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Community Day 2013 - Gameplay - Questions/Concerns/Inquiries
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries
Did not check this.
Q: Are outfield throws updated? In MLB 12, when outfielders throw the ball home they kind of girl-arm it. They need to get more body into the throw and have a better follow-through.
Q: Are fielder's reaction times more accurate when fielding the ball?
Q: Do runners always hustle on every grounder? In real life there is no way Players like Pujols or A-Rod are bustin' it down the line on every hit.
Q: Has outfielder run speed been adjusted? It seems like they are running at 100% all the time. (this affects balls hit into the gap and down the lines; taking away extra base hits).Last edited by nemesis04; 01-27-2013, 12:30 PM.“The saddest part of life is when someone who gave you your best memories becomes a memory” -
Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries
You are going to find that you will be able to pull balls a lot more.“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries
Actually quite the opposite has happened with the timing window adjustment. Play up the middle has been drastically reduced. In about 20-25 games played at the event I hit the pitcher only twice and large portion of the hits were either to the right or left side of the infield. Some hits did go through the middle but nothing what we experienced in the past. In 12 I thought hits were on the heavy side up the middle.Comment
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries
I just read through Nomo17ks' last post on pitching in the community day invitee only thread and since he created a virtual Nomo to play with, I have to ask.... Does the forkball still behave like a changeup? Or has it been corrected to be the bigger/slower version of its brother (the splitter)?
Thanks!Comment
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries
Did Sony happen to say if they will be adding more animations from crouch to getting the ball in the future to fix this issue?Comment
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“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries
Does the pitcher still get drilled by line drives 2-3 times per game with no injury or reduction in performance? After hitting the pitcher, does the ball deflect across the diamond (or into the next zip code) with the batter still miraculously being throne out?Comment
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries
I played about 20+ games and hit the pitcher only twice. The adjustment with hitting cuts down a lot of up the middle play. There still is a disconnect with the pitcher getting hit and suffering consequences from the incident. In the two incidents that occurred I was safe on one and out on the other.“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries
Sorry to keep bugging about this, but did you guys notice any difference with the Pulse Pitching system?
I'm hoping to hear that the speed of the pulse-interval varies depending on the pitchers ratings, confidence or stamina.
If not, I really hope they made changes to distinguish a difference between pitchers.
Thanks!Comment
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries
Sorry to keep bugging about this, but did you guys notice any difference with the Pulse Pitching system?
I'm hoping to hear that the speed of the pulse-interval varies depending on the pitchers ratings, confidence or stamina.
If not, I really hope they made changes to distinguish a difference between pitchers.
Thanks!
I was surprised but this, but I think the reasoning was that varying amplitude gives us (optical) illusion of the marker pulsating faster/slower based on the maximum size of the pulse, so rather than opting to change both, the game is just changing one.
The wider performance difference (due to ratings) is something that we touched upon, and he said it has been widened. As written previously, how much that affects the gameplay, we have to see. I'd like to see wider performance differences reflected in performance/user interface though....Comment
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries
With button accuracy throwing is introduced, is there the possibility of using the old button throwing system?Comment
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“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries
I did not like the analog throwing system because I was not able to push the right stick straight UP. LEFT of RIGHTmI was pretty good, but the UP direction is essential for pulling up double plays and it was so frustrating to make errors on routine double play I gave up trying.
I'll give the new system a try tough...Comment
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Re: Community Day 2013 - Gameplay - Questions/Concerns/Inquiries
I'm getting way ahead of myself here, but I'm already having fantasies of this button meter throwing thing being mapped to the analog stick, as an option, for MLB The Show 2014. The analog sticks are pressure sensitive too, of course. Imagine flicking the stick and holding it, then releasing it in-line with the meter's sweet spot.
Anyway do we have any Analog Pitching guys on the CD team? I'm looking forward to reading impressions on that. Where's the love?Comment
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