HOF Sliders (Project Nemesis)

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  • The Chef
    Moderator
    • Sep 2003
    • 13684

    #376
    Re: HOF Sliders (Project Nemesis)

    To follow up on my previous post, if I need to get more runs out of the CPU without losing the ability to strike them out at a respectable rate, would it be better to lower plate discipline at the detriment of pitch counts and possibly strike outs or would it be better to raise contact? Im a little nervous to mess with contact if it means the CPU being able to reach pitches off the plate, seems it will kill my strikeouts, but at the same time when my team era is 3.21 through 54 games Im not sure what else to do.

    EDIT- Not sure but either my CPU keeps screwing up or this website keeps having problems but apologies for having to constantly edit my posts, but Im leaning towards using your con/pow settings for the CPU of -7/+1, hopefully it wont blow up in my face and I will let you know how it goes. I would love to hear some of your experiences with this setting as well since it sounds like you messed around with it at this setting, let me know when you can nemesis.
    Last edited by The Chef; 07-08-2007, 04:31 AM.
    http://www.twitch.tv/kitm9891

    Comment

    • nemesis04
      RIP Ty My Buddy
      • Feb 2004
      • 13530

      #377
      Re: HOF Sliders (Project Nemesis)

      Great feedback Pimping!

      I am suprised that the cpu is still struggling against you. If you change the contact to -7 / +1, you will see a lot more offense. There will be many more HR's and extra basehits. Also, bringing the plate discipline down will have them swinging at a lot more pitches. Unfortunately, they lose their patience and your pitch count is going to take a hit. Sometimes you end up with 3 or 4 pitch innings. Still try it so you can experience it and adjust from there.

      Play a few games at those settings to get an overall feel. If the cpu is still not responding there is one more setting I could offer but see if the other works. Let me know!
      “The saddest part of life is when someone who gave you your best memories becomes a memory”

      Comment

      • RogueHominid
        Hall Of Fame
        • Aug 2006
        • 10900

        #378
        Re: HOF Sliders (Project Nemesis)

        Re: CPU plate discipline, I tried taking it to minus five from plus five just to see if it allowed me to get a slightly higher number of Ks, and it had the exact result that Nemesis is describing: they were swinging at EVERYTHING, which made for short innings and really turned the problem you're describing, pimping (of being able to groove pitches) into the opposite problem of hardly being able to get a pitch over without a swing. I just tried this for a game, so these impressions certainly aren't definitive, but that's what I noticed.

        Comment

        • steven
          Pro
          • Mar 2005
          • 621

          #379
          Re: HOF Sliders (Project Nemesis)

          yea im having the same problems,i have my user setting at -8 contact and power default, and i have the cpu contact at -8 and power at -2 and cpu plate dicipline at +5,the cpu scores about 2,3 runs a game off me,ive played about 7 games with these settings, i play with the yankees.

          ive toyed with the cpu plate dicipline and i seemed to noticed the cpu has a balance approach at the plate when u put the cpu plate dicipline at default,the cpu hits better,but if u wanna get some decents pitch counts u must pitch inside corner and outside corner mixing ur pitches well to get ur strikeouts and pitchcounts, ive just played a game against the angels,i was using wang to pitch for the yankees,and in the first 3 innings wang gave up 3 runs and thrown 41 pitches,also i found myself fullcount several times with one walk,i guess i had this outcome because i was very carefull on how i was pitching because the cpu hits better, with the cpu plate dicipline at default u better pitch better or else, but if u just throw it in the strike zone all the time without nibbling the corners and mixing up ur pitches u will not get ur pitch counts, with the cpu plate dicipline at default the games i played were more intense because i had to really pitch better,also i tried cpu plate dicipline at +1 which i like also because the cpu is a tad more patient but can still hit so u better pitch well, im in a middle of a game right now and the rocket roger clemens so far has given up 1 run in 3 innings and thrown 33 pitches, that not so bad. i like to have the feeling of trailing in a ballgame when the cpu scores more, but i also like the feeling of shutting the cpu down if i can with the cpu plate dicipline at default or +1, because then i can say, WOW!! what an acomplishment i shut the cpu down because i pitched my A$$ off!!

          just a word of thought,Thanks.............Nasa

          Comment

          • mlblover15
            3X MLBTS Champion
            • Dec 2004
            • 4144

            #380
            Re: HOF Sliders (Project Nemesis)

            Nemisis, i just made the jump to HOF from all star and have been using yuor sliders for my past 5 games and am loviing it... i just had maybe teh greatest game of my life short of my 22 inning game to start my current week... beat the Mets, 3-1 in 10 innings and it was

