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  • Brian SCEA
    Senior AI Programmer - MLB: The Show
    • Mar 2008
    • 293

    #1

    Slider suggestion

    If you want to make your difficulty somewhat harder, try this:
    +6 Pwr +6 Con + 6 Vis for AI to increase AI offense modestly (average MLB team becomes a great team, or a terrible MLB team becomes average)
    -6 timing window + 3 pitch speed for Human to add some extra challenge to hitting.

    Likewise to make your team's hitting somewhat harder, you can try:
    -4 Con -4 Vis with no other changes. Your strategy may need to slightly adjust.

    I wish the game explained it better, but Con and Vis should generally go together or some things will happen and it won't raise R/9 as much as you'd expect. We tried to give the user complete control but in retrospect we should have combined the two and found a different way to control the distinction. Part of this was due to some key priorities in other areas that are now working well in the shipped game.

    Some teams such as the Mets have stacked pitching - as the season starts and people age/improve that will probably change. Besides Johan Santana and Pedro Martinez, the other three are decent but almost as good when they're lucky. The reason is they have almost as good stuff as Johan in H/9 and K/9 year after year, they just totally lack the control to locate it (BB/9). That results in lower ERA that on another team would often bump them up one in the rotation. That's often the difference between top tier and 2nd/3rd tier pitching, and these kind of pitchers can be more streaky. Take a look at the type of 2nd tier pitchers who throw perfect games, but then have awful performances soon after.

    Both the team quality and difficulty level play a factor.
    Last edited by Brian SCEA; 03-26-2008, 01:16 PM.
  • bsb13
    Banned
    • Mar 2005
    • 3439

    #2
    Re: Slider suggestion

    Would this work well no matter what platform we have the game on?

    Comment

    • SoxChamp
      MVP
      • Apr 2005
      • 2579

      #3
      Re: Slider suggestion

      On a related note, are there any other sliders that should "go together" when we are changing things, as you suggested with the Contact and Vision sliders? IE, it would seem logical that Pitch Speed and the Timing Window should go together. Is this true for any combo of sliders? If we raise one without raising the other, do we risk hurting things more than we are helping?
      It's only a video game.

      Comment

      • JT30
        MVP
        • Jul 2004
        • 2123

        #4
        Re: Slider suggestion

        Originally posted by SoxChamp
        On a related note, are there any other sliders that should "go together" when we are changing things, as you suggested with the Contact and Vision sliders? IE, it would seem logical that Pitch Speed and the Timing Window should go together. Is this true for any combo of sliders? If we raise one without raising the other, do we risk hurting things more than we are helping?
        Excellent question.. I was always under impression that some sliders are dependent on one another.

        Comment

        • JT30
          MVP
          • Jul 2004
          • 2123

          #5
          Re: Slider suggestion

          Would you suggest a similar adjustment to handicap the user? (i.e., -6, -6, -6 for human contact, power, and vision).

          The reason why I ask is because it seems like even with power at -10, I am still hitting rockets and I also havent seen a decrease in HRs on my end.

          Comment

          • nemesis04
            RIP Ty My Buddy
            • Feb 2004
            • 13530

            #6
            Re: Slider suggestion

            Just to let everyone know, the cpu does not have a vision slider so we can't make that change.
            Apparently there was supposed to be one according to Brian.
            “The saddest part of life is when someone who gave you your best memories becomes a memory”

            Comment

            • Brian SCEA
              Senior AI Programmer - MLB: The Show
              • Mar 2008
              • 293

              #7
              Re: Slider suggestion

              This thread came out of a PM discussion I had with nemesis, and I think we've found the reason for some confusion. Sorry, please disregard the original post.

              Comment

              • theaub
                Stop! Homer Time!
                • Feb 2004
                • 9643

                #8
                Re: Slider suggestion

                So the vision slider has absolutely no effect on the CPU?

                *zeroes out slider*
                Blue Jays, Blackhawks, Auburn

                Comment

                • nemesis04
                  RIP Ty My Buddy
                  • Feb 2004
                  • 13530

                  #9
                  Re: Slider suggestion

                  Originally posted by JT30
                  Would you suggest a similar adjustment to handicap the user? (i.e., -6, -6, -6 for human contact, power, and vision).

                  The reason why I ask is because it seems like even with power at -10, I am still hitting rockets and I also havent seen a decrease in HRs on my end.
                  It sounds like contact and vision need to go hand in hand. Where ever that one goes the other follows. At least that is how I understood it when he explained it to me.
                  “The saddest part of life is when someone who gave you your best memories becomes a memory”

                  Comment

                  • JT30
                    MVP
                    • Jul 2004
                    • 2123

                    #10
                    Re: Slider suggestion

                    Is the CPU Discipline slider something different?

