.
                    Bakin' soda, I got bakin' soda

                    Comment

                    • MrOldboy
                      MVP
                      • Feb 2011
                      • 2653

                      #475
                      Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                      Originally posted by seanjeezy
                      Yup, otherwise there would be loading screens just for browsing menus.
                      I'm talking about the type of stats that was asked about above, which I assume are either more detailed or historical stats for franchise. Couldn't they just only display the recent stats or the ones they think are important to see easily on the menus, but still have those stats saved to the franchise file.

                      Hide all the historical and advanded stats on another menu that has a load. I wouldn't care. As long as we get them who really cares how they do it.

                      There are ways to work around limitations with any system, be it a computer or mechanical machine.

                      Comment

                      • Bobhead
                        Pro
                        • Mar 2011
                        • 4926

                        #476
                        Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                        Originally posted by seanjeezy
                        Yup, otherwise there would be loading screens just for browsing menus.
                        And why exactly is this to be avoided? I've seen games do in-line loading before. I'd rather have to load a menu that contains xFIP, than not have xFIP at all (random example but you get what I'm saying. It could just load relevant lines... eg: if 10 lines of stats fit on the page/screen, load 13 (the 10 on screen, 3 up, 3 down. Or whatever.

                        Comment

                        • HustlinOwl
                          All Star
                          • Mar 2004
                          • 9713

                          #477
                          Originally posted by Knight165
                          I'm sure this will be a main focus for '14.
                          It may be PS4 only in this area though as they are simply out of room.
                          I don't know if they could allow a data dump to the HDD like you suggested though.
                          I have asked for that in a way so that we can print at least...but no go.

                          M.K.
                          Knight165
                          No online franchise needs to be main focus

                          Sent from my SAMSUNG-SGH-I997 using Tapatalk 2

                          Comment

                          • seanjeezy
                            The Future
                            • Aug 2009
                            • 3347

                            #478
                            Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                            Originally posted by MrOldboy
                            I'm talking about the type of stats that was asked about above, which I assume are either more detailed or historical stats for franchise. Couldn't they just only display the recent stats or the ones they think are important to see easily on the menus, but still have those stats saved to the franchise file.

                            Hide all the historical and advanded stats on another menu that has a load. I wouldn't care. As long as we get them who really cares how they do it.

                            There are ways to work around limitations with any system, be it a computer or mechanical machine.
                            A common theme I see in your posts is wanting something that would be hard to pull off with the current hardware, but should be ridiculously easy to implement in the next gen consoles... Can't you just wait a year?

                            Originally posted by Bobhead
                            And why exactly is this to be avoided? I've seen games do in-line loading before. I'd rather have to load a menu that contains xFIP, than not have xFIP at all (random example but you get what I'm saying. It could just load relevant lines... eg: if 10 lines of stats fit on the page/screen, load 13 (the 10 on screen, 3 up, 3 down. Or whatever.
                            Lol don't ask me I'm not the one designing the game... It's gonna be a non-issue when the PS4 rolls around so I could care less as long as there is an increase of stats in the future.
                            Bakin' soda, I got bakin' soda

                            Comment

                            • MrOldboy
                              MVP
                              • Feb 2011
                              • 2653

                              #479
                              Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                              Originally posted by seanjeezy
                              A common theme I see in your posts is wanting something that would be hard to pull off with the current hardware, but should be ridiculously easy to implement in the next gen consoles... Can't you just wait a year?


                              Lol don't ask me I'm not the one designing the game... It's gonna be a non-issue when the PS4 rolls around so I could care less as long as there is an increase of stats in the future.
                              But this attitude only makes sense that the PS4 is in sight. I'm sure people have been waiting a while for such a feature. People have asked for more stats for years.

                              Just because something is hard to do doesn't mean its unjustifiable to ask for, or that it is something that should only be done when its easy to do so.

                              I ask for things that are hard to do because I love the game. I wan't it to be better as it can always be better. Look at the scorebug callout that just got in. That is awesome. Not saying that is anywhere as hard to implement as the stats. But users wanted it and it got noticed, even if it took a while for it to get fully noticed. The more users ask for something the higher the chance someone takes notice.

                              We understand the limitations, but that doesn't stop us from wanting a better game.

                              Comment

                              • Cubbietroy11
                                Banned
                                • Jan 2013
                                • 41

                                #480
                                Re: Community Day 2013 - FRANCHISE MODE/EDITOR

                                Long time reader first time poster!!! Was wondering if in this years game if there was any incentive for varying times when a pitcher comes set to throwing home. Varying your looks and pauses is a huge way to slow down the run game. Would think this would be a small addition that would give the game even more realism. For instance if you vary your looks would allow you to pick guys off more and allow the runner on first to get worse jumps.

                                Comment

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