            OAK 3 10 0
            NYM 1 5 0

            with your sliders im seeing a great more variety of hits from the computer and myself a great deal of more down the line hits than ever before... my strike outs (pitchers) per game is way up from all star was, but also so are my own strike outs at the plate... that is due to having swung at balls coming in on me on 2 strike counts seemingly every time up lol but other than that im loving the sliders..

            im actually glad that i made the leap, and am actually looking forward to the rest of my season using these sliders and on HOF... thanks for creating them for all of us to enjoy
            "Baseball is life, without Baseball life itself ceases to exist." - Ken Sprague

            Comment

            • mlblover15
              3X MLBTS Champion
              • Dec 2004
              • 4144

              #381
              Re: HOF Sliders (Project Nemesis)

              Well since starting to use your sliders on hof lol ive gone from being pretty much unbeatable to a .500 club. meaning it is pretty much win lose, win lose win lose. lol in the seven games ive played using your sliders ive going 4-3 and only won two games in a row. now im def NOT complaining it is much better than i was doing goiing anywhre between 5-10 games without losing one before i would lose one or two, im just hoping to go on a couple extended losing streaks here soon.

              oh well just play it and see what happens i gues lol
              "Baseball is life, without Baseball life itself ceases to exist." - Ken Sprague

              Comment

              • The Chef
                Moderator
                • Sep 2003
                • 13684

                #382
                Re: HOF Sliders (Project Nemesis)

                Hey Nemesis, do you use swing influence and if so is it only when ahead in the count or do you have a house rule you use when using this? I started using it and it doesnt seem too bad when trying to get that groundball to the right side to move a runner or a fly ball for a sac fly but Im a little nervous that it may create too many homeruns as well.

                On a side note, I have the CPU con/pow set at -7/+1 and so far through 7 innings they are batting 5/23 and have scored 0 runs again, they have walked three times and once had a runner on third with nobody out but failed to bring him home and this is all of of Brett Tomko, not exactly the greatest starter in the world. We will see how things go, Pittsburgh's team batting average on the season is .252 and are ranked as the 3rd worst in batting average so maybe its just the team Im playing.

                EDIT- Pittsburgh finished the game 9/33 and scored 3 runs, walking 4 times, the numbers werent so bad in the end but thats also because I refused to take Beimel out in the 9th when he was gassed so he gave up a few hits and 2 runs in that inning alone, but in the end he got his 3 inning save so he got what I wanted him to get and we still won 8-3. Game seemed to play a little more fluid, I did notice out of their 9 hits 4 of them were doubles, not much I can do about that, would rather give up a few too many doubles then 2 hits like the previous game.

                Second game, Pittsburgh scored 8 runs but still lost 13-8, and they did all with only getting 8 hits but drawing 6 walks so I guess it evens out if you look at it from that perspective. My one major gripe, and I dont think your sliders can fix it too much but maybe it can, is the amount of passed balls and wild pitches. Im not sure if you knew, but I lowered all catchers block rating to zero so they werent as valuable only leaving Russell Martin at his default since Im not going to be trading him anyways. When Lieberthal starts there is a major difference in the amount of passed balls/wild pitches in a game and its driving me nuts, the CPU can be even worse since all the CPU controlled catchers have a 0 in block rating. Im a little aprehensive to raise the block rating if teams are going to start trading their best players to stock pile catchers again, I know I could elect to not advance on the wild pitch or passed ball except for the fact that I use auto baserunning so the CPU will always take the base, not that I can blame them.
                Last edited by The Chef; 07-08-2007, 10:24 PM.
                http://www.twitch.tv/kitm9891

                Comment

                • nemesis04
                  RIP Ty My Buddy
                  • Feb 2004
                  • 13530

                  #383
                  Re: HOF Sliders (Project Nemesis)

                  Originally posted by Pimping219
                  Hey Nemesis, do you use swing influence and if so is it only when ahead in the count or do you have a house rule you use when using this? I started using it and it doesnt seem too bad when trying to get that groundball to the right side to move a runner or a fly ball for a sac fly but Im a little nervous that it may create too many homeruns as well.

                  On a side note, I have the CPU con/pow set at -7/+1 and so far through 7 innings they are batting 5/23 and have scored 0 runs again, they have walked three times and once had a runner on third with nobody out but failed to bring him home and this is all of of Brett Tomko, not exactly the greatest starter in the world. We will see how things go, Pittsburgh's team batting average on the season is .252 and are ranked as the 3rd worst in batting average so maybe its just the team Im playing.

                  EDIT- Pittsburgh finished the game 9/33 and scored 3 runs, walking 4 times, the numbers werent so bad in the end but thats also because I refused to take Beimel out in the 9th when he was gassed so he gave up a few hits and 2 runs in that inning alone, but in the end he got his 3 inning save so he got what I wanted him to get and we still won 8-3. Game seemed to play a little more fluid, I did notice out of their 9 hits 4 of them were doubles, not much I can do about that, would rather give up a few too many doubles then 2 hits like the previous game.