                    Comment

                    • Brian SCEA
                      Senior AI Programmer - MLB: The Show
                      • Mar 2008
                      • 293

                      #11
                      Re: Slider suggestion

                      Originally posted by JT30
                      Would you suggest a similar adjustment to handicap the user? (i.e., -6, -6, -6 for human contact, power, and vision).

                      The reason why I ask is because it seems like even with power at -10, I am still hitting rockets and I also havent seen a decrease in HRs on my end.
                      Actually in your case I'd suggest this:
                      Power -6
                      Contact -3
                      Vision - 3
                      Timing Window - 6
                      Pitch Speed +3

                      I hope you'll see a solid difference.

                      The average person's reaction isn't nearly as good as the best person's reaction. I noted in Q&A that you can see this best in the skill of driving and reacting to cars / signals. That said, a healthy and skilled mind may be better with a smaller timing window. I'd start smaller but in your case -6.

                      Pitch speed can be a more aggressive slider. There's no reason you can't play a realistic game much higher but I don't want to assume you can handle that. The higher pitch speeds are actually more realistic and look more like real life.

                      Vision and contact are minor adjustments..if you don't lower them then you'll become more like Ichiro. Whereas if you take a weak hitter and add power, he's more like Adam Dunn.

                      Comment

                      • Brian SCEA
                        Senior AI Programmer - MLB: The Show
                        • Mar 2008
                        • 293

                        #12
                        Re: Slider suggestion

                        Originally posted by theaub
                        So the vision slider has absolutely no effect on the CPU?

                        *zeroes out slider*
                        No, it has an effect! If you found it that's great news! nemesis was telling me it didn't exist, so it might be an organization issue with the menus. The Front End and Game sometimes don't match up - please note!

                        Assuming it exists, my first post stands.

                        Comment

                        • JT30
                          MVP
                          • Jul 2004
                          • 2123

                          #13
                          Re: Slider suggestion

                          Originally posted by Brian SCEA
                          Actually in your case I'd suggest this:
                          Power -6
                          Contact -3
                          Vision - 3
                          Timing Window - 6
                          Pitch Speed +3

                          I hope you'll see a solid difference.

                          The average person's reaction isn't nearly as good as the best person's reaction. I noted in Q&A that you can see this best in the skill of driving and reacting to cars / signals. That said, a healthy and skilled mind may be better with a smaller timing window. I'd start smaller but in your case -6.

                          Pitch speed can be a more aggressive slider. There's no reason you can't play a realistic game much higher but I don't want to assume you can handle that. The higher pitch speeds are actually more realistic and look more like real life.

                          Vision and contact are minor adjustments..if you don't lower them then you'll become more like Ichiro. Whereas if you take a weak hitter and add power, he's more like Adam Dunn.
                          Thanks for the tips.. I was fiddling around with something similar that you have outlined above and I am liking the results. I also have pitch speed at +10. I love the fact that guys like Joba and other hard throwers can overpower me. Makes it much more challenging... and Santana's changeup is that much more effective.. boy does he give me fits

                          Comment

                          • nemesis04
                            RIP Ty My Buddy
                            • Feb 2004
                            • 13530

                            #14
                            Re: Slider suggestion

                            Originally posted by Brian SCEA
                            No, it has an effect! If you found it that's great news! nemesis was telling me it didn't exist, so it might be an organization issue with the menus. The Front End and Game sometimes don't match up - please note!

                            Assuming it exists, my first post stands.
                            It exists on the human side but not on the cpu side.
                            “The saddest part of life is when someone who gave you your best memories becomes a memory”

                            Comment

                            • JT30
                              MVP
                              • Jul 2004
                              • 2123

                              #15
                              Re: Slider suggestion

                              Originally posted by Brian SCEA
                              No, it has an effect! If you found it that's great news! nemesis was telling me it didn't exist, so it might be an organization issue with the menus. The Front End and Game sometimes don't match up - please note!

                              Assuming it exists, my first post stands.
                              Well this is the thing.. there is a P1 Plate Vision slider which reads "increase batter discipline and vision"

                              And there is a CPU Batter Plate Discipline which reads "skill in taking borderline pitches"

                              I am assuming when you said CPU Vision, you meant CPU Discipline. I would think vision and discipline are pretty close in definition when it comes to hitting.

                              Comment

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