                  Second game, Pittsburgh scored 8 runs but still lost 13-8, and they did all with only getting 8 hits but drawing 6 walks so I guess it evens out if you look at it from that perspective. My one major gripe, and I dont think your sliders can fix it too much but maybe it can, is the amount of passed balls and wild pitches. Im not sure if you knew, but I lowered all catchers block rating to zero so they werent as valuable only leaving Russell Martin at his default since Im not going to be trading him anyways. When Lieberthal starts there is a major difference in the amount of passed balls/wild pitches in a game and its driving me nuts, the CPU can be even worse since all the CPU controlled catchers have a 0 in block rating. Im a little aprehensive to raise the block rating if teams are going to start trading their best players to stock pile catchers again, I know I could elect to not advance on the wild pitch or passed ball except for the fact that I use auto baserunning so the CPU will always take the base, not that I can blame them.
                  I was thinking, maybe I see more offense because I play in the American League. It really could be that you are playing against some low output teams. Try a game with an American league team and your team and see if there is any difference.

                  Since you stripped the blocking rating on the catchers, you definately have to adjust the passed ball slider to below default to solve that problem.

                  Let me know how it goes! I want to solve this if possible!
                  “The saddest part of life is when someone who gave you your best memories becomes a memory”

                  Comment

                  • nemesis04
                    RIP Ty My Buddy
                    • Feb 2004
                    • 13530

                    #384
                    Re: HOF Sliders (Project Nemesis)

                    Originally posted by mlblover15
                    Well since starting to use your sliders on hof lol ive gone from being pretty much unbeatable to a .500 club. meaning it is pretty much win lose, win lose win lose. lol in the seven games ive played using your sliders ive going 4-3 and only won two games in a row. now im def NOT complaining it is much better than i was doing goiing anywhre between 5-10 games without losing one before i would lose one or two, im just hoping to go on a couple extended losing streaks here soon.

                    oh well just play it and see what happens i gues lol
                    Glad you are getting some challenge out of them. Losing a few is good too!
                    “The saddest part of life is when someone who gave you your best memories becomes a memory”

                    Comment

                    • nemesis04
                      RIP Ty My Buddy
                      • Feb 2004
                      • 13530

                      #385
                      Re: HOF Sliders (Project Nemesis)

                      Originally posted by steven
                      yea im having the same problems,i have my user setting at -8 contact and power default, and i have the cpu contact at -8 and power at -2 and cpu plate dicipline at +5,the cpu scores about 2,3 runs a game off me,ive played about 7 games with these settings, i play with the yankees.

                      ive toyed with the cpu plate dicipline and i seemed to noticed the cpu has a balance approach at the plate when u put the cpu plate dicipline at default,the cpu hits better,but if u wanna get some decents pitch counts u must pitch inside corner and outside corner mixing ur pitches well to get ur strikeouts and pitchcounts, ive just played a game against the angels,i was using wang to pitch for the yankees,and in the first 3 innings wang gave up 3 runs and thrown 41 pitches,also i found myself fullcount several times with one walk,i guess i had this outcome because i was very carefull on how i was pitching because the cpu hits better, with the cpu plate dicipline at default u better pitch better or else, but if u just throw it in the strike zone all the time without nibbling the corners and mixing up ur pitches u will not get ur pitch counts, with the cpu plate dicipline at default the games i played were more intense because i had to really pitch better,also i tried cpu plate dicipline at +1 which i like also because the cpu is a tad more patient but can still hit so u better pitch well, im in a middle of a game right now and the rocket roger clemens so far has given up 1 run in 3 innings and thrown 33 pitches, that not so bad. i like to have the feeling of trailing in a ballgame when the cpu scores more, but i also like the feeling of shutting the cpu down if i can with the cpu plate dicipline at default or +1, because then i can say, WOW!! what an acomplishment i shut the cpu down because i pitched my A$$ off!!

                      just a word of thought,Thanks.............Nasa
                      Steven, I think you are playing on the ps2, correct? Your plate discipline slider is opposite than the ps3 one. At +5 the cpu should be swinging at everything. You would need to have it in the - to have them hold up on pitches. Just a heads up!

                      Those pitch counts do sound nice though!
                      “The saddest part of life is when someone who gave you your best memories becomes a memory”

                      Comment

                      • nemesis04
                        RIP Ty My Buddy
                        • Feb 2004
                        • 13530

                        #386
                        Re: HOF Sliders (Project Nemesis)

                        Originally posted by Trojan Man
                        Re: CPU plate discipline, I tried taking it to minus five from plus five just to see if it allowed me to get a slightly higher number of Ks, and it had the exact result that Nemesis is describing: they were swinging at EVERYTHING, which made for short innings and really turned the problem you're describing, pimping (of being able to groove pitches) into the opposite problem of hardly being able to get a pitch over without a swing. I just tried this for a game, so these impressions certainly aren't definitive, but that's what I noticed.
                        Yeah, -1 or -2 would be the max I would go on the ps3 for loosening up the cpu bats. It does hurt the pitch count though!
                        “The saddest part of life is when someone who gave you your best memories becomes a memory”

                        Comment

                        • The Chef
                          Moderator
                          • Sep 2003
                          • 13684

                          #387
                          Re: HOF Sliders (Project Nemesis)

                          Originally posted by nemesis04
                          I was thinking, maybe I see more offense because I play in the American League. It really could be that you are playing against some low output teams. Try a game with an American league team and your team and see if there is any difference.

                          Since you stripped the blocking rating on the catchers, you definately have to adjust the passed ball slider to below default to solve that problem.

                          Let me know how it goes! I want to solve this if possible!
                          Thanks for the feedback, I having a feeling that once I get the passed ball/wild pitch under control I will have a tougher time, take into account that its Pittsburgh Im playing also and it starts to make sense. In the 3rd game of the series, Schmidt came out and walked 3 and gave up a 3-run HR to LaRoche, he got under control after that but ended up giving up 5 runs in 5 innings before I pulled him, so its promising atleast. In fact, Im almost a little nervous about when I play a tougher team since Pittsburgh did some damage against Schmidt who had been cruising along this season for me, if I can find the variety in my games minus the constant wild pitches/passed balls I think I would be doing fine. Its also quite comical how poor my offense is in LA but the moment I hit the road its like the team wakes up and starts hitting, Ive scored 21 runs in the last 2 games against Pittsburgh and I may not have scored 21 runs in an entire series when playing at home.
                          http://www.twitch.tv/kitm9891

                          Comment

                          • steven
                            Pro
                            • Mar 2005
                            • 621

                            #388
                            Re: HOF Sliders (Project Nemesis)

                            Originally posted by nemesis04
                            Steven, I think you are playing on the ps2, correct? Your plate discipline slider is opposite than the ps3 one. At +5 the cpu should be swinging at everything. You would need to have it in the - to have them hold up on pitches. Just a heads up!

                            Those pitch counts do sound nice though!
                            yea i am playing on the PS2,and right now i have my cpu plate dicipline slider at +3 from default which seems to work very well,mussina pitch 50 pitches through 4 innings and im playing the angels and the score is 3 to 1 angels, these r just test games im playing,and i also have the cpu hitting at contact -7 and power -3,i seem to like it there, but im gonna test out +2 for cpu plate dicipline and try -8 on contact and -2 for power for cpu to c how that goes, but i do like +3 on plate dicipline for cpu and -7 on contact and -3 on power for cpu, i have to decide which one i think fits for me, i'll keep u informed.
                            Thanks............Nasa

                            Comment

                            • imapotato
                              Banned
                              • Jun 2005
                              • 824

                              #389
                              Re: HOF Sliders (Project Nemesis)

                              I have plate discipline at +5 (PS2) they don't swing at everything, but you see K's like in the real life bigs. At default I hardly see any guys go outside the zone...and I mean guys like Uggla and Soriano who swing at everything.

                              At plus 5 I think I got Uggla chasing at 3 outside of the zone, which was nice

                              I like +5 for the fact that you can throw outside the zone and they may chase...if the break is good. It's great for RHP sliders to RHB...go slighty up of center and throw a slider that breaks out of the zone...a low discipline player will chase 50% of the time.

                              I have tested it with Jason Marquis against my injury plagued nationals team...he K'd Larry Broadway a free swing AAA 1b 2 times. He K'd Dallas McPherson who is horrid 3 times and got Kearns 2x

                              Yet I wlaked my patient guys like Javier Lopez and Ryan Church

                              You also get more hit variety when they connect out of the zone...I have had bloopers that no one can get to fall in over the 1b and baltimore chops down th eline
                              Last edited by imapotato; 07-09-2007, 10:23 AM.

                              Comment

                              • RogueHominid
                                Hall Of Fame
                                • Aug 2006
                                • 10900

                                #390
                                Re: HOF Sliders (Project Nemesis)

                                Originally posted by nemesis04
                                Yeah, -1 or -2 would be the max I would go on the ps3 for loosening up the cpu bats. It does hurt the pitch count though!
                                Thanks for the advice, Nemesis. I forgot to add that I'm using classic pitching, and for whatever reason, I have been unable to get the CPU to chase with the slider at +5, though with it at -1 I've been able to K about a batter an inning with good strikeout pitchers. That may change as I get better at mixing speeds and locations. Minus the tweaks I've made for classic, these sliders are lots of fun and make HOF a challenge. Thanks a lot!

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